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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 14:14 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Brushstroke-Style Visual Effects with Contoured Lines in Video Games Reo Nanami, Motonobu Kawashima, Daichi Hayakawa (TUT) |
Among the visual effects in video games, brushstroke effects are often different from actual brushstroke-style. In this ... [more] |
AIT2023-57 pp.81-84 |
SIP, ME |
2019-11-14 15:10 |
Kumamoto |
Sojo University, Main Campus |
Stroke Analysis for Badminton Game Based on TCN and Stroke Characteristics Yosuke Kinoshita, Hiroki Takahashi (UEC) |
Although recording and publication of game videos in sports are progressing, analysis of game content is not fully autom... [more] |
ME2019-121 pp.25-28 |
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