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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 32  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Design Support System for Transformation Scenes in Animation Production
Ryutaro Seki, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami (TUT)
 [more] AIT2021-119
pp.299-302
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online A Method for Supporting the Creation of Giant Characters Based on Silhouette Analysis
Masaki Hayashi, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami (TUT)
In this study, we analyzed and classified the silhouettes of giant characters by using numerical values, and identified ... [more] AIT2021-120
pp.303-306
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online A Production Support System of "Torii" and "Shaden" Considering Architectural Styles
Yuzuka Suzuki, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami (TUT)
When modeling a shrine, knowledge of shrine architecture is required. The goal of this study was to develop a tool that ... [more] AIT2021-121
pp.307-310
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Wave and Curl Editing System for Avatar Hairstyle in Mobile Application
Sasso Ito, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami (TUT)
Mobile applications that allow the creation of 3D character models have limited hairstyles and do not allow the creatio... [more] AIT2021-122
pp.311-314
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:15
Tokyo Waseda Univ. Development of Robot Character Design Support System with Armed Consideration
Yuji Miyazaki, Ryuta Motegi, Yoshihisa Kanematsu, Koji Mikami (TUT)
Interview with Kawahori and Tsukuda [1], it turns out that armament affects robot design. In this research, we developed... [more] AIT2019-122
pp.255-258
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:15
Tokyo Waseda Univ. Design Assistance of 3D Dragon Character by Parts Collage Method
Shota Inkyo, Ryuta Motegi, Yoshihisa Kanematsu, Koji Mikami (TUT)
In this research, we aim to prevent communication gap such as direction and passing of design by supporting production o... [more] AIT2019-123
pp.259-262
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:15
Tokyo Waseda Univ. Impression design support method of characters based on analysis of Anime movie
Akifumi Tanimura, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT)
The character plays an important role of leaving the impression to an unspecified number of viewers. In this research, w... [more] AIT2019-125
pp.267-269
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
12:30
Tokyo Tokyo University of Technology Research on directing effects for enemy appearance scene in horror movies
Yurika Takamura (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2018-100
pp.205-208
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
12:30
Tokyo Tokyo University of Technology Clothing Design Support System for Magical Girl Characters
Moe Kakegawa (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Kunio Kondo (TUT)
 [more] AIT2018-108
pp.237-240
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
12:30
Tokyo Tokyo University of Technology Digital Scrapbook System for Designing School Anime Characters
Ryota Nozoe (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Kunio Kondo (TUT)
 [more] AIT2018-109
pp.241-244
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
12:30
Tokyo Tokyo University of Technology Design Support System for Characters with Animal Extensions
Wakana Miyazaki (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Kunio Kondo (TUT)
 [more] AIT2018-110
pp.245-248
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
14:15
Tokyo Tokyo University of Technology Color Scheme Simulation for Idol Characters based on Song Impression
Mako Okegawa (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Akinori Ito, Kunio Kondo (TUT)
 [more] AIT2018-149
pp.385-388
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. Combination of Facial Expressions and Visual Effects for Designing Character's Emotional Expressions
Yutaka yonekura (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2017-98
pp.185-188
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. A Draft Creation System for 3D Super Deformed Characters
Kazuki Sato (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2017-102
pp.201-204
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. Support for ensemble cast production based on work analysis
Chiaki Ono (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2017-109
pp.227-230
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. A Battle scene Production Support System for Robot Animation
Hikaru Yamaguchi (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
 [more] AIT2017-112
pp.237-240
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. Character Group Making based on an Analysis of Plot and Role
Hiroki Iinuma (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
Previous studies about a design method for a cartoon character are focusing on the visual appearance. In this paper, we ... [more] AIT2016-72
pp.103-106
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. A Scrapbook for Character's Facial Expression based on a Cut Analysis
Kohei Osawa (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
In this paper, we propose a scrapbook to support drawing of facial expressions. Facial expressions of cartoon characters... [more] AIT2016-73
pp.107-110
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. Key Pose Simulation System for the Robot Animation
Yuta Takemoto (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Kouji Mikami, Kunio Kondo (TUT)
Designing a pose of a character is important because a pose expresses an emotion and a personality. It is particularly i... [more] AIT2016-74
pp.111-114
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. Color Scheme Simulation for Character Groups
Miku Igarashi, Naoya Tsuruta (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMT), Kouji Mikami, Kunio Kondo (TUT)
 [more] AIT2016-115
pp.245-248
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