Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
ME |
2020-02-08 11:30 |
Kanagawa |
Kanto Gakuin University |
An Examination of Position Estimation of Virtual Objects Outside a Field of View Using Auditory Stimuli Kazuki Oikawa, Zentaro Kimura, Mie Sato (Utsunomiya Univ.) |
(To be available after the conference date) [more] |
ME2020-13 pp.43-46 |
3DMT, IDY, IST [detail] |
2019-12-20 13:40 |
Aichi |
NHK Nagoya Station |
[Invited Talk]
AR/VR Technologies for Various Viewing Styles in Visual Media Takuya Handa, Daiichi Koide, Hiroyuki Kawakita, Kazuma Yoshino, Kensuke Hisatomi (NHK) |
This paper shows that our prospect of various viewing styles and R&D cases in AR/VR era. As part of our “Diverse Vision”... [more] |
IST2019-60 IDY2019-60 3DIT2019-35 pp.7-10 |
BCT, IEEE-BT |
2019-06-14 13:25 |
Osaka |
MBS Chayamachi Plaza |
Development of virtual studio sensor"MoVR" by space recognition technology Toshiki Ida, Hasegawa Masahiro, Hasegawa Masahiro (ABC TV) |
The virtual system currently used for broadcasting uses an expensive tracking system dedicated to broadcasting. On the o... [more] |
BCT2019-50 pp.9-12 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 13:15 |
Tokyo |
Waseda Univ. |
A VR system for gaze correction during presentation using sound and guidance point Kang Zhou, Yoshihisa Kanematsu, Naoya Tsuruta, Kunio Kondo, Koji Mikami (TUT) |
The purpose of this research is to propose a new way of practice for presentation through the usage of the VR technology... [more] |
AIT2019-71 pp.85-88 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:15 |
Tokyo |
Waseda Univ. |
An apparatus that reproduces the feeling touched by using electric stimulation and amplifies the fear sense in horror game Yuta Mizoguchi, Hironori Hara (Tokyo Polytechnic Univ.) |
We created a device that reproduces sensations touched using electrical stimulation.We performed an experiment to verify... [more] |
AIT2019-109 pp.213-214 |
3DMT, HI |
2019-03-08 10:40 |
Tokyo |
Kogakuin Univ. Tokyo Urban Tech Tower Campus |
Force-like sensation elicited by vibration onto fingertips and its application for depressible button interface Tota Mizuno (Univ Electro-Comm), Mizuo Kimura, Yuichiro Kume (Tokyo Polytech Univ.) |
displays have been playing important roles to interact with image information in virtual reality and tele-presence syste... [more] |
HI2019-49 3DIT2019-1 pp.1-4 |
3DMT, HI |
2019-03-08 15:35 |
Tokyo |
Kogakuin Univ. Tokyo Urban Tech Tower Campus |
[Invited Talk]
Utilization of Virtual Reality in School Education Takashi Shibata (Tokyo Univ. of Social Welfare) |
In this paper, I describe two studies of conducting experimental classes in schools to evaluate the educational effects ... [more] |
HI2019-60 3DIT2019-12 pp.45-48 |
HI, VRPSY |
2018-12-15 10:55 |
Fukuoka |
Kokura Campus, Univ. Kitakyushu |
Effects of an Audio-Visual Cue on Perception of Grasping a Virtual Object with a Bare Hand Yuta Kume, Mie Sato (Utsunomiya Univ.) |
In this study, we present a visual or audio cue when a user grasps a virtual object in the virtual space seen through th... [more] |
HI2018-74 pp.53-56 |
IEICE-EID, SID-JC, IDY, IEIJ-SSL [detail] |
2018-07-12 15:10 |
Tokyo |
Kikai-Shinko-Kaikan Bldg. |
[Invited Lecture]
Report on Display Week 2018 - AI and Augmented Reality and Virtual Reality - Takashi Shibata (Tokyo Univ. of Social Welfare) |
This paper reports on several presentations related to Virtual Reality (VR) and Augmented Reality (AR) in SID Display We... [more] |
IDY2018-30 pp.29-32 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 11:15 |
Tokyo |
Tokyo University of Technology |
A system for generating flames capable of binocular vision using particle volume rendering Akihiro Imada, Issei Fujishiro (Keio Univ.) |
In the field of CG, billboards have been used to represent visual effects such as flames, smoke, and
clouds. There are ... [more] |
AIT2018-45 pp.5-8 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:15 |
Tokyo |
Tokyo University of Technology |
Realization of Bending Operation with both hands in Ikebana Simulator Koji Shimada, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ) |
In this paper, we propose a method of bending operation in Ikebana simulator by using haptic devices. In order to move m... [more] |
AIT2018-56 pp.49-52 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
A VR haunted house changing the scale of horror according to player's heart rate Hongyu Wang, Masahiro Ura, Kazunori Miyata (JAIST) |
When people feel nervous, the brain produces something that makes people feel happy in order to relieve tension and main... [more] |
AIT2018-73 pp.115-118 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
A Presentation Practice System Based on VR Technology Zhou Kang, Mikami Koji, Kondo Kunio, Tsuruta Naoya (TUT) |
The purpose of this research is to propose a new way of practice for presentation through the usage of the VR technology... [more] |
AIT2018-79 pp.135-136 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Development of An Experience System of Flooded Cyber Space Yutaka Hikino, Tomoaki Moriya (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN) |
In Japan, flood disaster is frequently caused by typhoons and torrential rain. However, people’s awareness of flood disa... [more] |
AIT2018-86 pp.157-160 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Effects of movement interface for VR Cenesthesic Game Contents Tsuyoshi Matsudo (TDU), Tokiichiro Takahashi (TDU/AstroDesign) |
Among remarkable attention VR contents production, the cenesthesic game type contents are attracting attention as conten... [more] |
AIT2018-87 pp.161-164 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 14:15 |
Tokyo |
Tokyo University of Technology |
Depicting Impossible Figures by Using Optical Illusion Objects in Perspective Rendering Takashi Chiba, Tomoaki Moriya (Tokyo Denki Univ.), Tokiichiro Takahashi (Tokyo Denki Univ./ASTRODESIGN) |
Impossible figures are figures which looks realize at first glance, but are not actually realizable as perceived by the ... [more] |
AIT2018-148 pp.381-384 |
3DMT, IDY, IST [detail] |
2017-11-30 13:40 |
Kanagawa |
|
[Invited Talk]
VR research and applicationof CHUKYO TV Tetsuya Kawamoto (CTV) |
CHUKYO TV. BROADCASTING has been doing various efforts applying three-dimensional video and virtual reality technology 2... [more] |
IST2017-70 IDY2017-49 3DIT2017-40 pp.3-10 |
SIP, ME |
2017-11-26 16:00 |
Kagoshima |
NIFS |
[Invited Talk]
Variety of Sensory Information Integration from Environments and Individual Differences in Visual Illusion
-- Examples as Aftereffect of Viewing Concave Curved Displays in a Large and Wide-Angle Environment -- Sakuichi Ohtsuka (Kagoshima Univ.) |
Visual illusions typically occur when inconsistencies in the integration of multiple visual information arise. Conventio... [more] |
ME2017-115 pp.9-15 |
HI, VRPSY |
2017-11-25 09:30 |
Ishikawa |
Kanazawa Institute of Technology |
Seasickness Suppressing Effect of Movie-Shooting Methods That Immerse Audiences in a Virtual Environment Nao Fukuta, Hikaru Hasegawa, Kohei Watanabe, Atsuo Kawai, Naoki Isu (Mie Univ.) |
It is considered that the cause of seasickness is a conflict of the visual and the vestibular sensations, and supposed t... [more] |
HI2017-74 pp.27-30 |
HI, VRPSY |
2017-11-25 10:10 |
Ishikawa |
Kanazawa Institute of Technology |
Influences of Conflicting Visual Information on Body Schema of Hands Hanxiao Li, Katsunori Okajima (YNU) |
We conducted experiments to confirm whether conflicting visual information modify the body schema where the visual movem... [more] |
HI2017-76 pp.35-38 |