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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
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Committee Date Time Place Paper Title / Authors Abstract Paper #
IEICE-SIP, IEICE-BioX, IEICE-IE, IEICE-MI, IST, ME [detail] 2022-05-20
11:00
Kumamoto Kumamoto University
(Primary: On-site, Secondary: Online)
Accurate Image Matching with 3D Map using its Structure
Yohei Hanaoka, Suwichaya Suwanwimolkul, Satoshi Komorita (KDDI Research)
To estimate camera pose using 3D mesh data such as a 3D city model, it is necessary to accurately match 3D mesh data, in... [more]
HI 2017-03-08
11:40
Tokyo Tokyo University of Agriculture and Technology Virtual try-on system with clothes models generated from clothes images
Kohei Uehara, Yasushi Tauchi, Yoshiki Mizukami (Yamaguchi Univ.)
In this research, we propose a virtual try-on system with clothes models generated from photographed clothes images. Aft... [more] HI2017-54
pp.5-8
ME, AIT 2011-05-27
13:10
Kyoto Ryukoku University Avanti Kyoto Hall Advantage of a weighting factor in 3-D mesh integration
Naoyuki Nakada, Yutaka Nakano, Toshiyuki yoshida (Univ. of Fukui)
The authors have proposed a whole shape reconstruction technique, which integrates a set of 3-D models generated from ea... [more] ME2011-57 AIT2011-49
pp.19-22
IEICE-EMCJ, BCT 2011-03-11
13:50
Tokyo Kikai-Shinko-Kaikan Bldg. Hybrid FDTD Method Based on Explicit/ADI Schemes and Its Application to 2-D Analysis
Kyosuke Kuroda, Hideki Asai (Shizuoka Univ.)
In this report, we propose a hybrid finite-difference time-domain (FDTD) method, where the FDTD method and the ADI-FDTD ... [more]
ME, JSKE 2008-10-23
14:55
Hokkaido Hokkaido Univ. An Efficient Method for Creating Character Animation with LOD Technique
Yosuke Fujii, Yoshinori Dobashi, Tsuyoshi Yamamoto (Hokkaido Univ)
Deformation of 3D model in character animation is one of the important research fields in computer graphics. For the def... [more] ME2008-165
pp.15-18
 Results 1 - 5 of 5  /   
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