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Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
ME, AIT |
2013-05-17 10:00 |
Kyoto |
Ryukoku University, Kyoto Hall |
Mobement Space: Space for Found-and-Aware-based Harmonized Interaction Rui Ueno, Yoshinobu Tonomura (Ryukoku Univ.) |
This report proposes a multi-person interactive system called "Mobement Space" (Mob + Movement Space) which we hope to i... [more] |
ME2013-66 AIT2013-125 pp.15-18 |
ME, AIT, HI, IEICE-IE, IEICE-ITS [detail] |
2012-02-20 13:40 |
Hokkaido |
Hokkaido Univ. |
A study on creation of crowd behavior using crowd control interface Ayumu Sato, Terumasa Aoki (Tohoku Univ.) |
Recently, there has been a lot of examples of crowd simulation based on CG.
In this paper, we proposed a method for mak... [more] |
HI2012-5 ME2012-43 AIT2012-5 pp.51-54 |
AIT, IIEEJ |
2011-03-11 11:40 |
Tokyo |
Tokyo Denki Univ. |
A Behavior Model of Panicked Crowd Considering Field of Vision Kosuke Kabatani, Tomoaki Moriya, Tokiichiro Takahashi (TDU) |
Crowd simulation is now used in 3D computer graphics for film or video game. A task to create a character motion in a cr... [more] |
AIT2011-24 pp.45-48 |
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