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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 6 of 6  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:05
Online Online The control method for fluid expression in tank firing scenes
Shungo Kiuchi (TUT), Tomoya Itoh (HIT), Yuriko Takeshima, Tsukasa Kikuchi (TUT)
3DCG fluid simulation has become an indispensable element in the field of video, but to control the fluid as desired req... [more] AIT2022-43
pp.21-24
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
14:20
Tokyo Tokyo University of Technology
(Cancelled)
Representation of stretch, pieces and their transitions in real-time rendering of flames
Sayaka Yamamoto, Yoshihisa Kanematsu, Masaki Abe, Taichi Watanabe, Koji Mikami (TUT)
Real-time expression of flame is used in various contents such as games. However, there is no method capable of sufficie... [more] AIT2020-158
pp.357-360
IST, IEICE-ICD, IEICE-SDM 2018-08-07
09:00
Hokkaido Hokkaido University M Bldg. M151 A model and circuit for an early auditory system based on vestibulo-ocular reflex
Tkahiro Ikegami, Masayuki Ikebe, Shinya Takamaeda, Masato Motomura, Tetsuya Asai (Hokkaido Univ.)
In this study, considering a vestiblio-ocular reflex model, we evaluate bass sound is perceived louder when treble noise... [more] IST2018-43
pp.1-4
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
14:15
Tokyo Tokyo University of Technology Procedural Animation of Fire Tornado
Masaki Onishi, Tsukasa Kikuchi (TUT)
This paper proposes a method for Procedural Animation of Fire Tornado caused by large-scale fire. This paper expresses r... [more] AIT2018-141
pp.353-356
AIT, IIEEJ 2012-03-16
09:45
Tokyo Tokyo Polytechnic Univ. [Technology Exhibit] Real-time Visualization Based On Terra-Forming Simulation Results for Assisting Game Planning
Masato Shoda, Kosuke Kabatani, Tomoaki Moriya, Tokiichiro Takahashi (Tokyo Denki Univ)
We have developed a system that visualizes simulation results of terraforming of the Mars. Terraforming aims to change a... [more] AIT2012-42
pp.33-36
ME 2009-02-28
16:00
Kanagawa Kanto Gakuin Univ. An Interactive Computer Graphics: Fireworks Generation with an Acceleration Sensor
Takayama Ryu, Okudaira Masashi (Mi-tech)
This paper proposes a method of generating fireworks CG interactively by shaking an acceleration sensor with OpenGL. Gen... [more] ME2008-78
pp.103-106
 Results 1 - 6 of 6  /   
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