ITE Technical Group Submission System
Conference Schedule
Online Proceedings
[Sign in]
    [Japanese] / [English] 
( Committee/Place/Topics  ) --Press->
 
( Paper Keywords:  /  Column:Title Auth. Affi. Abst. Keyword ) --Press->

Technical Group on Media Engineering (ME)  (Searched in: 2025)


Search Results: Keywords 'from:2026-02-28 to:2026-02-28'


[Go to Official ME Homepage (Japanese)] 
Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Ascending)
 Results 1 - 15 of 15  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
ME 2026-02-28
10:00
Online online Extraction of bolus from videofluorography by use of U-Net, Multi-channelization, and 3D labeling
Shinnosuke Hayakawa, Hotaka Takizawa (Univ. of Tsukuba), Kojiro Mekata (Shijionawate Gakuen Univ.), Hiroyuki Kudo (Univ. of Tsukuba)
 [more] ME2026-37
pp.1-2
ME 2026-02-28
10:15
Online online Preliminary study of seat recognition for visually impaired people by use of ResNet and Multi-channelization
Yuto Uchino, Hotaka Takizawa, Akihisa Ohya (Univ. of Tsukuba), Makoto Kobayashi (Tsukuba Univ. of Technology), Mayumi Aoyagi (Aichi Univ. of Education)
 [more] ME2026-38
pp.3-6
ME 2026-02-28
10:30
Online online Effect on Player's Perception of Gradual Changes in 3D Animation due to Decrease in Avatar's Health points
Katsuki Takahama, Asako Soga (Ryukoku Univ.)
In this study, we investigate how gradual changes in the 3D animation of in-game avatars affect player perceptions. We c... [more] ME2026-39
pp.7-8
ME 2026-02-28
11:00
Online online An Examination of Harvest Decision Based on the Two-Sided Maturity of Pears Using Deep Learning and Its Application to Augmented Reality
Kensuke Miyauchi, Mie Sato (Utsunomiya Univ.)
Harvest decision of pears depends on the experience of the experts. It is difficult for new farmers to master. There are... [more] ME2026-40
pp.9-12
ME 2026-02-28
11:15
Online online An Examination of Weight Illusion Induced by Avatar Impressions from a Fused First- and Third-Person Perspective via Binocular Rivalry
Mutsuki Ochiai, Sakurako Uchiyama (Utsunomiya Univ.), Hironobu Sakai, Naoki Hashimoto (UEC), Mie Sato (Utsunomiya Univ.)
Recent research has shown that avatar appearance in virtual reality (VR) can influence users’ perception and psychologic... [more] ME2026-41
pp.13-16
ME 2026-02-28
11:30
Online online Implementation and Evaluation of a System Supporting the Addition of Sound Effects to Videos Using Human Joint Coordinates
Yui Nagano, Yasuyuki Saito (NIT Kisarazu Collage)
Currently, anyone can easily post videos on various social media platforms. However, differences in experience and envir... [more] ME2026-42
pp.17-20
ME 2026-02-28
11:45
Online online Quantitative Analysis of Ukiyo-e and Baroque Paintings Using Color and Texture Features
Harumi Suzuki, Yasuyuki Saito (NIT,Kisarazu College)
This study aims to quantitatively evaluate stylistic differences between Ukiyo-e and Baroque paintings using image proce... [more] ME2026-43
pp.21-24
ME 2026-02-28
13:00
Online online Proposal of a Torso-Focused Haptic Feedback System Using VR Devices and a Haptic Suit, and Evaluation of Immersion
Koki Tanaka, Asako Soga (Ryukoku Univ.)
This study is to investigate the influence of different haptic feedback methods on immersion. To this end, we proposed a... [more] ME2026-44
pp.25-26
ME 2026-02-28
13:15
Online online Construction of a Gaze-Directed Wide-Area Stereoscopic Projection System Using Consumer-Grade Projectors
Soga Shirai, Naoki Hashimoto (UEC)
Introducing binocular stereopsis into wide-area projection environments typically requires expensive dedicated synchroni... [more] ME2026-45
pp.27-30
ME 2026-02-28
13:30
Online online Remote Collaborative Work Support System Based on FoV Expansion System OmniFlickView
Sho Yajima, Ryota Suzuki, Yoshinori Kobayashi (Saitama Univ.), Tomomi Sato, Kenji Iwata, Yutaka Sato (AIST)
In recent years, remote collaborative work using telepresence robots has been advancing. This requires remote users to q... [more] ME2026-46
pp.31-34
ME 2026-02-28
13:45
Online online A Study on the Development of a Virtual Driving Environment Using Omnidirectional Video and the Automatic Recognition of Gaze Target Objects
Yoshiki Okutani, Kazuma Nishimura, Osamu Sugiyama, Masahiro Tada (Kindai Univ.)
This study proposes a realistic virtual driving environment using omnidirectional video and an automatic gaze target rec... [more] ME2026-47
pp.35-38
ME 2026-02-28
14:15
Online online Development of a VR Environment for Evaluating the Effectiveness of Speed Humps Targeting Somatosensory Perception
Mina Nishitsuji, Sota Yamamoto, Satori Kasano, Masahiro Tada (Kindai Univ.)
 [more] ME2026-48
pp.39-42
ME 2026-02-28
14:30
Online online A Study on Investigating Older Drivers' Behavior at Unsignalized Crosswalks Using Real-World Understanding Technology
Momota Mizogami, Kazuma Nishimura, Osamu Sugiyama, Masahiro Tada (Kindai univ.)
 [more] ME2026-49
pp.43-46
ME 2026-02-28
14:45
Online online A Preliminary Study on Defense Against Adversarial Attack Using Coded Apertures
Yasura Yokogawa (Kagoshima Univ.), Hiroshi Kawasaki (Kyushu Univ.), Hajime Nagahara (Osaka Univ.), Satoshi Ono (Kagoshima Univ.)
Deep neural networks (DNNs) are known to misclassify adversarial examples (AEs) formed by small perturbations. This stud... [more] ME2026-50
pp.47-50
ME 2026-02-28
15:15
Online online [Special Talk] Advanced Tactile Sensor Technologies for Human-Oriented Applications
Haruo Noma (Ritsumeikan Univ.)
 [more]
 Results 1 - 15 of 15  /   
Choose a download format for default settings. [NEW !!]
Text format pLaTeX format CSV format BibTeX format


[Return to Top Page]

[Return to ITE Web Page]


The Institute of Image Information and Television Engineers (ITE), Japan