Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 12:40 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Tokyo, Online) (Primary: On-site, Secondary: Online) |
Study of cartoon balloon suitable for comic translation Ikuko Tsubaki (Tokyo Univ. of Technology) |
When translating a comic into English, path of gaze from a speech bubble to the next sometimes changes from original. A ... [more] |
AIT2023-122 pp.309-310 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:50 |
Online |
Online (Online) |
Speech balloon shape conversion method for comics translation Ikuko Tsubaki (Tokyo University of Technology) |
When translating a comic into English, speech balloons may look unnatural or difficult to read. To cope this problem, a ... [more] |
AIT2022-163 pp.429-430 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:15 |
Online |
Online (Online) |
A method to increase the sense of immersion in Virtual Reality content with an underwater theme. Yuka Sunahara, Ikuko Tsubaki (Tokyo University of Technology) |
We propose a method of "fluttering kick while lying down" as a way to increase the immersive feeling of underwater VR co... [more] |
AIT2021-56 pp.103-104 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 13:30 |
Online |
Online (Online) |
Multiple scene search of movies from ambiguous memory Yuya Iino, Ikuko Tsubaki (Tokyo University of Technology) |
It takes time to reach the content of the scene that the user wants to watch from the video, and the content is not alwa... [more] |
AIT2021-100 pp.237-240 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 15:00 |
Online |
Online (Online) |
Comic format conversion considering impression changes Kaito Kushida, Ikuko Tsubaki (Tokyo University of Technology) |
In recent years, comics have been drawn and sold in various ways. The authors previously proposed a "manga production su... [more] |
AIT2021-126 pp.321-322 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 14:20 |
Tokyo |
Tokyo University of Technology (Tokyo) (Cancelled) |
Word learning application using a match 3 puzzle Shiyu Sun, Ikuko Tsubaki (TUT) |
Katakana words are particularly difficult to remember for Chinese students. In this study, a katakana word learning appl... [more] |
AIT2020-149 pp.327-328 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:15 |
Tokyo |
Waseda Univ. (Tokyo) |
Virtual YouTuber Imaging System Kousuke Daikoku (TUT), Kenji Watanabe (Senshu Univ.), Ikuko Tsubaki (TUT) |
A realtime video production system with motion capture which can change viewpoint and view angle easily was developed. A... [more] |
AIT2019-130 pp.285-286 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. (Tokyo) |
High Resolution 3D model Generation Method using Unmanned Aerial Vehicle Takumi Kobayashi, Ikuko Tsubaki (TUT) |
A 3D model gneration method which takes both still images and videos by unmanned aerial vehicle and performs SfM using b... [more] |
AIT2019-160 pp.387-388 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. (Tokyo) |
Improvement of integrated manufacturing for FDM 3D printing Takeru Manaka (TUT), Kenji Watanabe (Senshu Univ), Ikuko Tsubaki (TUT) |
A suitable material for FDM printing with soluble support was examined. Complicated structure objects were actually able... [more] |
AIT2019-162 pp.393-394 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 14:15 |
Tokyo |
Tokyo University of Technology (Tokyo) |
A study on smooth introductory education for programming at elementary school student level Seiya Yamada, Hiroki Harada, Junpei Hasegawa, Ikuko Tsubaki (TUT), Meeko Kuwahara (Meisei Univ) |
In Japan, we decided to do programming education from 2020. However, as a result of investigating the current state of p... [more] |
AIT2018-60 pp.65-68 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology (Tokyo) |
Effect of VR in brain waves during game play Koji Ohki, Ikuko Tsubaki (TUT) |
The effects of VR on brain waves while playing VR games are investigated. A mobile simple electroencephalograph is utili... [more] |
AIT2018-90 pp.173-174 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology (Tokyo) |
Effective camerawork and condition of objects for aerial videos taken from an unmanned aerial vehicle Takumi Kobayashi, Ikuko Tsubaki (TUT) |
Unmanned aerial vehicles are spreading rapidly in recent years. In the field of video, it has attracted attention from t... [more] |
AIT2018-113 pp.257-258 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology (Tokyo) |
A study of learning technique for programming at elementary school level Junpei Hasegawa, Hiroki Harada, Seiya Yamada, Ikuko Tsubaki (TUT), Meeko Kuwahara (Meisei Univ) |
The Internet spreads, and, based on the fourth Industrial Revolution approaching, programming education is incorporated ... [more] |
AIT2018-116 pp.265-268 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 14:15 |
Tokyo |
Tokyo University of Technology (Tokyo) |
Difference of expression between 2DCG and 3DCG in effect composition Hirotaka Hasegawa, Ikuko Tsubaki (TUT) |
In the process called composition of CG animation production, characters are combined with background and special effect... [more] |
AIT2018-127 pp.309-310 |
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