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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 79  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
ENT 2026-03-14
16:25
Tokyo
(Primary: On-site, Secondary: Online)
The Effectiveness of Promotional Materials in Promoting Ethical Consumption -- An Analysis Based on a Purchaser Survey --
Toshiya Itakura, Sayaka Nagai, Yukino Hara, Kanau Kinoshita, Yuto Sato (HU)
In recent years, interest in environmental and social issues related to products has growing in Western countries and Ja... [more] ENT2026-10
pp.42-47
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
13:35
Tokyo Tokyo Polytechnic Univ. (Nakano) A Study on Furniture Color Scheme Tendencies in a Furniture Color Coordination Video Game -- Focusing on Differences in Color Unity between Material Colors and Fabric Color --
Jingyi Ge, Takashi Nakamura (Tokyo Polytechnic Univ.)
In recent years, video games that allow players to freely construct spaces and interiors have become increasingly common... [more] AIT2026-65
pp.94-97
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
14:23
Tokyo Tokyo Polytechnic Univ. (Nakano) Design of Combat Experience Through NPC Behavior Control Using Game AI
Chai Haoyuan, Nagae Takanori (Tokyo Polytechnic Univ)
When playing action games, the combat is more realistic because the enemies change their behaviors according to the cond... [more] AIT2026-68
pp.106-109
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
10:30
Tokyo Tokyo Polytechnic Univ. (Nakano) Music videos where viewers create the story
Hiroto Iijima, Narumi Satake, Shion Suzuki, Kyogo Takada, Hisakazu Hada (TUT)
In contemporary society, in which we live, information is constantly cut and pasted, circu-lating while gradually losing... [more] AIT2026-100
pp.232-233
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
10:30
Tokyo Tokyo Polytechnic Univ. (Nakano) Supporting Phase Structure Using Character Deaths for Plot Writing
Sena Koseki, Yoshihisa Kanematsu (TUT)
This study focuses on how a character’s death functions as a catalyst for change that drives narrative progression, and ... [more] AIT2026-118
pp.288-289
IIEEJ, AIT 2025-07-01
11:10
Nagano  
(Primary: On-site, Secondary: Online)
Research and Development of a Semi-Automatic Bone Fracture Reduction and Custom-Made Plate Design System from Fracture CT Images.
Toru Kato, Hiroki Takahashi, Meguru Yamashita, Akio Doi, Taro Mawatari, Munenori Watanuki, Yoshihiro Hagiwara
In orthopedic clinical practice, the time required to determine a patient-specific plate design during fracture surgery ... [more] AIT2025-181
pp.55-58
3DMT 2025-03-13
15:40
Ibaraki Univ. of Tsukuba
(Primary: On-site, Secondary: Online)
Evaluation of ambisonics encoding with irregular spherical microphone array
Tokio Satou, Kimitaka Tsutsumi (Nagasaki Univ.)
We are aiming at establishing a method to obtain highly accurate spherical harmonic expansion series by using irregular ... [more] 3DMT2025-11
pp.41-44
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
10:35
Tokyo Tokyo Polytechnic Univ. (Nakano) Design of a Card Game to Experience Color Vision Characteristics
Yui Hoshina, Tsukasa Kikuchi (TUT)
In this study, a card game was created from scratch to allow people with general color vision to experience color vision... [more] AIT2025-108
pp.248-250
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
13:00
Tokyo Tokyo Polytechnic Univ. (Nakano) Iroiro Color Fishing -- Prototype and Initial Evaluation of a Fishing Game to Experience Differences in Color Vision Characteristics --
Kano Oikawa, Toshiaki Uchiyama (Tsukuba Univ.)
People with color vision diversity perceive colors differently from those with typical color vision. However, many indiv... [more] AIT2025-119
pp.288-291
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
13:00
Tokyo Tokyo Polytechnic Univ. (Nakano) A Perception Experiment on the Sense of "Point of Audition" in 7.1.4 Speakers Environment.
Ukyo Miura, Akinori Ito (TUT)
his research aims to collect actual examples using interactive media in a 7.1.4-channel multi-speaker environment and to... [more] AIT2025-130
pp.330-333
IEICE-SIS, BCT 2024-10-03
16:40
Hokkaido Hokusei Gakuen Univ.
(Primary: On-site, Secondary: Online)
[Invited Talk] Near-data AI Processors and Hardware-Software Co-optimization
Kota Ando (Hokkaido Univ.)
Widely spreading AI applications are highly dependent on cloud computing. Specifically, AI applications based on neural ... [more]
IDY, SID-JC 2024-03-08
15:20
Online online [Invited Talk] Thin and Low Power 2D-Backlight Module Development with White Mini-LEDs
Ryoji Yoshimura, Takuya Nakabayashi, Seitaro Akagawa (Nichia)
In general, blue LEDs are used for mini-LED 2D Backlights. However, we have selected to use white LEDs and applied our n... [more] IDY2024-21
pp.26-29
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
10:55
Tokyo Tokyo University of Technology Research and Study on Cover Design of Game Packages
yuta iwahara, tsukasa kikuchi (TUT)
This paper analyzes the influence of game package cover design on consumers' willingness to purchase games. This paper a... [more] AIT2024-51
pp.65-68
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
10:55
Tokyo Tokyo University of Technology Element extraction and application of retro design in 1970-1980
Shuichi Fujiwara, Tsukasa Kikuchi (TUT)
In response to the recent retro boom, we will study the composition of designs based on product advertising poster desig... [more] AIT2024-54
pp.77-80
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
10:55
Tokyo Tokyo University of Technology Motorcycle design using rough sets
Nagisa Kato, Tsukasa Kikuchi (TUT)
Using rough sets, we propose bike designs that match the image of works such as games and anime. Create a model by divid... [more] AIT2024-56
pp.83-86
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:30
Tokyo Tokyo University of Technology Research on easy-to-use UI for smartphone EC applications
Chika Kadokura, Tsukasa Kikuchi (TUT)
In this study, we investigate the factors that make the UI of smartphone e-commerce apps "easy to use" and propose guide... [more] AIT2024-69
pp.131-134
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:30
Tokyo Tokyo University of Technology Assist for designing boss enemies and writing scenarios for TRPG
Kazuki Yamada, Suguru Matsuyoshi (TUT)
We target Double Cross The 3rd edition TRPG. We collected 28 scenarios of the TRPG system for analyzing story structure,... [more] AIT2024-128
pp.327-330
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:30
Tokyo Tokyo University of Technology Analysis of settings and appearance of female character model kits manufactured in 8 companies
Takato Konno, Suguru Matsuyoshi (TUT)
A female character model kit is a plastic kit of a girl character or a humanized robot. We surveyed 196 model kits of 13... [more] AIT2024-129
pp.331-334
IEICE-EID, IDY, IEE-EDD, SID-JC, IEIJ-SSL [detail] 2024-01-26
09:25
Kyoto
(Primary: On-site, Secondary: Online)
Micro-Si Chip for Micro-LED Display Driving
Ryoma Matsuno, Rikuto Murayama, Zhongzheng Xiao, Reiji Hattori (Kyushu Univ.)
Recent developments in microLED display technology focus on a method that equips each pixel with a single microIC. Minia... [more]
IEICE-SIS, BCT 2023-10-12
16:30
Yamaguchi HISTORIA UBE
(Primary: On-site, Secondary: Online)
[Tutorial Lecture] Technical Development of Intrusion Prevention Systems with Reconfigurable Devices
Tomoaki Sato (Hokusei Gakuen Univ.)
The frequency of Internet use continues to increase in telework and remote work environments. Concurrently, there has be... [more]
 Results 1 - 20 of 79  /  [Next]  
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