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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 11 of 11  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
3DMT 2022-03-07
08:35
Online   Perception of Inclined Angle in Our Proposed Pseudo 3D Display Using Perspective Effect by Changing Stimulus Conditions
Toyotaka Tamura, Haruki Mizushina, Kenji Yamamoto, Shiro Suyama (Tokushima Univ)
We have proposed a pseudo 3D display using linear perspective effect, by projecting 2D images to real surfaces inclined ... [more] 3DIT2022-1
pp.1-4
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online Proposal of a method for improving the visibility of game visuals using impressionist techniques
Natsuka Hasegawa, Motonobu Kawashima, Daichi Hayakawa (TUT)
Visual expression in game contents in recent years has become more sophisticated. Realistic works are so realistic that ... [more] AIT2021-35
pp.25-28
HI, VRPSY 2020-11-28
11:05
Online   Effects of Binocular Disparity on Perception of Large Depth in Natural Images
Masayuki Sato, Shintaro Toshimitsu, Yoshiaki Murakami, Yasuaki Tamada (UKK)
Effects of binocular disparity on perceived depth in natural images were examined. Stereo photographs were presented on ... [more] HI2020-76
pp.65-68
3DMT 2020-10-20
11:10
Online Online Propose of Pseudo 3D Display by Using Perspective Effect and Perceived Depth Change by Observation Distance and Angles
Toyotaka Tamura, Haruki Mizushina, Shiro Suyama (Tokushima Univ.)
We have proposed a pseudo 3D display using linear perspective effect as one of the pictorial cues, by projecting 2D imag... [more] 3DIT2020-20
pp.17-20
ME 2016-02-20
13:30
Kanagawa Kanto Gakuin Univ. Computerized facial caricature modeled on the drawing style and emphasis technique by caricaturist
Kohei Hayashi, Tomoaki Nakamura, Masahide Kaneko (UEC)
In this paper we aim to apply the drawing methods of caricature artist to the synthesis of facial caricatures by compute... [more] ME2016-15
pp.57-60
ME, JSKE 2015-10-29
13:30
Aichi   Generation of Ink-Wash Painting Based on a Person's Impression Who Looks at the Image
Kazuya Kato, Naoki Kamiya, Kazuhito Murakami (Aichi Prefectural Univ.)
The main subjects are how to extract impression from an image and how to express them in painting generation. We have ge... [more] ME2015-104
pp.1-4
ME 2011-02-19
09:45
Kanagawa Kanto Gakuin Univ. Feature analysis of characters giving a sense of depth
Nozomi Onoda, Hiroto Inoue, Mie Sato, Kasuga Masao (Utsunomiya Univ.)
Recently, design of characters has become diversified with the spread of the computer. As a representation of the charac... [more] ME2011-8
pp.29-32
ME 2011-02-19
11:15
Kanagawa Kanto Gakuin Univ. Painting-like image generation with KANSEI Information
Ken Ishibashi, Kazunori Miyata (JAIST)
Conventional research on Non-photorealistic Rendering proposed various painting methods based on some techniques and kno... [more] ME2011-14
pp.53-56
ME, JSKE, HOKURIKU 2010-10-25
13:00
Fukui Matuya Sensen Painterly image generation using KANSEI words
Ken Ishibashi, Kazunori Miyata (JAIST)
A user of a photo-retouching software, such as Adobe Photoshop, can make painterly images. However, it is difficult for ... [more] ME2010-143
pp.1-4
AIT, IIEEJ 2010-03-12
12:00
Tokyo Tokyo Denki Univ. [Technology Exhibit] PETICA: An Interactive Painting System with 3D Geometrical Brushes
Kazuki Kumagai, Tokiichiro Takahashi (Tokyo Denki Univ.)
Painters may use various materials such as chopsticks and clothes as painting materials as well as ordinal and general m... [more] AIT2010-63
pp.49-52
ME 2009-02-28
14:15
Kanagawa Kanto Gakuin Univ. Generation of Expressive Caricatures by Learning Expression Transformation Rule and Caricaturist’s Drawing Style
Jie Li, Jun-ichi Imai, Masahide Kaneko (UEC)
Caricatures sometimes impress people more than original photographs. This paper aims to improve the automatic caricature... [more] ME2008-72
pp.81-84
 Results 1 - 11 of 11  /   
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