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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 21 - 24 of 24 [Previous]  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
HI, VRPSY 2018-12-15
10:35
Fukuoka Kokura Campus, Univ. Kitakyushu Study on relationship between weight and changing impression of arm
Yuichi Katagiri, Naoki Hashimoto (UEC)
Recently, it is paid attention that the proteus effect which affects users’ behavior by impressions of their avatar in v... [more] HI2018-73
pp.49-52
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
12:30
Tokyo Tokyo University of Technology A Generation Method of Avatar’s Facial Expressions with “Manpu (Comic Symbols)” by Emotion Recognition
Shu Gemba, Noa Funatsu (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN)
Recently,avatar systems have been developed that link human face motions taken by cameras to CG characters’ expression. ... [more] AIT2018-112
pp.253-256
HI, IEICE-MVE, VRSJ, HI-SIG-VR 2015-07-02
11:30
Tokyo Sanjo Conference Hall Basic Study of Telepresence Avatar Combining Both Direct and Averted Gaze Effect by Switching Shape of Eye
Yuki Kinoshita (Univ. of Tokyo), Masanori Yokoyama (NTT), Keita Suzuki (Univ. of Tokyo), Takayoshi Mochizuki, Tomohiro Yamada (NTT), Sho Sakurai, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose (Univ. of Tokyo)
Longer mutual gaze between lecturers and audiences improves the quality of lectures and speeches. Conventional studies i... [more]
AIT, IIEEJ, AS 2015-03-14
14:45
Tokyo   Autonomous behavior generation of a large number avatars by potential method
Toshiya Kira, Kohe Tokoi (Wakayama Univ.)
In this study, we developed a technique of generating the behavior of the game avatars by the simulation of free fight b... [more] AIT2015-70
pp.123-125
 Results 21 - 24 of 24 [Previous]  /   
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