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Paper Abstract and Keywords
Presentation 2018-02-24 11:45
A Consideration of 3DCG Character Animation System for Amateur Creator
Hiroyoshi Kobayashi (Tokyo City Univ.), Seiki Inoue (NHK-MT), Nobuyuki Yagi (Tokyo City Univ.)
Abstract (in Japanese) (See Japanese page) 
(in English) Many video contents are posted on the video sharing service, but attractive videos of 3DCG character animation is not so many, because it is difficult to handle the animation production tool and create the expected motion for beginners. This study challenges to solve the problem and build production tool combined with the Kinect and TVML player, which even amateurs can easily construct and even beginners of CG can produce rich 3DCG character animation with flexible motion using motion captured by Kinect. This report describes current trial although problems such as support to the case where the skeleton model is different and automatic addition of an attractive motion effect are left.
Keyword (in Japanese) (See Japanese page) 
(in English) 3D computer graphics / Character animation / Motion capture / Amateur creator / Kinect / / /  
Reference Info. ITE Tech. Rep., vol. 42, no. 6, ME2018-56, pp. 45-48, Feb. 2018.
Paper # ME2018-56 
Date of Issue 2018-02-17 (ME) 
ISSN Print edition: ISSN 1342-6893  Online edition: ISSN 2424-1970
Notes on Review This article is a technical report without peer review, and its polished version will be published elsewhere.
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Conference Information
Committee ME  
Conference Date 2018-02-24 - 2018-02-24 
Place (in Japanese) (See Japanese page) 
Place (in English) Kanto Gakuin Univ. 
Topics (in Japanese) (See Japanese page) 
Topics (in English)  
Paper Information
Registration To ME 
Conference Code 2018-02-ME 
Language Japanese 
Title (in Japanese) (See Japanese page) 
Sub Title (in Japanese) (See Japanese page) 
Title (in English) A Consideration of 3DCG Character Animation System for Amateur Creator 
Sub Title (in English)  
Keyword(1) 3D computer graphics  
Keyword(2) Character animation  
Keyword(3) Motion capture  
Keyword(4) Amateur creator  
Keyword(5) Kinect  
1st Author's Name Hiroyoshi Kobayashi  
1st Author's Affiliation Tokyo City University (Tokyo City Univ.)
2nd Author's Name Seiki Inoue  
2nd Author's Affiliation NHK Media Technology (NHK-MT)
3rd Author's Name Nobuyuki Yagi  
3rd Author's Affiliation Tokyo City University (Tokyo City Univ.)
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Date Time 2018-02-24 11:45:00 
Presentation Time 15 
Registration for ME 
Paper # ITE-ME2018-56 
Volume (vol) ITE-42 
Number (no) no.6 
Page pp.45-48 
#Pages ITE-4 
Date of Issue ITE-ME-2018-02-17 

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