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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
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Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
14:14
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Brushstroke-Style Visual Effects with Contoured Lines in Video Games
Reo Nanami, Motonobu Kawashima, Daichi Hayakawa (TUT)
Among the visual effects in video games, brushstroke effects are often different from actual brushstroke-style. In this ... [more] AIT2023-57
pp.81-84
AIT, IIEEJ, AS 2013-03-15
15:20
Kanagawa Keio Univ. The Method of Effect Line Adaptation in CG Animation
Ryo Kanou, Kouki Itou, Tsukasa Kikuchi (Takushoku Univ.)
This purpose of this study is experimental results reveal the impact to parameter of the line of effect. Eventually also... [more] AIT2013-70
pp.129-130
ME, IEICE-IE, IEICE-LOIS, IEE-CMN [detail] 2010-09-22
13:50
Kochi Kochi University of Technology A Study on Effects of Scene Change for Video Conferencing
Hiroshi Kotera, Hiroshi Yasuda (TDU)
To emphasize the effect of video media in videoconference attracting viewers to the video, a scene change skill is studi... [more] ME2010-142
pp.85-90
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