Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 13:30 |
Tokyo |
Tokyo University of Technology |
A proposal for musical live coding to control Acousmonium Noriki Amano (Mukogawa Women's Univ) |
We are exploring the application areas and possibilities of live coding, which treats programming as a type of performan... [more] |
AIT2024-64 pp.113-116 |
BCT, IEICE-SIS |
2022-10-14 11:25 |
Aomori |
Hachinohe Institute of Technology (Primary: On-site, Secondary: Online) |
Fundamental Study of Underwater Acoustic Communication Using a Bidirectional Retrodirective System Takahiro Ishikawa, Shingo Yoshizawa (Kitami Inst. of Tech.) |
Beamforming is a technique that concentrates wave energy in a specific direction using multiple element arrays. It can e... [more] |
|
BCT, IEICE-SIS |
2022-10-14 11:45 |
Aomori |
Hachinohe Institute of Technology (Primary: On-site, Secondary: Online) |
Test Evaluation of Underwater Acoustic Localization for Multiple Sound Sources by Time division and Code Division Multiplexing Atsushi Wada, Shingo Yoshizawa (Kitami Inst. of Tech.), Satoshi Yuasa (Mitsubishi Electric TOKKI Systems), Hideki Sugimoto (Penta-Ocean Construction) |
Underwater acoustic localization is used to know underwater positions in remotely operated vehicles (ROVs) and autonomou... [more] |
|
BCT, IEICE-SIS |
2021-11-18 11:00 |
Online |
online |
Test Evaluation of Multi-point Simultaneous Measurement in Underwater Acoustic Localization Atsushi Wada, Shingo Yoshizawa (Kitami Inst. of Tech.), Satoshi Yuasa (Mitsubishi Electric TOKKI Systems), Hideki Sugimoto (Penta-Ocean Construction) |
Underwater acoustic localization is used to know underwater positions in remotely operated vehicles (ROVs) and autonomou... [more] |
|
BCT, IEICE-SIS |
2021-11-18 11:20 |
Online |
online |
A Study of Receiver Configuration Using Beamforming in Non-line-of-sight Underwater Acoustic Communication Takahiro Ishikawa, Shingo Yoshizawa (Kitami Inst. of Tech.) |
Underwater acoustic communication surrounded by walls such as a harbor becomes non-line-of-sight communication depending... [more] |
|
3DMT |
2021-07-20 15:20 |
  |
|
[Invited Talk]
The concept of a small sound reproduce system for 3D audio and its evaluation method Manabu Okamoto (Sojo Univ.) |
In recent years, it has become possible to increase the number of channels of audio equipment, and large-scale equipment... [more] |
3DIT2021-20 pp.27-31 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 13:30 |
Online |
Online |
Grain Selection Method for Granular Synthesizer Using Image Input Takuya Watanabe, Ochi Keiko, Obuchi Yasunari (Tokyo Univ Tech.) |
We have developed a system to automate the process of preparing sound sources for granular synthesizers, and to associat... [more] |
AIT2021-99 pp.233-236 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 15:00 |
Online |
Online |
Proposal of Factor Analysis Method of Emotion Evocation by Music Listening Yuki Notomi, Keiko Ochi, Yasunari Obuchi (Tokyo Univ. Tech.) |
When we listen to music, we often feel chills and thrills. These bodily functions caused by the music are defined as "em... [more] |
AIT2021-127 pp.323-326 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 15:00 |
Online |
Online |
Effect of background noise on stereophonic headphone playback Sayuki Komatsu, Keiko Ochi, Yasunari Obuchi (Tokyo Univ. Tech.) |
In order to investigate the realism of the binaural sound and monaural sound flowing from the headphones, an experiment ... [more] |
AIT2021-129 pp.329-332 |
ME |
2021-02-27 09:45 |
  |
|
Construction of an acoustic model specific to singing voice Satoshi Naito, Yasuyuki Saito (NITKC) |
The purpose of this study is to construct an acoustic model trained on singing voices. In phonetic analysis, it takes a ... [more] |
ME2021-30 pp.5-8 |
BCT, KYUSHU, IEEE-AP-S-FUKUOKA |
2019-01-24 15:40 |
Fukuoka |
Kyushu Sangyo Univ. |
[Special Talk]
Technical Listening Training
-- An acoustic education program for acoustic engineers at Kyushu University -- Kazuhiko Kawahara (Kyushu Univ.) |
The purpose of this paper is to present the concept and design of Technical Listening Training in Kyushu University, a s... [more] |
BCT2019-7 pp.25-28 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Automatic estimation of Key-sound in Rhythm Action Games Daiki Fukunaga, Yasunari Obuchi (Tokyo Univ. of Tech.) |
In this paper, we introduced automatic estimation of so-called key-sounds aiming at automatic generation of the game dat... [more] |
AIT2018-93 pp.181-184 |
IEICE-ITS, IEICE-IE, MMS, HI, ME, AIT [detail] |
2018-02-15 15:45 |
Hokkaido |
Hokkaido Univ. |
A Note on Estimation of Users' Emotion Evoked During Listening to Music
-- Performance Improvement Based on Deep Learning Method -- Hakusyou Dan, Takahiro Ogawa, Miki Haseyama (Hokkaido Univ.) |
This paper presents a method that estimates users’ emotion evoked during listening to music. In our method, we use audio... [more] |
MMS2018-21 HI2018-21 ME2018-21 AIT2018-21 pp.201-206 |
3DMT, IDY, IST [detail] |
2017-11-30 15:20 |
Kanagawa |
|
[Invited Talk]
3D Image and Audio Technology for Immersive Telepresence "Kirari!" Hideaki Takada (NTT) |
We have been researching an immersive live experience system using several technologies. It reproduces a variety of even... [more] |
IST2017-73 IDY2017-52 3DIT2017-43 pp.19-26 |
BCT, IEEE-BT |
2017-07-28 09:45 |
Hokkaido |
Sapporo center for gender quality |
Prototyping of Low-Delay Audio Codec Appliance for Bandlimited Network Keisuke Hasegawa, Kenichi Noguchi, Toshiharu Morizumi, Junichi Nakajima, Tomoyuki Kanekiyo, Ryosuke Sugiura, Yutaka Kamamoto, Takehiro Moriya (NTT), Hideaki Oda, Osamu Kawashima (TOKYO FM) |
We devised CLEAR (Conditionally Lossless Encoding under Allowed Rates) method to transmit high-quality audio signal with... [more] |
BCT2017-70 pp.37-40 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 13:00 |
Tokyo |
Ochanomizu Univ. |
A Study on Voice Actor Recommendation for Game Characters Erika Sakai (Ocha Univ.), Akinori Ito (Tokyo Univ. of Technology), Takayuki Itoh (Ocha Univ.) |
Animation and game are very popular in Japan. Many works in animation and game have been released, and many characters h... [more] |
AIT2017-99 pp.189-192 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 13:00 |
Tokyo |
Ochanomizu Univ. |
A Study on Non Diegetic Sound Effect Production Method in Japanese Sci-Fi Anime Haruki Kakesu, Akinori Ito, Ken'ichiro Ito (TUT) |
Sounds of the kind called "Atmospheric Sound" in the field of video sound effects are also used to express the feelings ... [more] |
AIT2017-115 pp.249-250 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 13:00 |
Tokyo |
Ochanomizu Univ. |
Analysis of Coin Falling Sound Using Machine Leaning Wataru Yokota, Yasunari Obuchi (Tokyo Univ Tech) |
As a method of discriminating invisible part information, there is a hammering test for discriminating an object using a... [more] |
AIT2017-119 pp.261-264 |
AIT, IIEEJ, AS |
2016-03-09 10:40 |
Tokyo |
Tokyo Polytechnic Univ. |
Procedural Sound Design Tool for Magical Visual Expression in Japanese Animation Nana Satou, Akinori Ito, Koji Mikami (TUT) |
Sound effect is the important part of fantastical scene in ANIME, especially for girls ANIME. However the sound design m... [more] |
AIT2016-75 pp.115-116 |
AIT, IIEEJ, AS |
2016-03-09 10:40 |
Tokyo |
Tokyo Polytechnic Univ. |
Analysis of a game character and voice quality Erika Sakai (Ocha Univ.), Akinori Ito (Tokyo Univ. of Technology), Takayuki Ito (Ocha Univ.) |
A lot of animations and games have been produced, and many characters have been designed every year. There have been rep... [more] |
AIT2016-78 pp.123-124 |