ITE Technical Group Submission System
Conference Schedule |
Online Proceedings
[Sign in]
|
|
|
All Technical Committee Conferences (Searched in: All Years)
|
|
Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
|
Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 10:25 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Influence Evaluation of Segmentation Parameters in Automatic Score Generation for Music Games Masato Mitsuda, Yasunari Obuchi (TUT) |
"Music games" are games in which the player performs certain actions to the rhythm of music played automatically to scor... [more] |
AIT2023-101 pp.235-238 |
IIEEJ, AIT |
2022-10-31 11:20 |
Online |
on line |
A System for Interactive Sound Synthesis Based on Tree Simulation Kazuki Matsuura, Makoto Fujisawa, Masahiko Mikawa |
In this paper, we proposes a system to generate environmental sounds from tree swaying based on a tree simulation. A pos... [more] |
AIT2022-184 pp.49-52 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online |
Driving sounds for exciting driving experiences in electric mobility Kosuke Hoshino, Tomonari Kamba (Toyo Univ) |
Electric vehicles, which are expected to be widely used in the future, are extremely quiet both inside and outside the v... [more] |
AIT2022-98 pp.235-238 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Automatic estimation of Key-sound in Rhythm Action Games Daiki Fukunaga, Yasunari Obuchi (Tokyo Univ. of Tech.) |
In this paper, we introduced automatic estimation of so-called key-sounds aiming at automatic generation of the game dat... [more] |
AIT2018-93 pp.181-184 |
AIT, IIEEJ, AS |
2016-03-09 13:15 |
Tokyo |
Tokyo Polytechnic Univ. |
Research on Design Patterns for Game Sound Triggering in Continuous Visual Expression Nonoka Watanabe, Akinori Ito, Ken'ichiro Ito (TUT) |
The visual expressions of games associated with game-mechanics are divided into two types, one is an event as a trigger,... [more] |
AIT2016-85 pp.145-146 |
|
|
|
[Return to Top Page]
[Return to ITE Web Page]
|