Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 11:37 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Visual Simulation of Quattro Formaggi Riku Fukaya, Kai Lenz (Tokyo University of Technology), Tomoya Ito (Hachinohe Institute of Technology), Yuriko Takeshima, Tsukasa Kikuchi (Tokyo University of Technology) |
This study aims to achieve a realistic visual simulation of "Quattro Formaggi" pizza by proposing a simulation method th... [more] |
AIT2025-57 pp.65-68 |
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 11:35 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Production of motion graphics video works using ambigrams Mizuki Yanagishita, Tsukasa Kikuchi (TUT) |
This research deals with two design techniques: “ambigrams,” which are letters designed to be read from different angles... [more] |
AIT2025-62 pp.85-87 |
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 13:25 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Procedural modeling of growing stalactites So Matsuyama, Tsukasa Kikuchi (TUT) |
[more] |
AIT2025-66 pp.98-101 |
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 10:35 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
The Proposal of Emotion-Inducing Lighting in Game Environments Using AI Momona Otsu, Tsukasa Kikuchi (TUT) |
[more] |
AIT2025-95 pp.203-206 |
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 10:35 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Design of a Card Game to Experience Color Vision Characteristics Yui Hoshina, Tsukasa Kikuchi (TUT) |
In this study, a card game was created from scratch to allow people with general color vision to experience color vision... [more] |
AIT2025-108 pp.248-250 |
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 10:35 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Research on Japanese expression using image generation AI Shuichi Fujiwara, Kai Rentsu (TUT), Tomoya Itou (HIT), Yuriko Takeshima, Tsukasa Kikuchi (TUT) |
The accuracy of images generated by image generation AIs and the frequency of their use are increasing day by day. The a... [more] |
AIT2025-111 pp.257-259 |
AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 13:00 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Proposal for Efficient Workflow Using AI in Documentary Video Editing Anri Abe, Kai Rentsu, Shinsuke Yamawaki (TUT), Tomoya Ito (HIT), Yuriko Takeshima, Tsukasa Kikuchi (TUT) |
This study proposes an efficient workflow utilizing AI in the editing process of documentary footage. Documentary footag... [more] |
AIT2025-122 pp.300-302 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 11:24 |
Tokyo |
Tokyo University of Technology |
Procedural Modeling of Stone Wall Rikuta Noguchi, Tsukasa Kikuchi (TUT) |
This paper proposes a new generation method for Stone Walls of Japanese Castles and a stacking-method called "Sangi-Zumi... [more] |
AIT2024-33 pp.7-10 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 11:36 |
Tokyo |
Tokyo University of Technology |
Production of explosion scene including backdraft Yuki Akaboshi, Tsukasa Kikuchi (TUT) |
In this study, we propose a method to represent the backdraft observed in a compartment fire in 3DCG by employing the Eu... [more] |
AIT2024-34 pp.11-14 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 11:48 |
Tokyo |
Tokyo University of Technology |
Efficient multiple source smoke scene representation using cache data Nobuhiro Takase, Tsukasa Kikuchi (TUT) |
This paper focuses on the representation of smoke, which is computationally expensive, and proposes a method for represe... [more] |
AIT2024-35 pp.15-18 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 11:36 |
Tokyo |
Tokyo University of Technology |
Visual simulation of shaved ice Funa Okuda, Tsukasa Kikuchi (Tokyo Univ. of technology) |
This research proposes a method for visual simulation of shaved ice.
In this paper, we propose a method for visual simu... [more] |
AIT2024-40 pp.33-36 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 10:55 |
Tokyo |
Tokyo University of Technology |
lip expression of Anime-style 3D model that follows the camera Yoshifumi Tada, Tsukasa Kikuchi (TUT) |
[more] |
AIT2024-49 pp.57-60 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 10:55 |
Tokyo |
Tokyo University of Technology |
Research and Study on Cover Design of Game Packages yuta iwahara, tsukasa kikuchi (TUT) |
This paper analyzes the influence of game package cover design on consumers' willingness to purchase games. This paper a... [more] |
AIT2024-51 pp.65-68 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 10:55 |
Tokyo |
Tokyo University of Technology |
Procedural Modeling of Stringed Instruments Shouta Yamada, Tsukasa Kikuchi (Tokyo Univ. Of Technology) |
In recent years, with the increase in the number of works created using 3DCG due to the improvement in computer performa... [more] |
AIT2024-52 pp.69-72 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 10:55 |
Tokyo |
Tokyo University of Technology |
Element extraction and application of retro design in 1970-1980 Shuichi Fujiwara, Tsukasa Kikuchi (TUT) |
In response to the recent retro boom, we will study the composition of designs based on product advertising poster desig... [more] |
AIT2024-54 pp.77-80 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 10:55 |
Tokyo |
Tokyo University of Technology |
Motorcycle design using rough sets Nagisa Kato, Tsukasa Kikuchi (TUT) |
Using rough sets, we propose bike designs that match the image of works such as games and anime. Create a model by divid... [more] |
AIT2024-56 pp.83-86 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 10:55 |
Tokyo |
Tokyo University of Technology |
Texture method for aging leather sofas Yui Hattori, Tsukasa Kikuchi (Tokyo Univ of Technology) |
[more] |
AIT2024-57 pp.87-90 |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 13:30 |
Tokyo |
Tokyo University of Technology |
Research on easy-to-use UI for smartphone EC applications Chika Kadokura, Tsukasa Kikuchi (TUT) |
In this study, we investigate the factors that make the UI of smartphone e-commerce apps "easy to use" and propose guide... [more] |
AIT2024-69 pp.131-134 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:05 |
Online |
Online |
The control method for fluid expression in tank firing scenes Shungo Kiuchi (TUT), Tomoya Itoh (HIT), Yuriko Takeshima, Tsukasa Kikuchi (TUT) |
3DCG fluid simulation has become an indispensable element in the field of video, but to control the fluid as desired req... [more] |
AIT2022-43 pp.21-24 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 09:43 |
Online |
Online |
Proposal of visual simulation method for pasta using Vellum and FLIP Haruto Sato (TUT), Tomoya Ito (HIT), Yuriko Takeshima, Tsukasa Kikuchi (TUT) |
In recent years, with the development of computer graphics (CG) technology, there have been various studies in the field... [more] |
AIT2022-46 pp.33-36 |
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