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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
HI |
2024-03-19 15:00 |
Online |
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Analysis of Gaze Tracking by Proficiency Level in FPS Games
-- Improvement Strategies through the Eye Movement Patterns of Expert Players -- Rui Tome, Satoru Odo (Okinawa International Univ.) |
In this study, the visual attention and gaze of novice, intermediate, and advanced players during the gameplay of a popu... [more] |
HI2024-26 pp.52-55 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 14:30 |
Tokyo |
Tokyo University of Technology |
Study on the Impact of Biological Functions and Personality Traits on Shooting Operations in FPS Games Ryotaro Arai, Tomokazu Ishikawa (Toyo Univ.) |
This paper analyzes the effects of players' biological functions and personality traits on shooting maneuvers in order t... [more] |
AIT2024-119 pp.301-302 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:30 |
Online |
Online |
Influence by the impression difference of gun sound to the play performance in FPS game
-- in the case of "VAROLANT" -- Manami Baba, Akinori Ito (TUT) |
In order to investigate the relationship between the sound of gunfire and play performance in FPS games, this study cond... [more] |
AIT2022-129 pp.337-340 |
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