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All Technical Committee Conferences  (Searched in: All Years)

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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 10 of 10  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
IEICE-HIP, HI, VRPSY, ASJ-H [detail] 2024-02-23
11:40
Okinawa   Proposal of a method to promote asynchronous co-creation communication using VR
Fuyumi Iwasawa, Yuki Taoka, Momoko Nakatani, Masashi Saito, Kaho Kagohashi, Naoki Mukawa, Shigeki Saito (Tokyo Tech)
In this study, we proposed a design method for asynchronous co-creation between on-site staff and experts in the field o... [more] HI2024-7
pp.31-36
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
12:40
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Heatmaps of Assisting Creators Make Light Novel Plots of School Festivals for Each Characteristic of Heroines of Romantic Comedy
Yuta Tsukada, Suguru Matsuyoshi (TUT)
Heroines of romantic comedy in Japanese light novels have various combinations of characteristics and traits. While this... [more] AIT2023-123
pp.311-314
ME 2021-02-27
14:00
    A System for Joining Body Part Motions Using Reinforcement Learning
Takumu Matsushita, Asako Soga (Ryukoku Univ)
In this study, we developed a system for joining body-part motions using reinforcement learning with the aim of supporti... [more] ME2021-43
pp.57-58
IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] 2021-02-18
17:05
Online Online Design Creation with GAN using features that reflect Shape and Material
Shun Matsumura, Kiyoharu Aizawa (UTokyo), Atsushi Honda, Seiji Kurokoshi (DIGISEARCH)
When designers create a new design, they often refer to the existing design of shapes and materials to create a new desi... [more]
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
14:00
Tokyo Waseda Univ. LinDA:Features Extraction and Classification of Line Segments for Semi-Automatic Generation of Cartoon Background Images
Megumi Nomura, Masanori Nakayama, Issei Fujishiro (Keio Univ.)
For cartoon novices, it is effective to reuse as their background images, line drawing materials drawn and opened to the... [more] AIT2019-139
pp.315-318
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
14:15
Tokyo Tokyo University of Technology [Poster Presentation] The Research of classic content diffusion on MAD movies
LIU LU, Sasaki Kazuo, Tubaki Ikuko (TUT)
n this research, Utilizing the method of secondary creation by MAD animation, We propose and validate a method to use ol... [more] AIT2018-131
pp.321-324
ME 2015-02-28
11:15
Kanagawa Kanto Gakuin Univ. To show relics and excavating circumstances of ancient tomb by augmented reality, and to create music piece matching atmosphere
Toshimitsu Hara (NIT, kisarazu College), Norihiko Suzuki (Waseda Univ.), Sae Nemoto, Yasuyuki Saito (NIT, kisarazu College), Jun Okuzumi (Shibayama City)
Curator has described by word of mouth to students who visit Shibayama ancient-tomb cluster which is nationally designat... [more] ME2015-38
pp.13-16
AIT, IIEEJ, AS 2014-03-17
12:00
Tokyo   A Game System for Creating and Playing Permutation Puzzles
Tomohiro Shimojo, Akihiro Matsuura (TDU)
A permutation puzzles is a one-player game that permutes multiple objects to complete specified arrangement. We present ... [more] AIT2014-36
p.31
3DMT, IDY 2011-06-16
17:10
Kyoto NICT Considerations on three-dimensional contents creation for and auto-stereoscopic HD projection display with dense horizontal parallax.
Mao Makino, Roberto Lopez-Gulliver, Shoichiro Iwasawa, Masahiro Kawakita (NICT)
This paper aims to provide necessary guidelines for contents creation for auto-stereoscopic displays with dense horizont... [more] IDY2011-28 3DIT2011-62
pp.45-48
AIT, IIEEJ 2010-03-12
15:45
Tokyo Tokyo Denki Univ. INTERCEPTORS
Koichi Toyozumi, Nobuhiro Nakamura (TDU)
INTERCEPTORS is a digest film of INTERCEPTOR, which a video produced by the authors. The purpose of this digest film is ... [more] AIT2010-68
pp.55-58
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