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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 18 of 18  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
11:48
Tokyo Tokyo University of Technology Efficient multiple source smoke scene representation using cache data
Nobuhiro Takase, Tsukasa Kikuchi (TUT)
This paper focuses on the representation of smoke, which is computationally expensive, and proposes a method for represe... [more] AIT2024-35
pp.15-18
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:05
Online Online The control method for fluid expression in tank firing scenes
Shungo Kiuchi (TUT), Tomoya Itoh (HIT), Yuriko Takeshima, Tsukasa Kikuchi (TUT)
3DCG fluid simulation has become an indispensable element in the field of video, but to control the fluid as desired req... [more] AIT2022-43
pp.21-24
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:17
Online Online Particle-based simulation of close-out size waves
Reo Ando (TUT), Tomoya Ito (HIT), Yuriko Takeshima, Tukasa Kikuti (TUT)
I was interested in CG, which is used in many fields such as movies, games, and medical care, and I thought about dealin... [more] AIT2022-44
pp.25-28
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:50
Online Online An Experimental Study on Synthesizing Fluid Flow with User-desired Pattern
Tomoki Kamiya, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. of Toyama)
Recently, animations created using physically-based fluid simulations are often used for entertainment applications, suc... [more] AIT2022-148
pp.395-396
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:50
Online Online An Experimental Study on Smoke Simulation using Multiple Grids
Takumi Miyamoto, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. of Toyama)
Realistic animations can be created using physically-based fluid simulations, but computational costs for the simulation... [more] AIT2022-149
pp.397-398
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:50
Online Online An Experimental Study on Simulating Shear Thickening Fluids using FLIP
Ayumu Ikeo, Hyuga Saito, Syuhei Sato, Shangce Gao, Zheng Tang (Univ.of Toyama)
Shear thickening fluids behave like a solid when sudden external forces are added to themselves. In computer graphics, s... [more] AIT2022-164
pp.431-432
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:50
Online Online Turbulence Style Transfer of 3D Fire Simulation with Preserving Color Distribution based on Temperature Control
Yuma Shiraki, Hyuga Saito, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. of Toyama)
The turbulence style transfer, which can synthesize turbulence details to low-resolution smoke flows, proposed for creat... [more] AIT2022-165
pp.433-434
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
13:30
Online Online An Experimental Study on Combining Multiple Liquid Animations using Flow Interpolation
Yuto Tokuda, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. of Toyama)
In the field of computer graphics, physically-based fluid simulations can create realistic animations, but its computati... [more] AIT2021-88
pp.201-202
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
13:30
Online Online An Experimental Study on Fluid Simulation using Multiple Grids
Tomoyuki Yamamoto, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. of Toyama)
Recently, physically-based fluid simulations can create realistic animations, but it’s computational cost is still large... [more] AIT2021-89
pp.203-204
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
11:45
Tokyo Tokyo University of Technology
(Cancelled)
Procedural Animation of Moment Freezing
Yuki Kato, Tsukasa Kikuchi (TUT)
This study proposes a procedural animation method of instantaneous state transition by cooling water. The fluid simulat... [more] AIT2020-51
pp.5-8
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
15:15
Tokyo Waseda Univ. Procedural Animation of Ice
Takuma Irokawa, Tsukasa Kikuchi (TUT)
(To be available after the conference date) [more] AIT2019-78
pp.113-114
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
14:00
Tokyo Waseda Univ. A Representation Method of Cloud like Animation Using Fluid Simulation
Miyu Sakaguchi, Kohe Tokoi (Wakayama Univ.)
In this research, we developed a method of expressing clouds that behave like deformation or scattering due to collision... [more] AIT2019-149
pp.351-352
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
12:30
Tokyo Tokyo University of Technology Real time wet hair simulation interacting with Eulerian Water
Takashi Nishihama, Tetsuya Murakami, Kohei Tokoi (Wakayama Univ)
In this presentation, we propose an interactive hair simulation method considering interaction between water and hair. T... [more] AIT2018-50
pp.25-27
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
11:15
Tokyo Ochanomizu Univ. Regional Density Correction Model for Position Based Fluids
Taihei Meno, Reiji Tsuruno (Kyushu Univ.)
There is a position-based fluid simulation method as a method to calculate fine fluids in real time. In this method, inc... [more] AIT2017-53
pp.33-36
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
14:45
Tokyo Ochanomizu Univ. Procedual Animation of Trail Smoke
Yohei Ueki, Tsukasa Kikuchi (TUT)
In recent years, it has become common to use 3DCG in movies and animation, and improvement of production technology is r... [more] AIT2017-131
pp.295-298
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
14:45
Tokyo Ochanomizu Univ. cellook Procedural animation of bloodshed
Yuta Sato, Tsukasa Kikuchi (TUT)
In recent years, 3DCG has been used in various forms in animation works. However, if it is taken into the work as it is,... [more] AIT2017-132
pp.299-302
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. Motion Effects using Fluid Simulation
Yutaka Uchida, Tsukasa Kikuchi (TUT)
This study the fluid simulation is applied to motion blur, we propose a method to represent the motion blur of the new p... [more] AIT2016-111
pp.229-232
AIT, IIEEJ, AS 2015-03-14
13:30
Tokyo   Representation for Soaring up of Spray Cloud by Considering Density Difference of the Air
Naoaki Nishibe, Youngha Chang, Nobuhiko Mukai (TCU)
There are not so many researches that represent the whole behavior of a waterfall from the lip to the basin, especially ... [more] AIT2015-37
pp.7-10
 Results 1 - 18 of 18  /   
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