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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 16:01 |
Online |
Online |
A research of scientists' views on visual content in the field of science Akiko Sato (JAIST), Shoji Takeuchi (Univ.Tokyo) |
The purpose of this research is to find out the actual status of science publicity and outreach, and to explore issues t... [more] |
AIT2022-82 pp.169-172 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 15:00 |
Online |
Online |
A Method for Supporting the Creation of Giant Characters Based on Silhouette Analysis Masaki Hayashi, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami (TUT) |
In this study, we analyzed and classified the silhouettes of giant characters by using numerical values, and identified ... [more] |
AIT2021-120 pp.303-306 |
IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] |
2021-02-18 17:05 |
Online |
Online |
Design Creation with GAN using features that reflect Shape and Material Shun Matsumura, Kiyoharu Aizawa (UTokyo), Atsushi Honda, Seiji Kurokoshi (DIGISEARCH) |
When designers create a new design, they often refer to the existing design of shapes and materials to create a new desi... [more] |
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AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 14:45 |
Tokyo |
Ochanomizu Univ. |
Extraction of design elements to connect high concept and costume design Akinori Mutou, Tsukasa Kikuchi (TUT) |
Content industries such as animation and games are expected to be applied in various fields with the appearance of VR. A... [more] |
AIT2017-146 pp.347-350 |
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