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Technical Group on Artistic Image Technology (AIT) [schedule] [select]
Chair Tokiichiro Takahashi (TDU)
Vice Chair Nobuhiko Mukai (Tokyo Cisy Univ.)
Secretary Hisaki Nate (Tokyo Polytechnic Univ.), Hiroyuki Kobayashi (Chiba Univ.), Takanori Nagae (Tokyo Polytechnic Univ.)

The Institute of Image Electronics Engineers of Japan (IIEEJ) [schedule] [select]

The Society for Art and Science (AS) [schedule] [select]

Conference Date Mon, Mar 17, 2014 09:00 - 18:45
Topics  
Conference Place  

Mon, Mar 17 AM 
09:00 - 09:50
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  09:50-09:55 Break ( 5 min. )
Mon, Mar 17 AM 
09:55 - 11:10
(1) 09:55-10:10 Concave curved screen development to be able to enjoy on the big screen high realism. Future television system and video projector creation untold story Koichi Takeuchi (UEC)
(2) 10:10-10:25 Projection Mapping at old city hall in Hakodate Masayuki Kobayashi, Kazushi Mukaiyama (FUN)
(3) 10:25-10:40 A mask making for the projection mapping to the distorted cylindrical surface Junko Sugimori, Shinji Ozawa (AUT)
(4) 10:40-10:55 A digital content viewing system using polymorphic visualization of relations between content as a visual interface Hiroyo Ishikawa, Yamato Miyashita, Kunitake Kaneko, Hideo Saito, Takami Matsuda (Keio Univ.)
(5) 10:55-11:10 Consideration about Digital Wireless LED Visible Light Communication for Computer Generated Hologram Masataka Tozuka (SIT), Kunihiko Takano (TMCIT), Makoto Ohki, Koki Sato (SIT)
  11:10-11:15 Break ( 5 min. )
Mon, Mar 17 AM 
11:15 - 12:15
(6) 11:15-11:16  
(7) 11:15-11:30 Hand 3D Position Measuring Using Stereo Computer Vision for Virtual Space Mutsuki Hiradate, Yasushi Hosokawa (HNCT), Akio Doi, Toyoo Takata (IPU)
(8) 11:30-11:45 Ornament Design System with AR Interface for 3D Printing Hiroshi Aoki, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui (Univ. of Tsukuba)
(9) 11:45-12:00 Generation Method of Augmented Reality Video Based on the Estimation of Real Light Sources Yuta Ikeshima, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.)
(10) 12:00-12:15 A Game System for Creating and Playing Permutation Puzzles Tomohiro Shimojo, Akihiro Matsuura (TDU)
  12:15-13:20 Lunch Break ( 65 min. )
Mon, Mar 17 PM 
13:20 - 14:20
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  14:20-14:25 Break ( 5 min. )
Mon, Mar 17 PM 
14:25 - 15:25
(11) 14:25-14:40 Particle and Grid-based Waterfall Simulation by Considering Air Resistance Yasuomi Sakai, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.)
(12) 14:40-14:55 Real-time screen-space liquid rendering with two-sided refractions Takuya Imai, Yoshihiro Kanamori, Yukio Fukui, Jun Mitani (Univ. of Tsukuba)
(13) 14:55-15:10 Balloon inflation using non-linear mass-spring model Takuma Kitano, Yukio Fukui, Jun Mitani, Yoshihiro Kanamori (Univ. of Tsukuba)
(14) 15:10-15:25 Swimming motion generation method of various fishes based on the correspondence between the stroke and shape Daiki Satoi, Hisanao Nakadai, Junichi Hoshino (Univ. of Tsukuba)
  15:25-15:30 Break ( 5 min. )
Mon, Mar 17 PM 
15:30 - 16:15
(15) 15:30-15:45 Nail Chip Superposition Method for Virtual Nail Art System Noriaki Fujishima, Kiyoshi Hoshino (Univ. of Tsukuba)
(16) 15:45-16:00 The special make-up composition system by estimation of virtual backbone Ma Yinkai, Sun Qipu, Takuto Asaka, Sachi Urano, Junichi Hoshino (Univ.Tsukuba)
(17) 16:00-16:15 Flat-Foldable Axisymmetric Structures with Open Edges Yuto Kase, Jun Mitani, Yukio Fukui, Yoshihiro Kanamori (Univ. Of Tsukuba)
  16:15-16:20 Break ( 5 min. )
Mon, Mar 17 PM 
16:20 - 17:35
(18) 16:20-16:35 A Fast Generation Method of Watercolor Painting Images Based on Hierarchical Poisson Disk Pre-Sampled Shuhei Kodama, Yuki Morimoto, Tomoaki Moriya, Tokiichiro Takahashi (TDU)
(19) 16:35-16:50 The method of automatically generating tile pattern gradation for Pixel Art Tatsuya Matsushima, Taichi Watanabe (Tokyo Univ. of Technology)
(20) 16:50-17:05 A Hair Painting Tool for Realistic Human Illustration Drawing Takahiro Taguchi, Mikio Shinya, Michio Shiraishi (Toho Univ)
(21) 17:05-17:20 2-D Filtering based on Visual Resolution for Live-Action Compositing Nobuo Takahashi, Kiyofumi Motoyama, Takami Yasuda (Nagoya Univ)
(22) 17:20-17:35 Evaluation of a Photo Using Esthetics Features for Framing Support System Ryuhei Hamada, Maiya Hori, Hiroki Yoshimura, Yoshio Iwai (Tottori Univ.)
  17:35-17:40 Break ( 5 min. )
Mon, Mar 17 PM 
17:40 - 18:16
(23) 17:40-17:52 Hybrid deformable 3D kinetic typography by Maya Yuta Taguchi, Yuki Morimoto, Tokiichirou Takahashi (TDU)
(24) 17:52-18:04 Rensa Noboru Kasai (TPU)
(25) 18:04-18:16 INSIDIOUS SCARED Kosuke Miyamoto (TPU)
Mon, Mar 17 PM 
18:16 - 18:16
  -  
Mon, Mar 17 AM 
11:00 - 12:30
(26) 11:00-12:30 Examining the production of an educational game for sustainable development Steven Bachelder, Masaki Hayashi, Masayuki Nakajima (UU)
(27) 11:00-12:30 System Development Kit of T2V in the Unity
-- T2V Engine Capable of Converting Script to CG Animation in the Unity Game Engine --
Masaki Hayashi, Steven Bachelder, Masayuki Nakajima (Uppsala Univ.), Takesato Nigorikawa (ProgMind, Inc.)
(28) 11:00-12:30 A Generation Method of Rust Aging Texture Considering Rust Spreading Ryoma Tanabe, Tomoaki Moriya, Yuki Morimoto, Tokiichiro Takahashi (Tokyo Denki Univ)
(29) 11:00-12:30 Visual Simulation Of Controllable Fireworks Yutarou Arakawa, Kouki Itoh, Tsukasa Kikuchi (Takushoku Univ)
(30) 11:00-12:30 Facial expression recognition from incomplete information Ryoichi Hirasawa (UEC)
(31) 11:00-12:30 Dynamic Coloring to Freehand Line Drawings in Online Saori Kurata, Hiroshi Mori, Fubito Toyama, Kenji Shoji (Utsunomiya Univ.)
(32) 11:00-12:30 Automatic Generation of Pixel Art Images Based on Contours of 3DCG Models Nobutoshi Shimizu, Tomoaki Moriya, Tokiichiro Takahashi (TDU)
(33) 11:00-12:30 Cartoon Face Generation based on Parts-by-Parts Morphing Akiko Komatsu, Takayuki Ito (Ocha Univ.)
(34) 11:00-12:30 Picture image processing filter software for special effects
-- Fisheye effects, aperture and focal length --
Yudai Taniguchi, Sho Nakamura, Makoto J. Hirayama (O. I. T.)
(35) 11:00-12:30 What kind of expression is the Image of Japanese styleI ?
-- Comparison between realism expression and anime expression in the 3DCG picture --
Hiroko Uehara (Japan Electronics col.)
(36) 11:00-12:30 Study on Independent-view polygon simplification using Attention AN Guangming, Taichi Watanabe, Masanori Kakimoto, Koji Mikami, Takafumi Kojima (TUT)
(37) 11:00-12:30 Development of the camera work scrapbook for CG animation production Wang Chen, Yoshihisa Kanematsu, Ryuta Motegi, Koji Mikami, Kunio Kondo (TUT)
(38) 11:00-12:30 Robust estimation of finger positions with self-occlusion Naoki Endo, Hiroki Takahashi (UEC)
(39) 11:00-12:30 Rendering foliage with curved leaves. Takashi Kasamatsu, Mikio Shinya, Michio Shiraishi (Toho Univ.)
(40) 11:00-12:30 Editing support of actionline for the 3DCG animation Gan Lin, Kunio Kondo, Koji Mikami (TUT)
Mon, Mar 17 PM 
14:30 - 16:00
(41) 14:30-16:00 Tai Chi Chuan CG video material for Smart Phones and Tablet PCs Satoshi Nakajima, Mikio Shinya, Michio Shiraishi, Katsuragawa Hidetsufu (Toho Univ.), Motonobu Kawashima, kunio Kondo (TUT)
(42) 14:30-16:00 Advanced Maka Dai Shogi game Kazuki Tamura, Satoshi Iida, Tomoyuki Takami (OECU)
(43) 14:30-16:00 Showa Nanjakorya
-- Game that focus on the things of the Showa era unfamiliar for the young, the elderly and the young can enjoy together --
Noriko kitao, Masafumi Muta, Toshiaki Uchiyama, Junichi Hoshino (Univ. of Tsukuba)
(44) 14:30-16:00 Prototyping of digital board game Tomohito Kasai, Yoshiyuki Kosada, Takahiro Fujita, Tomoyuki Takami (OECU)
(45) 14:30-16:00 Work-Package Exemplified by Enchant.js for Game Education in Uppsala University Steven Bachelder (UU), Ryo Shimizu, Brandon Mcinnis (UEI), Masaki Hayashi, masayuki nakajima (UU)
(46) 14:30-16:00 Wall of Mine: Visualizing Invisible Wall of Pantomime Takuma Harada, Akihiro Matsuura (TDU)
(47) 14:30-16:00 Proposal of support tool for scenario analysis of motion picture Takayuki Ohishi, Daisuke Kanno, Kai Lenz, Koji Mikami, Kunio Kondo (TUT)
(48) 14:30-16:00 The story display tool of multi-ending scenario using the scanning of a directed graph Kai Lenz, Yuichi Adachi, Koji Mikami, Kunio Kondo (TUT)
(49) 14:30-16:00 The comparison between the Chinese horror movies and the Japanese ones
-- the analysis of excellence of Japanese‘s horror --
Qi Le, katuhiko hayasi, kazuo sasaki (University of Technology)
(50) 14:30-16:00 Comparative study of implementation in reality period drama production of China and Japan Yu Xinzhu, Tatsuo Gunji, kazuo sasaki (Tokyo Univ. of Technology)
(51) 14:30-16:00 Development of camera applications that create a fantasy characters Masahiro Koga, Kouki Itoh, Tukasa Kikuchi (Takushoku Univ)
(52) 14:30-16:00 Color simulation system using the character setting information database Yuta Koike, Yoshihisa Kanematsu, Ryuta Motegi, Koji Mikami, Kunio Kondo (TUT)
(53) 14:30-16:00 3D super deformed character making system Ken Murase, Ryuta Motegi, Yoshihisa Kanematsu, Koji Mikami, Kunio Kondo (TUT)
(54) 14:30-16:00 * Yuta Wakamatsu, Yoshihisa Kanematsu, Ryuta Motegi, Koji Mikami, Kunio Kondo (TUT)
Mon, Mar 17 PM 
16:30 - 18:45
(55) 16:30-18:00 Development of Web Design support Application considering a Category of Characteristic Ayaka Ogawa (Takushoku Univ.), Tomoya Itoh (HIT), Kouki Itoh, Tsukasa Kikuchi (Takushoku Univ.)
(56) 16:30-18:00 In seed
-- Developing the Application for iOS --
Saki Nakamura, HidekazuTsujiai (Univ of Toyama)
(57) 16:30-18:00 Augmented Reality System Using Package Design on Mobile Devices
-- Case of Yamada-Chou --
Genki Kasahara, Katsutsugu Matsuyama, Kouichi Konno, Takamitsu Tanaka (Iwate Univ.)
(58) 16:30-18:00 A research for the difference of UX while viewing final image and Pre-Viz using EEG Koji Mikami, Shun Maruyama, Yosuke Nakamura, Kunio Kondo (TUT)
(59) 16:30-18:00 An Evaluation of demand bus for Urban Traffic flow Simulation in Virtual City Spaces Keito Aoki, Kazunori Mizuno, Tsukasa Tsuboyama (Takushoku Univ.), Seiichi Nishihara (Tsukuba Univ.)
(60) 16:30-18:00 Generating Assembly Procedure of Block Artwork Focusing on It's Connectivity Daiki Shibata, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.)
(61) 16:30-18:00 Visualization of the stream of people and energy consumption of building floors Satoko Tanimoto, Takayuki Ito (Ochanomizu Univ.), Masato Kawano, Shuji Kutsuna, Takeshi Watanabe (NTT Facilities)
(62) 16:30-18:00 Support application development facilitator of LEGO SERIOUS PLAY Nobuhito Arai, Kouki Itoh, Tsukasa Kikuchi (Takushoku Univ.)
(63) 16:30-18:00 Visualization of Travel Time by Trains Aya Inoue, Michio Shiraishi, Mikio Shinya (Toho Univ.)
(64) 16:30-18:00 On support for adjusting parameters of formant synthesis by interactive evolutionary computing Takuya Motohashi
(65) 16:30-18:00 Affective Audio System
-- Break a new Sound Field by the Scale of Perception derived from "Art x Science" --
Makoto Miyahara (HMLAB), Minoru Mitsui (iot), Masaki Hayashi (Uppsala University)
(66) 16:30-18:00 Generation of musical rhythm sequence using Markov chain model with downbeat and upbeat as parameter Shota Nomura (Shobi Univ.)
(67) 16:30-18:00 Proposal of advertising by projection mapping using Amid screen Kenta Yamamoto, Kouki Itoh, Tsukasa Kikuchi (Takushoku Univ.)
(68) 16:30-18:00 Depth detection by infrared sensors for making projection mapping easier Tokimasa Fujimoto, Makoto J. Hirayama (O. I. T.)
(69) 16:30-18:00 [Technology Exhibit]
Bayer Photopolymer Film for use in Holographic Optical Elements
Masaro Kogure (BMS)
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Announcement for Speakers
General TalkEach speech will have 12 minutes for presentation and 3 minutes for discussion.
Poster PresentationEach speech will have 90 minutes for presentation.

Contact Address and Latest Schedule Information
AIT Technical Group on Artistic Image Technology (AIT)   [Latest Schedule]
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IIEEJ The Institute of Image Electronics Engineers of Japan (IIEEJ)   [Latest Schedule]
Contact Address  
AS The Society for Art and Science (AS)   [Latest Schedule]
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