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All Technical Committee Conferences  (Searched in: Recent 10 Years)


Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 86  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
3DMT 2025-03-13
16:00
Ibaraki Univ. of Tsukuba
(Primary: On-site, Secondary: Online)
Visibility of colored-virtual characters for AR display
Yuta Machigashira (Tokushima Univ.), Munekazu Date (Bunri Univ.), Haruki Mizushina (Tokushima Univ./Shinshu Univ.), Kenji Yamamoto (Tokushima Univ.)
We conducted a sensory test for visibility of colored-virtual characters and analyzed it. We compared the changing color... [more] 3DMT2025-12
pp.45-48
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
10:37
Tokyo Tokyo Polytechnic Univ. (Nakano) Intuitive Manipulation with Gesture Detection for Virtual Space
Issa Abe, Hiroki Takahashi (UEC)
Gesture control has been widely adopted in the fields of games and virtual reality (VR) because it provides an intuitive... [more] AIT2025-42
pp.5-8
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
13:00
Tokyo Tokyo Polytechnic Univ. (Nakano)
Ryota Oki, Kaisei Hori, Takashi Ijiri (SIT)
(To be available after the conference date) [more] AIT2025-131
pp.334-337
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
14:30
Tokyo Tokyo Polytechnic Univ. (Nakano) Development of a VR System Aiming for an Emotional Reunion with the Deceased Through the Five Senses
Nie Zihe, Hisakazu Hada (TUT)
This study aims to develop a VR system that enables an emotional reunion with deceased loved ones through multisensory e... [more] AIT2025-164
pp.433-436
ME 2025-02-22
11:15
Online online The screen area expansion of a smartphone-based HMD by means of a reflected multi-view image on a mirror
Tomohiro Kamide, Naoki Hashimoto (UEC)
Reasonable and wide-FOV head-mounted display should be needed for the further prevailing of the VR contents. In this res... [more] ME2025-46
pp.21-24
ME 2025-02-22
14:00
Online online Prototyping an interface for creating leg motions of a VR avatar through hand controllers
Takuto Hirakida, Asako Soga, Nobuchika Sakata (Ryukoku Univ.)
In standard VR devices, which consist of an HMD and controllers, the real-time inputting of leg movements is difficult. ... [more] ME2025-52
pp.43-44
IEICE-HIP, HI, VRPSY [detail] 2025-02-19
15:55
Ehime UNIVERSITY OF HUMAN ENVIRONMENTS The effect of others' actions on individuals' evacuation behavior during fires in underground spaces
Shunta Sato (Niigata Univ.), Shin Tabeta (Hokuriku Univ.), Takaki Ohmori, Eiko Ono (Nikken), Shigehito Tanahashi (Niigata Univ.)
The purpose of this study is to clarify the effect of others' actions on individuals' evacuation behavior during fires i... [more] HI2025-5
pp.15-19
IEICE-HIP, HI, VRPSY [detail] 2025-02-20
13:55
Ehime UNIVERSITY OF HUMAN ENVIRONMENTS An Examination on Effect of Shape Difference on Object Impression and Weight Perception
Kosei Tomioka (Utsunomiya Univ.), Naoki Hashimoto (UEC), Mie Sato (Utsunomiya Univ.)
There has been a lot of attention to studies on the illusion caused by the manipulation of visual information using virt... [more] HI2025-13
pp.53-57
IEICE-HIP, HI, VRPSY [detail] 2025-02-20
14:20
Ehime UNIVERSITY OF HUMAN ENVIRONMENTS Effect of visual features of VR avatars and cognitive load on audiovisual integretion-based sound localization
Kouryu Suenobu, Hiroaki Shigemasu (KUT)
In this study, we examined the effects of the visual characteristics of avatars due to the difference between male and f... [more] HI2025-14
pp.58-63
3DMT 2024-07-26
09:50
Tokyo NHK Science & Technology Research Laboratories
(Primary: On-site, Secondary: Online)
[Invited Talk] *
Hideaki Kuzuoka (Univ. of Tokyo)
To make a virtual "space" created using video communication and virtual reality technologies into a "place" where people... [more] 3DMT2024-32
pp.4-10
ME, IST, IEICE-BioX, IEICE-SIP, IEICE-MI, IEICE-IE [detail] 2024-06-07
14:05
Niigata Nigata University (Ekinan-Campus "TOKIMATE") Development of a pentagonal prism style 30K 360-degree camera
Tetsuya Hayashida, Jun Yonai, Kazuhiro Hara, Yuji Ookawa, Yoshiro Takiguchi (NHK STRL)
ITU-R BT.2123 recommends a 30K x 15K 360-degree immersive video format to realize a higher-definition VR environment; ho... [more] IST2024-29 ME2024-54
pp.33-37
HI, IEICE-MVE, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] 2024-06-06
16:20
Tokyo
(Primary: On-site, Secondary: Online)
Factors affecting divided attention to multiple objects in VR environment
Yuting Huang, Rumi Hisakata, Hirohiko Kaneko (TokyoTech)
Divided attention, the ability to focus on multiple objects simultaneously, is a crucial aspect of human cognition, esse... [more] HI2024-31
pp.7-10
HI, IEICE-MVE, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] 2024-06-07
12:20
Tokyo
(Primary: On-site, Secondary: Online)
Developing Interface for controlling camera & visual angle in VR using eye movement
Mafuyu Suzuki, Rumi Hisakata, Hirohiko Kaneko (Titech)
In VR environment using a head-mounted display (HMD), the rotation of the camera (viewpoint) in the virtual space is usu... [more] HI2024-32
pp.11-16
HI, IEICE-MVE, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] 2024-06-07
14:30
Tokyo
(Primary: On-site, Secondary: Online)
Effects of Presenting a Frame with a Different Depth on the Naked-Eye Stereoscopic Display on the User's Depth Perception
Yusuke Matsuda (SUS), Koichi Shimono (TUMSAT)
The Off-Picture Frame Effect is a phenomenon in which the perceived depth of a photograph increases when the frame is pl... [more] HI2024-34
pp.22-25
HI 2024-03-19
16:00
Online   Bicycle riding experience system that realizes the experience of video, sound, and vibration based on multiple cameras and microphones mounted on bicycles
Yasuyuki Nakajima, Kazu Miyakawa, Takayuki Kurozumi, Kimitaka Tsutsumi, Yuichi Maki, Makoto Muto, Tetsurou Yamazaki (NTT)
We implemented and evaluated a bicycle riding experience system that enables the user to experience a bicycle race by es... [more] HI2024-29
pp.64-67
3DMT 2024-03-15
10:20
Tokyo
(Primary: On-site, Secondary: Online)
Multisomaticity of remote robots
Yukiya Ojima, Shogo Shimada, Shogo Okamoto (TMU), Vibol Yem, Yasushi Ikei (UT)
Telepresence has been focused on the experience of a single remote space. In this study, we constructed a system that ca... [more] 3DMT2024-15
pp.57-60
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:00
Tokyo Tokyo University of Technology Research on Locomotion Techniques Using Hand Tracking in Virtual Reality
Honoka Akamatsu, Hirokazu Yasuhara, Koji Mikami (TUT)
Recent years, many virtual reality (VR) contents have been developed. Among them, it is now possible to interact with vi... [more] AIT2024-81
pp.177-180
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:30
Tokyo Tokyo University of Technology Development of an Auscultation Simulator Using Social Virtual Reality
Haruki Ueno, Junichi Sugita (Tokyo Healthcare Univ.)
Auscultation is one of the basic techniques in physical assessment, in which a stethoscope is used to listen to sounds i... [more] AIT2024-117
pp.294-296
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:30
Tokyo Tokyo University of Technology VR System for Evacuation Experience from Tsunami Flooding
Kaisyu Iinuma, Katsuaki Kobayashi, Issei Shinozaki, Yukiko Shimazaki (TDU High School), Takashi Chiba (Tokyo Denki Univ.), Yuta Yamabe (Tokyo Healthcare Univ.), Tomoaki Moriya, Shuhei Kodama, Tokiichiro Takahashi (Tokyo Denki Univ.)
We have developed a VR system that enables to experience evacuation from a tsunami flooding a high school building recon... [more] AIT2024-135
pp.366-369
IEICE-HIP, HI, VRPSY, ASJ-H [detail] 2024-02-22
15:10
Okinawa   An Examination on Distance Perception Support Using Object Oscillation in Virtual Space
Hayata Saito, Kei Kanari, Mie Sato (Utsunomiya Univ.)
In this study, we created a method for depth estimation by oscillating objects based on the results of previous studies ... [more] HI2024-3
pp.10-14
 Results 1 - 20 of 86  /  [Next]  
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