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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 9 of 9  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
10:55
Tokyo Tokyo University of Technology Research on Color Images that can be used for Worldview Construction
Nanami Yasaku, Masanobu Endoh (TPU)
Digital games can use full color images without limitations. The world of the game is created by the characters and item... [more] AIT2024-42
pp.41-42
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
14:06
Tokyo Tokyo University of Technology A Study on Online Data Management and Production Support Using Video Comparison in Japanese Animation Production
Weiyi Xia, Masahiro Fuchiue, Suguru Saito (Tokyo Tech)
In this paper, we have built a web system that accumulates data during transmission between Japanese animation productio... [more] AIT2024-72
pp.143-146
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
12:40
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Research on Online Data Management in Japanese Animation Production
Weiyi Xia (TIT)
Currently, in animation production, while full digital production on the computer using 3DCG is the mainstream overseas,... [more] AIT2023-103
pp.243-244
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:17
Online Online Development of information management system for Manga storyboard
Kazuya Sawada, Kai Lenz, Masanori Kakimoto (TUT)
Manga production is complicated and difficult. In particular, Manga storyboard production is of high importance and diff... [more] AIT2022-48
pp.41-44
AIT, ME, MMS, IEICE-IE, IEICE-ITS [detail] 2022-02-21
11:00
Online online Illustration author style translation using SailormoonRedraw data
Keita Awane, Daichi Horita, Hikaru Ikuta, Yusuke Matsui (UTokyo), Naohiro Yanase (BOOK WALKER), Kiyoharu Aizawa (UTokyo)
The author characteristics of illustrations can be divided into two elements: "what to draw" and "how to draw". The latt... [more]
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
10:50
Tokyo Ochanomizu Univ. A Planning Support Method Based on Analysis of Character's Anger Emotions
Masashi Sekiguchi (TUT), Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
The director gives direction of characters’ emotions in the movies and the directions should be quickly shared among cre... [more] AIT2017-52
pp.29-32
AIT, IIEEJ, AS 2016-03-09
13:15
Tokyo Tokyo Polytechnic Univ. PomPom:A proposal of production support system for Paper-Tape Music Box Manga
Hiroki Echigo, Homei Miyashita (Meiji Univ.)
In the paper, we deal with Paper-Tape Music Box Manga that can enjoy a story and music at the same time. In Paper-Tape M... [more] AIT2016-121
pp.269-272
AIT, IIEEJ, AS 2013-03-15
11:15
Kanagawa Keio Univ. Improvement of Automatic BBS Visualization in T2V -- Animation considering dialogue structure --
Masahiro Kameoka, Masaki Hayashi (Gotland Univ.), Toshihiro Furukawa (TUS)
T2V(Text-to-Vision) a technology which is capable of automatic animated movie generation to assist individuals who do no... [more] AIT2013-42
pp.35-38
HI 2011-03-15
17:20
Tokyo Tokyo Univ. of Tech. Interactive Shooting Support System Based on Affective Expression
Hiroko Mitarai, Atsuo Yoshitaka (JAIST)
Visual information can express nonverbal information, however, certain knowledge and techniques are required to utilize ... [more] HI2011-39
pp.39-42
 Results 1 - 9 of 9  /   
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