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All Technical Committee Conferences (Searched in: All Years)
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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 10:25 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Transmitted light rendering of human skin Research on real-time rendering Gao Feng, Masaki Abe, Taichi Watanabe (TUT) |
Few of the CCD (Continuous Collision Detection) methods in today's computer games deal with rotational motion. In additi... [more] |
AIT2023-88 pp.189-190 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. |
Generating of shades to clothes wrinkles in the character illustration Ayuka Aoki, Masaki Abe, Taichi Watanabe (TUT) |
In recent years, the number of people who draw illustrations using computers has increased, and from the development of ... [more] |
AIT2019-138 pp.311-314 |
IEICE-ITS, IEICE-IE, AIT, HI, ME [detail] |
2013-02-18 11:20 |
Hokkaido |
Hokkaido Univ. |
Brightness Compensation of Wraparound View Monitor by using Programmable Shader Seiya Shimizu, Masami Mizutani, Thoru Tsuruta (Fujitsu Labs) |
We have developed a wraparound view monitoring system that combines video images from four cameras andprovides the drive... [more] |
HI2013-6 ME2013-34 AIT2013-6 pp.29-34 |
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