Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
IDY, SID-JC |
2024-03-08 15:40 |
Online |
online |
[Invited Talk]
Sharp Force Touch for On-Screen User Interface in LCD and OLED Display Application Yasuhiro Sugita, Takuma Yamamoto, Takenori Maruyama, Kazutoshi Kida, Shinji Yamagishi, Hiroshi Fukushima, Mikihiro Noma (SDTC) |
We describe ultra-high sensitive force sensor on flat display that can detect and differentiate between feather touch an... [more] |
IDY2024-22 pp.30-35 |
ME |
2024-02-10 10:00 |
Online |
online |
Construction of cascade classifier for piano keyboard detection Ryoma Tamura, Yasuyuki Saito (NITKC) |
Fingering is important in playing the piano smoothly. In this research, as a preliminary step to acquiring fingering inf... [more] |
ME2024-2 pp.4-7 |
HI |
2023-03-15 10:35 |
Online |
|
A System for Measuring Force onto Finger Board of a Violin Seiki Hamamoto, Yutaka Sakaguchi (UEC) |
It is important to analyze the spatiotemporal characteristics of forces applied to tools in order to better understand t... [more] |
HI2023-6 pp.1-4 |
3DMT |
2023-03-07 15:55 |
Tokyo |
(Primary: On-site, Secondary: Online) |
Relationship between motion parallax and cardboard effect in objects with difficult depth estimation Kosuke Takahashi, Haruki Mizushina (Tokushima Univ.), Shiro Suyama (Utsunomiya Univ.), Kenji Yamamoto (Tokushima Univ.) |
It has been reported that the addition of a depth cue by motion parallax can reduce the cardboard effect, but experiment... [more] |
3DMT2023-22 pp.85-88 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 15:45 |
Tokyo |
Tokyo University of Technology (Cancelled) |
A Study of an Estimation Method of a Score Transition in a Table Tennis Video Shoma Kato, Hiroaki Sawano, Akira Kito (AIT), Norio Isi (Ichinomiya Kenshin Col.), Yuri Suzuki (Chubu Univ.) |
It is important to analyze a service in a table tennis, and a table tennis player confirms a service hitting style and a... [more] |
AIT2020-70 pp.79-82 |
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] |
2020-02-27 10:00 |
Hokkaido |
Hokkaido Univ. (Cancelled) |
A lane estimation method by road image analysis with influence reduction of other vehicles Kohei Mori, Yuki Yokohata, Takahiro Hata, Aki Hayashi, Kazuaki Obana (NTT) |
We have been promoting smart mobility like advanced navigation services or driving support services. GPS is one of usefu... [more] |
|
BCT, KYUSHU, IEEE-BT, IEEE-AP-S-FUKUOKA |
2020-01-23 13:00 |
Kagoshima |
|
Multi-mode Microstrip Antenna with Orbital Angular Momentum Mode Takuya Sato, Ryuji Kuse, Takeshi Fukusako (Kumamoto Univ) |
In spatial multiplexing systems using orbital angular momentum (OAM), which is expected to dramatically increase wireles... [more] |
BCT2020-1 pp.1-4 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
A Sound Assembling System for Anime with Technical Terms of Pre-Production
-- Based on Onomatopoeia Research and Analysis of Anime Moving Images -- Takuma Hirayama, Akinori Ito (TUT), Kengo Watanabe (WD), Ken'ichiro Ito (TUT) |
Onomatopoeia written in anime storyboard and trending film direction that anime setting and director and sound director ... [more] |
AIT2018-76 pp.125-128 |
AIT, IIEEJ, AS |
2016-03-09 10:40 |
Tokyo |
Tokyo Polytechnic Univ. |
Research on Integrated visualization for cutting, sheet-music and lyrics of musical drama in pre-production phase Rumiko Fukada, Akinori Ito, Ken'ichiro Ito (TUT) |
The musical which explains a story by lyrics has to plan the musical structure, a storyboard, lyrics and the picture con... [more] |
AIT2016-69 pp.93-96 |
AIT, IIEEJ, AS |
2015-03-14 16:30 |
Tokyo |
|
Design and Prototyping of Digital Board Games Ayako Shintani, Tomotaka Hosomi, Tomoyuki Takami (OECU) |
We use 3D printer to make a piece of digital board games. LPC1114FN28(ARM Cortex M0)and various types of sensors are emb... [more] |
AIT2015-84 pp.173-175 |
ME |
2015-02-28 13:45 |
Kanagawa |
Kanto Gakuin Univ. |
A Method of Acquisition of Multiview Billboard Textures for Free Viewpoint Browsing Hiroaki Murakami, Shogo Tokai (Univ. of Fukui) |
We acquire figures as textures from multiview videos, and do free view point browsing with them by a billboard method. T... [more] |
ME2015-56 pp.79-82 |
AIT, IIEEJ, AS |
2014-03-17 12:00 |
Tokyo |
|
A Game System for Creating and Playing Permutation Puzzles Tomohiro Shimojo, Akihiro Matsuura (TDU) |
A permutation puzzles is a one-player game that permutes multiple objects to complete specified arrangement. We present ... [more] |
AIT2014-36 p.31 |
AIT, IIEEJ, AS |
2014-03-17 14:30 |
Tokyo |
|
Prototyping of digital board game Tomohito Kasai, Yoshiyuki Kosada, Takahiro Fujita, Tomoyuki Takami (OECU) |
We produced the external form and internal structure of board game pieces for digital board games with 3D printers. The ... [more] |
AIT2014-71 pp.145-146 |
AIT, IIEEJ, AS |
2013-03-15 15:05 |
Kanagawa |
Keio Univ. |
Reproduction of Maka Dai Shogi Syun Ohno, Kazuki Tamura, Satoshi Iida, Seiya Kai, Tomoyuki Takami (OECU) |
We reproduced Maka Dai Shogi by reading and analyzing old documents. Maka Dai Shogi seems to have been created in the Ka... [more] |
AIT2013-86 pp.171-174 |
HI, 3DMT |
2013-03-05 13:35 |
Tokyo |
Tokyo University of Agriculture and Technology |
Virtual Keyboard using Monocular Camera by Detection of Fingertip Position in Local Region Hotaka Watarai, Kiyoshi Hoshino (Univ. of Tsukuba) |
We propose a virtual keyboard without installing anything on your hands, make a character input by user’s gesture. We na... [more] |
HI2013-41 3DIT2013-9 pp.1-4 |
BCT, IEEE-BT |
2012-06-15 13:50 |
Tokyo |
Fuji Television |
Development of digital flip which can use at outside location. Hidefumi Yasuda (TBS television) |
The ‘flip-board’ is popular item in TV program. Almost all ‘flip-board’ is made by paper. But these are dust after using... [more] |
BCT2012-54 pp.9-12 |
ME, IST |
2012-06-11 14:00 |
Ishikawa |
Kanazawa Univ. |
Input action classification using principal component analysis in a 3D gesture interface for mobile devices Tomoko Muraiso, Kayo Ogawa (JWU), Takashi Komuro (Saitama Univ.) |
In this research we propose a new motion classification method using principal component analysis to improve operability... [more] |
IST2012-31 ME2012-82 pp.9-12 |
AIT, ME |
2012-05-23 10:30 |
Wakayama |
Wakayama University Machikado Satellite |
Finger motion capture of keyboard operation using KINECT Manabu Futamata, Kohei Tokoi (Wakayama Univ.) |
In this research, We propose the development technique of the finger motion capture system for keyboard performance usin... [more] |
ME2012-70 AIT2012-91 pp.1-3 |
HI, CE, IEICE-HIP [detail] |
2010-10-15 09:50 |
Miyagi |
RIEC, Tohoku Univ. |
The cardboard effect in stereoscopic images can be reduced by using smoothed depth maps Koichi Shimono (TUMSAT), Wa James Tam, Carlos Vazquez, Filippo Speranza, Ron Renaud (CRC Canada) |
We report an experimental study that shows the cardboard effect, which has been often reported for stereo-images, can be... [more] |
|
IST, ME |
2009-06-16 14:00 |
Ishikawa |
Kanazawa Univ. |
In-air Typing Interface using a Single Camera for Mobile Devices Yuki Hirobe, Kazunori Funahashi, Takehiro Niikura, Yoshihiro Watanabe, Takashi Komuro, Masatoshi Ishikawa (Univ. of Tokyo) |
We propose vision-based interface for mobile devices that supports text entry by tracking 3D motion of a human fingertip... [more] |
IST2009-32 ME2009-108 pp.65-68 |