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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 56  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
10:55
Tokyo Tokyo University of Technology Research on Color Images that can be used for Worldview Construction
Nanami Yasaku, Masanobu Endoh (TPU)
Digital games can use full color images without limitations. The world of the game is created by the characters and item... [more] AIT2024-42
pp.41-42
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:06
Tokyo Tokyo University of Technology A Study on Online Data Management and Production Support Using Video Comparison in Japanese Animation Production
Weiyi Xia, Masahiro Fuchiue, Suguru Saito (Tokyo Tech)
In this paper, we have built a web system that accumulates data during transmission between Japanese animation productio... [more] AIT2024-72
pp.143-146
IEICE-ITS, IEICE-IE, ME, AIT, MMS [detail] 2024-02-19
15:15
Hokkaido Hokkaido Univ. Study of projection mapping that achieve both background projection and lighting effects in stage productions
Miyu Kogo, Naoki Hashimoto (UEC)
In recent years, there has been an increase in the number of cases in which backgrounds are expressed by projection in s... [more] MMS2024-14 ME2024-30 AIT2024-14
pp.73-77
BCT, IEEE-BT 2024-02-15
14:50
Aichi Nagoya International Center
(Primary: On-site, Secondary: Online)
Digital Flip: real time CG system using AR marker
Akira Miyashita (NHK)
I have developed "Digital Flip" system that utilizes Marker-based AR (Augmented Reality) technology. This system utilize... [more] BCT2024-23
pp.5-8
BCT, IEEE-BT, HOKKAIDO 2023-07-28
09:40
Hokkaido Sapporo Business Innovation Center
(Primary: On-site, Secondary: Online)
Demonstration experiment by drama production using 5G private network -- Questionnaire survey results by Audience and Broadcasters --
Tomoyasu Komori, Hideto Kawakami, Tetsuya Fukuhara (NEP), Hisakazu Katoh, Atsushi Murakami (NT), Junya Iida, Yuya Hisamatsu (NESIC), Takashi Saito (stu), Yoshikatsu Date (PlanD), Kazuhiko Oda (FLARE SYSTEMS), Hiroshi Takezawa (Tokyo Univ.)
We are developing a new method of production of drama videos using the private 5G network. The previous drama production... [more] BCT2023-56
pp.29-32
BCT, IEEE-BT 2023-03-10
14:55
Okinawa Okinawa RBC
(Primary: On-site, Secondary: Online)
Field Trial of Wireless IP Remote Production using TDD-based FPU
Fumito Ito, Takahiro Sato, Kiminobu Makino, Takayuki Nakagawa, Tsuyoshi Nakatogawa (NHK)
The authors have been researching on an advancement of mobile relay FPUs (Field Pick-up Units) for use in moving live pr... [more] BCT2023-41
pp.45-48
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
12:40
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Research on Online Data Management in Japanese Animation Production
Weiyi Xia (TIT)
Currently, in animation production, while full digital production on the computer using 3DCG is the mainstream overseas,... [more] AIT2023-103
pp.243-244
ME, SIP, TOKAI 2022-12-07
13:10
Aichi  
(Primary: On-site, Secondary: Online)
AI-based Framing Technique using Predictive Models for Robotic Cameras in Live Football Broadcasts
Kota Takahashi, Toshie Misu (NHK), Hideki Mitsumine (NES), Kensuke Hisatomi (NHK)
Live sportscasting requires concise but sophisticated video expressions including immediate camera actions in response t... [more] ME2022-90 SIP2022-9
pp.19-22
BCT, IEEE-BT 2022-06-10
16:00
Tokyo NHK STRL Verification of distributed 8K compression/decompression processing using JPEG XS
Ryo Shirato, Junichiro Kawamoto, Tsuyoshi Nakatogawa, Takuya Kurakake (NHK)
Software-based professional media production system has been developed. In the software-based system, the video must be ... [more] BCT2022-38
pp.29-32
BCT, IEEE-BT 2022-06-10
16:25
Tokyo NHK STRL NMOS-based Program Production System Capable of Granting Authorization Based on Configurations Made by a Resource Owner
Tomofumi Koyama, Takuya Kurakake (NHK), Toshiki Sato, Ryosuke Uchida, Masayuki Sugawara (NEC)
AMWA NMOS is widely known as a control method for IP-based program production systems. It defines how to manage and cont... [more] BCT2022-39
pp.33-36
BCT, IEEE-BT 2022-03-11
13:25
Online   Practical Experiment for 8K Full-remote Professional Media Production
Ryo Shirato, Junichiro Kawamoto, Takuya Kurakake, Tsuyoshi Nakatogawa (NHK)
We are aiming to realize the full-remote production which creates outside broadcasting program on the side of the broadc... [more] BCT2022-25
pp.17-20
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:17
Online Online Development of information management system for Manga storyboard
Kazuya Sawada, Kai Lenz, Masanori Kakimoto (TUT)
Manga production is complicated and difficult. In particular, Manga storyboard production is of high importance and diff... [more] AIT2022-48
pp.41-44
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:41
Online Online Virtual Production Method Suitable for Stop Motion Animation
Keita Ushijima, Motonobu Kawashima, Daichi Hayakawa (TUT)
In recent years, video production workflows have become more diverse, with a variety of digital imaging technologies bei... [more] AIT2022-50
pp.49-52
AIT, ME, MMS, IEICE-IE, IEICE-ITS [detail] 2022-02-21
11:00
Online online Illustration author style translation using SailormoonRedraw data
Keita Awane, Daichi Horita, Hikaru Ikuta, Yusuke Matsui (UTokyo), Naohiro Yanase (BOOK WALKER), Kiyoharu Aizawa (UTokyo)
The author characteristics of illustrations can be divided into two elements: "what to draw" and "how to draw". The latt... [more]
IIEEJ, AIT 2021-10-28
11:30
Osaka
(Primary: On-site, Secondary: Online)
Speech Organ Figure Models Development using a 3D printer
Makoto J. Hirayama (O. I. T.)
Figure models of speech organs are being developed for research and education of speech production. A 3D printer is use... [more] AIT2021-152
pp.47-50
BCT, IEICE-SIS 2021-10-07
13:25
Online online A Study on Remote Production using Next Generation Mobile Relay FPU
Takahiro Sato, Kiminobu Makino, Fumito Ito, Takayuki Nakagawa, Naohiko Iai (NHK)
The authors have been researching a next-generation mobile relay FPU (Field Pick-up Unit) for use in mobile live product... [more] BCT2021-43
pp.23-28
BCT, IEEE-BT 2021-03-12
11:00
  Online Implementation of a Packet Delay Variations Compensation Technology for PTP Transmission over Wireless Links
Takahiro Yamaguchi, Kenji Murase (NHK), Katsunori Aoki (NHK-ES), Takuya Kurakake, Tsuyoshi Nakatogawa, Koichiro Imamura (NHK)
Remote production is a new style of program production, which is performed at a broadcasting station and a venue separat... [more] BCT2021-19
pp.5-8
BCT, IEEE-BT 2021-03-12
15:35
  Online Study on a basic implementation of real-time composition with shot images toward broadcast-use virtual reality movies
Daiichi Koide, Yasutaka Maeda, Kensuke Hisatomi (NHK)
Basic implementation of real-time composition with multiple shot images was studied for producing broadcast-use virtual ... [more] BCT2021-26
pp.33-36
BCT, IEEE-BT 2021-03-12
16:00
  Online Implementation of Uncompressed Video Transmission Library Using XDP for Softwarization of program production functions
Tomofumi Koyama, Masahiro Kawaragi, Takuya Kurakake (NHK)
Broadcasters are working to build program production system with IP (Internet Protocol) network. Since it is easy to con... [more] BCT2021-27
pp.37-40
BCT, IEEE-BT 2020-03-05
15:10
Okinawa RBC Hall
(Cancelled)
Development of 2K/4K Multi-Format IP Transmission Device using Lightweight Compression
Ryo Shirato, Junichiro Kawamoto, Takuya Kurakake, Kyouichi Saito (NHK)
We are aiming to realize the remote production which makes the device management efficient and flexible by creating outs... [more] BCT2020-38
pp.29-32
 Results 1 - 20 of 56  /  [Next]  
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