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The Society for Art and Science (AS)  (Searched in: 2013)

Search Results: Keywords 'from:2014-03-17 to:2014-03-17'

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Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Ascending)
 Results 21 - 40 of 68 [Previous]  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS 2014-03-17
17:20
Tokyo   Evaluation of a Photo Using Esthetics Features for Framing Support System
Ryuhei Hamada, Maiya Hori, Hiroki Yoshimura, Yoshio Iwai (Tottori Univ.)
 [more] AIT2014-49
pp.75-78
AIT, IIEEJ, AS 2014-03-17
17:40
Tokyo   Hybrid deformable 3D kinetic typography by Maya
Yuta Taguchi, Yuki Morimoto, Tokiichirou Takahashi (TDU)
 [more] AIT2014-50
pp.79-82
AIT, IIEEJ, AS 2014-03-17
17:52
Tokyo   Rensa
Noboru Kasai (TPU)
 [more] AIT2014-51
p.83
AIT, IIEEJ, AS 2014-03-17
18:04
Tokyo   INSIDIOUS SCARED
Kosuke Miyamoto (TPU)
 [more] AIT2014-52
pp.85-86
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   Examining the production of an educational game for sustainable development
Steven Bachelder, Masaki Hayashi, Masayuki Nakajima (UU)
 [more] AIT2014-53
pp.87-90
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   System Development Kit of T2V in the Unity -- T2V Engine Capable of Converting Script to CG Animation in the Unity Game Engine --
Masaki Hayashi, Steven Bachelder, Masayuki Nakajima (Uppsala Univ.), Takesato Nigorikawa (ProgMind, Inc.)
 [more] AIT2014-54
pp.91-94
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   A Generation Method of Rust Aging Texture Considering Rust Spreading
Ryoma Tanabe, Tomoaki Moriya, Yuki Morimoto, Tokiichiro Takahashi (Tokyo Denki Univ)
Rust is indispensable in order to synthesize realistic computer generated
images. There are two kinds of rust. One is a... [more]
AIT2014-55
pp.95-98
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   Visual Simulation Of Controllable Fireworks
Yutarou Arakawa, Kouki Itoh, Tsukasa Kikuchi (Takushoku Univ)
 [more] AIT2014-56
pp.99-100
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   Facial expression recognition from incomplete information
Ryoichi Hirasawa (UEC)
The author tried facial expression identification in supposed state, that some part of the face is hidden, especially th... [more] AIT2014-57
pp.101-102
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   Dynamic Coloring to Freehand Line Drawings in Online
Saori Kurata, Hiroshi Mori, Fubito Toyama, Kenji Shoji (Utsunomiya Univ.)
We present a method for real-time coloring to freehand line drawings in parallel with being drawn on a tablet in online.... [more] AIT2014-58
pp.103-106
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   Automatic Generation of Pixel Art Images Based on Contours of 3DCG Models
Nobutoshi Shimizu, Tomoaki Moriya, Tokiichiro Takahashi (TDU)
It takes time to design pixel art images which are used in games because of trials and errors. Expertized knowledge and ... [more] AIT2014-59
pp.107-110
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   Cartoon Face Generation based on Parts-by-Parts Morphing
Akiko Komatsu, Takayuki Ito (Ocha Univ.)
 [more] AIT2014-60
pp.111-112
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   Picture image processing filter software for special effects -- Fisheye effects, aperture and focal length --
Yudai Taniguchi, Sho Nakamura, Makoto J. Hirayama (O. I. T.)
Software implementation of fisheye and macro lens effects is done as picture editing software plugins. Without having r... [more] AIT2014-61
pp.113-116
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   What kind of expression is the Image of Japanese styleI ? -- Comparison between realism expression and anime expression in the 3DCG picture --
Hiroko Uehara (Japan Electronics col.)
 [more] AIT2014-62
pp.117-120
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   Study on Independent-view polygon simplification using Attention
AN Guangming, Taichi Watanabe, Masanori Kakimoto, Koji Mikami, Takafumi Kojima (TUT)
 [more] AIT2014-63
p.121
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   Development of the camera work scrapbook for CG animation production
Wang Chen, Yoshihisa Kanematsu, Ryuta Motegi, Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2014-64
pp.123-126
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   Robust estimation of finger positions with self-occlusion
Naoki Endo, Hiroki Takahashi (UEC)
Hand gesture recognitions using vision based devices are user friendly but have self-occlusion problems which some finge... [more] AIT2014-65
pp.127-128
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   Rendering foliage with curved leaves.
Takashi Kasamatsu, Mikio Shinya, Michio Shiraishi (Toho Univ.)
Most 3D models of trees represent their leaf by a single polygon, which makes specular highlights from leaves flat and u... [more] AIT2014-66
pp.129-132
AIT, IIEEJ, AS 2014-03-17
11:00
Tokyo   Editing support of actionline for the 3DCG animation
Gan Lin, Kunio Kondo, Koji Mikami (TUT)
 [more] AIT2014-67
pp.133-134
AIT, IIEEJ, AS 2014-03-17
14:30
Tokyo   Tai Chi Chuan CG video material for Smart Phones and Tablet PCs
Satoshi Nakajima, Mikio Shinya, Michio Shiraishi, Katsuragawa Hidetsufu (Toho Univ.), Motonobu Kawashima, kunio Kondo (TUT)
Performance of Tai Chi Chuan consists of complicated movements and most beginners learn the movements from video materia... [more] AIT2014-68
pp.135-138
 Results 21 - 40 of 68 [Previous]  /  [Next]  
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