ITE Technical Group Submission System
Conference Schedule
Online Proceedings
[Sign in]
    [Japanese] / [English] 
( Committee/Place/Topics  ) --Press->
 
( Paper Keywords:  /  Column:Title Auth. Affi. Abst. Keyword ) --Press->

All Technical Committee Conferences  (Searched in: All Years)

Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 21 - 31 of 31 [Previous]  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
14:15
Tokyo Tokyo University of Technology A New Expression composed from 2D Animation and Cloth-shaped Generative Art
Syou Takino, Naoya Tsuruta, Kunio Kondou (TUT)
In recent years, generative art have become popular and used as motion graphics in many video contents including digital... [more] AIT2018-145
pp.369-372
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
15:54
Tokyo Ochanomizu Univ. A Study on the Method of Visual Expression and Production for Achieving Between Surrounded Display Environment and Live Broadcasting -- Practices on NicoNico Gakkai beta --
Ryuichi Ono (TUT), Hiroshi Takai (garage), Akinori Ito (TUT), Koichiro Eto (AIST)
From 2011 to 2015, at the “NicoNico Gakkai Beta Symposium” which was held five times in Roppongi Nicofarre. The authors ... [more] AIT2017-67
pp.85-88
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
11:15
Tokyo Ochanomizu Univ. "Mapping Q^3": Interactive Projection Mapping on Touchable Spheres
Yuto Kato, Junpei Nakano, Kazuomi Nakajima, Chihiro Ogasawara, Shinya Sato, Takayuki Ninomiya, Takumi Narita, Yosuke Suzuki, Shinji Mizuno (AIT)
In this paper, we developed an interactive projection mapping on spheres “Mapping Q^3”. On this content, a user touches ... [more] AIT2017-76
pp.109-110
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
14:45
Tokyo Ochanomizu Univ. An Interactive System for Light-Art-Like Representation of Human Silhouettes
Momoko Tsuchiya, Takayuki Itoh (Ocha dai), Yoshihisa Nitta (Tsuda)
Light art represents various objects by a light stroke drawn in the air. It takes about 10 to 30 seconds to create a lig... [more] AIT2017-136
pp.313-316
AIT, IIEEJ, AS 2016-03-09
14:27
Tokyo Tokyo Polytechnic Univ. A 3D Image Generation Method for Projection Mapping
Katsuma Akamatsu, Yuta Muraki, Koji Nishio, Ken-ichi Kobori (OIT)
Recently, projection mapping(PM) has been attracting attention. Especially, it has been used in the entertainment and pr... [more] AIT2016-56
pp.57-60
AIT, IIEEJ, AS 2016-03-09
13:15
Tokyo Tokyo Polytechnic Univ. Interactive light art system using human recognition
Momoko Tsuchiya, Yoshihisa Nitta (Tsuda College)
 [more] AIT2016-81
pp.131-134
AIT, IIEEJ, AS 2014-03-17
10:25
Tokyo   A mask making for the projection mapping to the distorted cylindrical surface
Junko Sugimori, Shinji Ozawa (AUT)
Projection mapping which projects to the three-dimensional architecture has attracted much attention as a new representa... [more] AIT2014-30
p.9
AIT, IIEEJ, AS 2014-03-17
15:30
Tokyo   Nail Chip Superposition Method for Virtual Nail Art System
Noriaki Fujishima, Kiyoshi Hoshino (Univ. of Tsukuba)
Virtual nail art systems require a nail chip superposition method corresponding to the wrist rotation. In this study, we... [more] AIT2014-42
pp.47-50
AIT, IIEEJ, AS 2013-03-15
11:30
Kanagawa Keio Univ. A Representation Technique for Moving-Image Based on Datamoshing
Yuichi Ito, Carl Stone, Masahiro Ura, Masashi Yamada, Shinya Miyazaki (Chukyo Univ.)
In recent years, a number of art works have been published using noise and errors for artistic representation. Many of t... [more] AIT2013-43
pp.39-42
AIT, IIEEJ, AS 2013-03-15
10:30
Kanagawa Keio Univ. Virtual Noctiluca:Representation of light and water using multilayer cloth display
Yusuke Higashi, Kensuke Tobitani, Kyohei Aida, Noriko Nagata (Kwansei Gakuin Univ.)
In this study, we simulated the behavior of water in real time and combined this simulation with a measurement of the us... [more] AIT2013-45
pp.47-48
AIT, IIEEJ 2010-03-12
16:50
Tokyo Tokyo Denki Univ. Large Screen Silhouette Puzzle with Projector and Camera
Naomi Oguri, Takahiro Kashima, Shuhei Kitajima, Satoko Moroi, Katsuto Nakajima (TDU)
We developed a silhouette puzzle game which can be enjoyed by many players. This game system consists of a set of magnet... [more] AIT2010-71
pp.65-66
 Results 21 - 31 of 31 [Previous]  /   
Choose a download format for default settings. [NEW !!]
Text format pLaTeX format CSV format BibTeX format


[Return to Top Page]

[Return to ITE Web Page]


The Institute of Image Information and Television Engineers (ITE), Japan