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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 6 of 6  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
12:40
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
A Research on Minimum Quality Level of Edits Required for High-Rating Posted Videos
Toranosuke Kubokawa, Suguru Matsuyoshi (TUT)
The object of this work is to clarify minimum quality level of edits required for high-rating posted videos. We targeted... [more] AIT2023-124
pp.315-318
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:54
Online Online Prototyping of a real-time sound effect tool for live streaming with CG avatar
Hikaru Murakami, Akinori Ito (TUT)
In this study, we created a prototype of a tool that plays sound effects in real time in response to the actions of a CG... [more] AIT2022-42
pp.17-20
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:30
Online Online Research on diegesis of the sound effects in "Aikatsu!" through impression experiments.
Soichiro Arai, Akinori Ito (TUT)
In this study, we analyzed the sound effects associated with the characters in Japanese anime and game titled "Aikatsu!.... [more] AIT2022-126
pp.325-328
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:30
Online Online Influence by the impression difference of gun sound to the play performance in FPS game -- in the case of "VAROLANT" --
Manami Baba, Akinori Ito (TUT)
In order to investigate the relationship between the sound of gunfire and play performance in FPS games, this study cond... [more] AIT2022-129
pp.337-340
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. Procedural Sound Design Tool for Magical Visual Expression in Japanese Animation
Nana Satou, Akinori Ito, Koji Mikami (TUT)
Sound effect is the important part of fantastical scene in ANIME, especially for girls ANIME. However the sound design m... [more] AIT2016-75
pp.115-116
ME 2012-02-18
14:45
Kanagawa Kando Gakuin Univ. A Support System for Adding Sound Effects to Videos
Saya Morishita, Makoto Okabe, Rikio Onai (UEC)
Recently, there are a lot of animations and video works with the CG. When you create these videos using existing methods... [more] ME2012-31
pp.119-122
 Results 1 - 6 of 6  /   
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