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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 6 of 6  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
HI, IEICE-HIP, ASJ-H, VRPSY [detail] 2022-02-28
16:55
Online on line Proposal for VR sickness reduction by additional low speed optical flow
Mizuki Wakayama, Hironori Mitake, Shoichi Hasegawa (Tokyo Tech)
Most of the previous studies for reducing VR sickness have restricted the field of vision. We propose a method to reduce... [more]
IIEEJ, AIT 2021-10-27
14:30
Osaka
(Primary: On-site, Secondary: Online)
An attempt to present Vection by transforming the rendering area in immersive video system
Tomoya Yamashita, Wataru Hashimoto, Satoshi Nishiguchi, Yasuharu Mizutani (OIT)
In this study, we attempt to be able to sense the visual self-motion (Vection) to the user who utilizes our car driving ... [more] AIT2021-142
pp.5-8
BCT, IEEE-BT 2021-06-11
16:35
  Online A production of VR content with the theme of The Japan's earliest 360-degree panoramic photography
Tomoyuki Iida (Fuji TV)
We produced a VR content for the purpose of validating the technical requirements of VR content. The subject of the cont... [more] BCT2021-34
pp.25-28
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online Proposal of a method to improve VR sickness by using movies of ride on amusement devices
Yuma Yamazaki, Oya Shintoro, Kaoruko Iwase, Hisakazu Hada (TUT)
In recent years, due to the rapid expansion of the VR market, people who have never been interested in VR are increasing... [more] AIT2021-63
pp.123-124
HI, 3DMT 2020-03-11
14:50
Tokyo Kogakuin Univ. Tokyo Urban Tech Tower Campus
(Cancelled)
Effect of presenting own body on VR sickness
Naoki Miura (SIT/AIST), Hiroyasu Ujike (AIST/SIT), Michiko Ohkura, Masaomi Kimura (SIT/AIST)
This Study investigated the effect of presenting own body on VR sickness. In the experiment, we presented VR movie throu... [more] HI2020-55 3DIT2020-6
pp.19-22
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
10:45
Tokyo Tokyo University of Technology Effects of movement interface for VR Cenesthesic Game Contents
Tsuyoshi Matsudo (TDU), Tokiichiro Takahashi (TDU/AstroDesign)
Among remarkable attention VR contents production, the cenesthesic game type contents are attracting attention as conten... [more] AIT2018-87
pp.161-164
 Results 1 - 6 of 6  /   
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