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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 35  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
3DMT 2024-03-15
10:00
Tokyo
(Primary: On-site, Secondary: Online)
Examination of the relationship between effect of the impression of VR images and the position and orientation of the virtual camera
Toshiya Morita (NHK Foundation), Yasuhito Sawahata, Masamitsu Harasawa, Kazuteru Komine (NHK)
In order to investigate the requirements for content that takes advantage of the characteristics of VR images presented ... [more] 3DMT2024-14
pp.53-56
BCT, IEEE-BT 2024-03-08
14:10
Okinawa
(Primary: On-site, Secondary: Online)
Differences in Impression Received from Various Aspect Ratio Images
Kosuke Nomura, Takenobu Usui, Satoshi Oode (NHK)
Non-16:9 aspect ratio content in which the aspect ratio had been selected based on a creator’s intent has been increased... [more] BCT2024-39
pp.15-18
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
10:55
Tokyo Tokyo University of Technology Research and Study on Cover Design of Game Packages
yuta iwahara, tsukasa kikuchi (TUT)
This paper analyzes the influence of game package cover design on consumers' willingness to purchase games. This paper a... [more] AIT2024-51
pp.65-68
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:00
Tokyo Tokyo University of Technology Supporting Consistent Dialogue Writing Using Character Emotion Extraction
Kousei Mochizuki, Yoshihisa Kanematsu, Suguru Matsuyoshi, Koji Mikami (TUT)
Character dialogues should reflect the character's personality and setting, but it is unclear whether they are communica... [more] AIT2024-84
pp.189-192
ME 2024-02-10
10:30
Online online Examination of painting style classification using features based on painting technique
Keisuke Kinoshita, Takuya Futagami (AGU)
In this paper, we propose a method, which quantitatively assesses a painting technique, complementary color contrast, em... [more] ME2024-4
pp.12-15
3DMT 2023-03-07
11:20
Tokyo
(Primary: On-site, Secondary: Online)
Effect of the position and direction of the virtual camera on the impression of VR images
Toshiya Morita (NHK Engineering System), Yasuhito Sawahata, Masamitsu Harasawa, Kazuteru Komine (NHK)
n order to investigate the requirements for content that takes advantage of the characteristics of VR images presented o... [more] 3DMT2023-18
pp.69-72
HI 2022-03-23
14:45
Online   Investigation of Visibility of Direct-viewing and Reflective Electronic Room Mirrors in Actual Vehicle Environments
Hiroki Kan, Ryu Azumi, Rumi Hisakata, Hirohiko Kaneko (Tokyo Tech)
It has been reported that the depth perception of a flat image is enhanced when the image is reflected by a concave mirr... [more] HI2022-15
pp.25-28
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:30
Online Online Research on diegesis of the sound effects in "Aikatsu!" through impression experiments.
Soichiro Arai, Akinori Ito (TUT)
In this study, we analyzed the sound effects associated with the characters in Japanese anime and game titled "Aikatsu!.... [more] AIT2022-126
pp.325-328
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:30
Online Online Influence by the impression difference of gun sound to the play performance in FPS game -- in the case of "VAROLANT" --
Manami Baba, Akinori Ito (TUT)
In order to investigate the relationship between the sound of gunfire and play performance in FPS games, this study cond... [more] AIT2022-129
pp.337-340
HI, IEICE-HIP, ASJ-H, VRPSY [detail] 2022-02-28
11:35
Online on line The hierarchical structure between material perceptions and affective impressions inferred from visual psychophysical reaction times
Takehiro Nagai, Takehiro Nagai (Tokyo Tech)
We investigated the hierarchy between various kinds of material perceptions and affective impressions in human visual pr... [more] HI2022-8
pp.105-108
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online Proposal of a method for improving the visibility of game visuals using impressionist techniques
Natsuka Hasegawa, Motonobu Kawashima, Daichi Hayakawa (TUT)
Visual expression in game contents in recent years has become more sophisticated. Realistic works are so realistic that ... [more] AIT2021-35
pp.25-28
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Comic format conversion considering impression changes
Kaito Kushida, Ikuko Tsubaki (Tokyo University of Technology)
In recent years, comics have been drawn and sold in various ways. The authors previously proposed a "manga production su... [more] AIT2021-126
pp.321-322
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
11:20
Tokyo Tokyo University of Technology
(Cancelled)
Correlation analysis between clustering of human face skins and their impression evaluation
Yike Sun, Takayuki Itoh (Ocha Univ.)
Impressions of human face images are deeply related to the geometric features and skin colors of the faces. We are focus... [more] AIT2020-95
pp.155-157
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
11:20
Tokyo Tokyo University of Technology
(Cancelled)
An Assessment of Feet Sensitivity for Musical Signal Vibration -- Through Development of "foovi" as a Sound Media Transducer --
Yukiua Endo, Akinori Ito (TUT)
In this study, we developed a music viewing device that uses the vibration sensation on the human foot as an extension o... [more] AIT2020-103
pp.181-184
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:15
Tokyo Waseda Univ. Impression design support method of characters based on analysis of Anime movie
Akifumi Tanimura, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT)
The character plays an important role of leaving the impression to an unspecified number of viewers. In this research, w... [more] AIT2019-125
pp.267-269
ME 2019-02-09
14:00
Kanagawa Kanto Gakuin University Quantitative evaluations of aging impression of males based on the analysis of appearance features in facial skin
Yutaka Ishizaki, Tomoaki Nakamura, Masahide Kaneko (UEC)
Nowadays the interests in men's skin care and makeup become increasing. To develop cosmetics for men, it is necessary to... [more] ME2019-19
pp.63-66
BCT, KYUSHU, IEEE-AP-S-FUKUOKA 2019-01-24
15:40
Fukuoka Kyushu Sangyo Univ. [Special Talk] Technical Listening Training -- An acoustic education program for acoustic engineers at Kyushu University --
Kazuhiko Kawahara (Kyushu Univ.)
The purpose of this paper is to present the concept and design of Technical Listening Training in Kyushu University, a s... [more] BCT2019-7
pp.25-28
ME 2018-02-24
14:45
Kanagawa Kanto Gakuin Univ. Quantitative evaluation of male aging impression appearing in face shape and texture change based on image analysis
Kenta Ebisawa, Tomoaki Nakamura, Masahide Kaneko (UEC)
There have been few studies about the change of impression on men’s skin condition caused by aging. In addition, current... [more] ME2018-68
pp.93-96
ME, AIT, IEICE-IE [detail] 2017-10-06
08:30
Nagasaki   Neural network-based estimation of degree of feeling that natural objects appear in photographic images
Manami Sasaki, Koji Iwano (Tokyo City Univ.)
Recently, it is expected that the systems for automatically adding the suitable music to a target image will be develope... [more] ME2017-109 AIT2017-168
pp.75-80
IEICE-HIP, HI [detail] 2016-12-21
11:45
Miyagi Reserach Institute of Electrical Communication, Tohoku University A study of relationship between color image and brightness, vividness of tone
Wakata Tadayuki, Saito Miho (Waseda Univ.)
The purpose of this study is to examine the effect of brightness and vividness on color image by analyzing tone, and to ... [more]
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