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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 21 - 40 of 312 [Previous]  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
13:30
Online Online Automatic acoustic scene analysis of touring videos
Daiju Sazuka, Keiko Ochi, Yasunari Oobuchi (Tokyo Univ. Tech.)
This research proposes a system for creating touring videos with a higher sense of realism. The system combines video ta... [more] AIT2021-98
pp.231-232
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
13:30
Online Online Grain Selection Method for Granular Synthesizer Using Image Input
Takuya Watanabe, Ochi Keiko, Obuchi Yasunari (Tokyo Univ Tech.)
We have developed a system to automate the process of preparing sound sources for granular synthesizers, and to associat... [more] AIT2021-99
pp.233-236
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
13:30
Online Online Multiple scene search of movies from ambiguous memory
Yuya Iino, Ikuko Tsubaki (Tokyo University of Technology)
It takes time to reach the content of the scene that the user wants to watch from the video, and the content is not alwa... [more] AIT2021-100
pp.237-240
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
13:30
Online Online Development of an application that determines the concentration state using a webcam
Issei Yoshida, Hisakazu Hada (TUT)
 [more] AIT2021-101
pp.241-244
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Proposal of speech education app for hearing impaired child using image recognition and voice recognition
Su Yang, Kunio Kondo, Kazuo Sasaki (TUT)
In hearing-impaired education, speech education from spoken, is important along with sign language education. With the ... [more] AIT2021-102
pp.245-248
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
16:00
Online Online Proposal of a tool to support the online class's interactivity
Arisa Nakayama, Honoka Nishihara, Kunihiro Kato, Takashi Ohta (Tokyo Univ. of Technology)
With the expansion of COVID-19, online class is increasing in universities. However, many of the students who dislike sh... [more] AIT2021-106
pp.261-264
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:45
Online Online "RO": Expressions of the Spatiality of "Frames" in Animation
Jiali Shi, Yoshihisa Kanematsu, Koji Mikami (TUT)
The author believes that the shape of “ロ(RO)” can be identified as “frame”. The author would like to show the "space of ... [more] AIT2021-110
pp.275-276
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Virtual Consensus Assistant System for Public Space in Consideration of Activity Expression
Kota Harada (TUT), Yuta Inoue, Yuichi Sueshige (TCU), Yoshihisa Kanematsu (TUT), Ryta Motegi (TMU), Koji Mikami (TUT)
 [more] AIT2021-113
pp.283-286
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Research on Game Balance Maintenance by Cooperative Game Theory
Toshiya Suzuki, Masaki Abe, Taichi Watanabe (TUT)
In multiplayer games, some players have a great advantage, and one-sided development by that player may occur, making th... [more] AIT2021-114
pp.287-288
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Study on Route Graph Optimization Using Reduced Phase Manipulation in Route Search
Daiki Kosaka, Masaki Abe, Taichi Watanabe (TUT)
When performing a route search, a route graph that represents the route information in a graph structure is used. In the... [more] AIT2021-115
pp.289-290
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Design Support System for Transformation Scenes in Animation Production
Ryutaro Seki, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami (TUT)
 [more] AIT2021-119
pp.299-302
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online A Method for Supporting the Creation of Giant Characters Based on Silhouette Analysis
Masaki Hayashi, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami (TUT)
In this study, we analyzed and classified the silhouettes of giant characters by using numerical values, and identified ... [more] AIT2021-120
pp.303-306
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online A Production Support System of "Torii" and "Shaden" Considering Architectural Styles
Yuzuka Suzuki, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami (TUT)
When modeling a shrine, knowledge of shrine architecture is required. The goal of this study was to develop a tool that ... [more] AIT2021-121
pp.307-310
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Wave and Curl Editing System for Avatar Hairstyle in Mobile Application
Sasso Ito, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami (TUT)
Mobile applications that allow the creation of 3D character models have limited hairstyles and do not allow the creatio... [more] AIT2021-122
pp.311-314
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online A Make-up Simulation System for Character Emotional Effects
Mengyan Liu, Yoshihisa Kanematsu, Koji Mikami (TUT)
In this study, we propose a system for simulating make-up that matches the emotions of characters. We analyzed the relat... [more] AIT2021-123
pp.315-316
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Visualization of foreshadowing distribution based on the number of episodes in TV animation
Kai Lenz, Kotomi Iida (TUT)
 [more] AIT2021-124
pp.317-318
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Comic format conversion considering impression changes
Kaito Kushida, Ikuko Tsubaki (Tokyo University of Technology)
In recent years, comics have been drawn and sold in various ways. The authors previously proposed a "manga production su... [more] AIT2021-126
pp.321-322
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Proposal of Factor Analysis Method of Emotion Evocation by Music Listening
Yuki Notomi, Keiko Ochi, Yasunari Obuchi (Tokyo Univ. Tech.)
When we listen to music, we often feel chills and thrills. These bodily functions caused by the music are defined as "em... [more] AIT2021-127
pp.323-326
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Non-lyric voice detection method for singing data and lyrics alignment
Kanade Saito, Keiko Ochi, Yasunari Obuchi (Tokyo Univ. Tech)
When aligning the singing data and lyrics, if there is a non-lyric voice in the given singing data, there is a problem o... [more] AIT2021-128
pp.327-328
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Effect of background noise on stereophonic headphone playback
Sayuki Komatsu, Keiko Ochi, Yasunari Obuchi (Tokyo Univ. Tech.)
In order to investigate the realism of the binaural sound and monaural sound flowing from the headphones, an experiment ... [more] AIT2021-129
pp.329-332
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