Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Utilizing Individual Differences in Visual Field to Prevent Missing Visual Stimuli in VR ChenYi Wang, Yoshihisa Kanematsu, Hirokazu Yasuhara, Koji Mikami (TUT) |
[more] |
AIT2023-107 pp.257-260 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Research on Route Reduction Method for Route Graph Takeya Hirakawa, Masaki Abe, Taichi Watanabe (TUT) |
Since route search is performed in real time in the game field, it is important to shorten the calculation time. A route... [more] |
AIT2023-108 pp.261-262 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Directional guidance with wearable olfactory displays Shu Saito, Hada Hisakazu (TUT) |
In the VR space, this study focuses on the olfactory senses and aims to expand the representation methods. With a focus ... [more] |
AIT2023-109 pp.263-266 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Proposal of clothes that change into multiple forms Chisa Murakawa, Rina Ikuno, Hisakazu Hada (TUT) |
Wearing clothing not only adjusts the temperature but also has the potential to alter the psychological state of the wea... [more] |
AIT2023-110 pp.267-270 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Emotion-linked real-time effect control system for live-streaming Miho Watanabe, Kazutoshi Sakamoto, Yoshihisa Kanematsu, Kouji Mikami (TUT) |
[more] |
AIT2023-112 pp.275-278 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
The interior which visualizes emotions analyzed from Twitter Honoka Onishi, Hisakazu Hada (TUT) |
Stress arises from sudden changes in emotions. Self-care is important to protect the mind from stress. Therefore, I devi... [more] |
AIT2023-117 pp.289-292 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Study of cartoon balloon suitable for comic translation Ikuko Tsubaki (Tokyo Univ. of Technology) |
When translating a comic into English, path of gaze from a speech bubble to the next sometimes changes from original. A ... [more] |
AIT2023-122 pp.309-310 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Heatmaps of Assisting Creators Make Light Novel Plots of School Festivals for Each Characteristic of Heroines of Romantic Comedy Yuta Tsukada, Suguru Matsuyoshi (TUT) |
Heroines of romantic comedy in Japanese light novels have various combinations of characteristics and traits. While this... [more] |
AIT2023-123 pp.311-314 |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
A Research on Minimum Quality Level of Edits Required for High-Rating Posted Videos Toranosuke Kubokawa, Suguru Matsuyoshi (TUT) |
The object of this work is to clarify minimum quality level of edits required for high-rating posted videos. We targeted... [more] |
AIT2023-124 pp.315-318 |
IEICE-CS, IEICE-IE, IPSJ-AVM, BCT [detail] |
2022-11-24 10:30 |
Aichi |
Nagoya Institute of Technology (Primary: On-site, Secondary: Online) |
Proposal of ecosystem that enables Digital Twin to be self-growth and self-sustainable for enhancing City as a Service Kenji Kanai (Waseda Univ.), Taku Yamazaki, Sumiko Miyata (Shibaura Institute of Tech), Hidehiro Kanemitsu (Tokyo University of Tech), Aramu Mine (Gaiax), Shintaro Mori (Fukuoka Univ), Hidenori Nakazato (Waseda Univ.) |
[more] |
|
IEICE-CS, IEICE-IE, IPSJ-AVM, BCT [detail] |
2022-11-25 11:05 |
Aichi |
Nagoya Institute of Technology (Primary: On-site, Secondary: Online) |
Image and Video Color Transfer using GAN-Based Tone Curve Learning Daiki Ito (Kogakuin Univ), Ryohei Sasaki (TUT), Kazunori Uruma (Kogakuin Univ) |
[more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:54 |
Online |
Online |
Prototyping of a real-time sound effect tool for live streaming with CG avatar Hikaru Murakami, Akinori Ito (TUT) |
In this study, we created a prototype of a tool that plays sound effects in real time in response to the actions of a CG... [more] |
AIT2022-42 pp.17-20 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:05 |
Online |
Online |
The control method for fluid expression in tank firing scenes Shungo Kiuchi (TUT), Tomoya Itoh (HIT), Yuriko Takeshima, Tsukasa Kikuchi (TUT) |
3DCG fluid simulation has become an indispensable element in the field of video, but to control the fluid as desired req... [more] |
AIT2022-43 pp.21-24 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:17 |
Online |
Online |
Particle-based simulation of close-out size waves Reo Ando (TUT), Tomoya Ito (HIT), Yuriko Takeshima, Tukasa Kikuti (TUT) |
I was interested in CG, which is used in many fields such as movies, games, and medical care, and I thought about dealin... [more] |
AIT2022-44 pp.25-28 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:31 |
Online |
Online |
Interactive viscous expression method using VAT Mikihiro Kagoshima, Motonobu Kawashima, Daichi Hayakawa (TUT) |
This research is for improving the expression of viscous body in video game contents. In this research, simulations of v... [more] |
AIT2022-45 pp.29-32 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:43 |
Online |
Online |
Proposal of visual simulation method for pasta using Vellum and FLIP Haruto Sato (TUT), Tomoya Ito (HIT), Yuriko Takeshima, Tsukasa Kikuchi (TUT) |
In recent years, with the development of computer graphics (CG) technology, there have been various studies in the field... [more] |
AIT2022-46 pp.33-36 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:05 |
Online |
Online |
Interactive sound effect generate system for "buechu-buechu" sound with CsoundUnity Satoshi Koibuchi, Akinori Ito (TUT) |
This study is demonstrate a system for procedural sound synthesis of "buechu-buechu" in the production of video content ... [more] |
AIT2022-47 pp.37-40 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:17 |
Online |
Online |
Development of information management system for Manga storyboard Kazuya Sawada, Kai Lenz, Masanori Kakimoto (TUT) |
Manga production is complicated and difficult. In particular, Manga storyboard production is of high importance and diff... [more] |
AIT2022-48 pp.41-44 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:29 |
Online |
Online |
A scenario composition support system using force directed graph. Yuki Endo, Kai Lenz, Masanori Kakimoto (TUT) |
In scenario production, it is necessary to grasp the information of the work in order to prevent the composition from co... [more] |
AIT2022-49 pp.45-48 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:41 |
Online |
Online |
Virtual Production Method Suitable for Stop Motion Animation Keita Ushijima, Motonobu Kawashima, Daichi Hayakawa (TUT) |
In recent years, video production workflows have become more diverse, with a variety of digital imaging technologies bei... [more] |
AIT2022-50 pp.49-52 |
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