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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 3 of 3  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
HI 2024-03-19
15:00
Online   Analysis of Gaze Tracking by Proficiency Level in FPS Games -- Improvement Strategies through the Eye Movement Patterns of Expert Players --
Rui Tome, Satoru Odo (Okinawa International Univ.)
In this study, the visual attention and gaze of novice, intermediate, and advanced players during the gameplay of a popu... [more] HI2024-26
pp.52-55
HI, VRPSY, JSKE 2022-11-25
15:20
Osaka Kindai Univ. Frequency of gaze fixation in memory task with five-level blurs put on Voronoi tessellated photographs
Gen Anjiki, Masaki Ogawa (Mie Univ.)
When observing an image, it has been shown that the gaze is guided to a clearer area by partially applying a blurring ef... [more] HI2022-28
pp.19-22
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
13:15
Tokyo Waseda Univ. A VR system for gaze correction during presentation using sound and guidance point
Kang Zhou, Yoshihisa Kanematsu, Naoya Tsuruta, Kunio Kondo, Koji Mikami (TUT)
The purpose of this research is to propose a new way of practice for presentation through the usage of the VR technology... [more] AIT2019-71
pp.85-88
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