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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
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Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:15
Tokyo Waseda Univ. An Asset Management System for Filmmaking on Unity
Takeshi Okuya, Kenya Uno (Waseda Univ.)
Filmmaking on game engines is gaining attention as a new production method.
However, when asset management systems that... [more]
AIT2019-126
pp.271-274
ME, JSKE 2011-10-14
11:25
Tochigi Utsunomiya University, Nikko Nature-House Evaluation Method Related to Motion Vector on VR Image Contents using Random Dot Components
Masato Hashimoto, Hiroto Inoue, Hitoshi Horiuchi, Mie Sato (Utsunomiya Univ.), Sumei Guo (School of Computer, Beijing Institute of Technology), Hisashi Oguro (TOPPAN PRINTING), Masao Kasuga (Utsunomiya Univ.)
Content creators have to consider the large number of pattern of camera paths and emotional effects for setting the came... [more] ME2011-126
pp.45-48
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