ITE Technical Group Submission System
Conference Schedule
Online Proceedings
[Sign in]
    [Japanese] / [English] 
( Committee/Place/Topics  ) --Press->
 
( Paper Keywords:  /  Column:Title Auth. Affi. Abst. Keyword ) --Press->

All Technical Committee Conferences  (All Years)

Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 30  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
12:30
Online Online Stereoscopic Effect Design with Pottery Wheel-type Canvas
Riwano Ikeda, Issei Fujishiro (Keio Univ.)
Effects such as flames, smoke, and liquids play an important role in illustrations. However, it requires a great deal of... [more] AIT2021-34
pp.21-24
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:45
Online Online Generating Naturally Animated Crowd Scenes with Non-Player Characters Based on Arousal-Valence Model -- Reproduction of Audience Interaction --
Ryo Oji, Ruizhe Li, Masanori Nakayama, Issei Fujishiro (Keio Univ.)
Humanoid non-player characters (NPC's) in video games generally behave like a robot performing only their predetermined ... [more] AIT2021-37
pp.33-36
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
12:30
Tokyo Tokyo University of Technology
(Cancelled)
Visual simulation of wave propagation on arbitrary surface using displacement mapping -- Distortion correction by cube maps --
Shunsuke Kira, Masanori Nakayama, Issei Fujishiro (Keio Univ.)
 [more] AIT2020-54
pp.17-20
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
15:30
Tokyo Tokyo University of Technology
(Cancelled)
Toward script translation in calligraphic works using deep learning -- Character recognition of seal scripts --
Shohei Ninomiya, Masanori Nakayama, Atsushi Miyazawa, Issei Fujishiro (Keio Univ.)
Calligraphic scripts are classified broadly into five types: seal, clerical, cursive, running, and standard. In this stu... [more] AIT2020-69
pp.75-78
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
16:30
Tokyo Waseda Univ. rewind:Visualization of web video viewing history for self-examination
Takuya Suga, Masanori Nakayama, Issei Fujishiro (Keio Univ.)
Due to today's advancement of information technology and online video platforms, we watch more and more videos on the we... [more] AIT2019-83
pp.131-134
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:15
Tokyo Waseda Univ. HYDRO:Authoring Tool for Hybrid-image Advertisements on Large Display
Karin Uchino, Masanori Nakayama, Issei Fujishiro (Keio Univ.)
In society today, it is common to display advertisements on large displays installed in public spaces such as stations a... [more] AIT2019-128
pp.277-280
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
14:00
Tokyo Waseda Univ. LinDA:Features Extraction and Classification of Line Segments for Semi-Automatic Generation of Cartoon Background Images
Megumi Nomura, Masanori Nakayama, Issei Fujishiro (Keio Univ.)
For cartoon novices, it is effective to reuse as their background images, line drawing materials drawn and opened to the... [more] AIT2019-139
pp.315-318
IIEEJ, AIT 2018-08-09
16:15
Nagano Shinshu Univ. Personal Adaptive Recoloring Algorithm for Compensating Color Vision Deficiency
Zhenyang Zhu, Masahiro Toyoura, Kentaro Go (Univ. of Yamanashi), Issei Fujishiro (Keio Univ.), Kenji Kashiwagi, Xiaoyang Mao (Univ. of Yamanashi)
More than one hundred million individuals around the world suffer from color vision deficiency (CVD). Several recoloring... [more] AIT2018-160
pp.25-28
IIEEJ, AIT 2018-08-10
13:30
Nagano Shinshu Univ. Ameliorating visual field contraction by adaptive alpha blending of full view and its evaluation in terms of visual filed characteristics
Takuji Tono (Keio Univ.), Xiaoyang Mao, Masahiro Tyoura, Kentaro Go, Kenji kashiwagi (Univ.Yamanashi), Issei Fujishiro (Keio Univ.)
As of this moment, it is argued that there are about 285 million patients with visual impairment in the world and about ... [more] AIT2018-168
pp.61-64
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
11:15
Tokyo Tokyo University of Technology A system for generating flames capable of binocular vision using particle volume rendering
Akihiro Imada, Issei Fujishiro (Keio Univ.)
In the field of CG, billboards have been used to represent visual effects such as flames, smoke, and
clouds. There are ... [more]
AIT2018-45
pp.5-8
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
12:00
Tokyo Tokyo University of Technology Automatic Generation of Blowing Animation Taking Physical Movements Synchronized with Digital Music into Account
Eri Horii, Koh Takeuchi, Issei Fujishiro (Keio Univ.)
There are known many animation works with the theme of music performance. Though they commonly aim at generating realist... [more] AIT2018-48
pp.17-20
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
12:15
Tokyo Tokyo University of Technology Breathing Animation for Representing Internal States of Abiotic Things
Takahiro Shimizu, Masanori Nakayama, Issei Fujishiro (Keio Univ.)
Breathing could be one of the effective animating elements for expressing emotions of living things. The main aim of thi... [more] AIT2018-49
pp.21-24
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
14:15
Tokyo Tokyo University of Technology Generative Art by Photoelastic Material Under Virtual Stress Distribution
Kazuki Miyazaki, Issei Fujishiro (Keio Univ.)
 [more] AIT2018-146
pp.373-376
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
11:30
Tokyo Ochanomizu Univ. Visual Simulation of Adhesive Fine-Particles Taking Yield Criteria into Account
Shuto Shikama (Keio Univ.), Genichi Kawada (DF), Issei Fujishiro (Keio Univ.)
 [more] AIT2017-54
pp.37-40
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
12:30
Tokyo Ochanomizu Univ. Implicit Modeling of Hands Taking Anatomical Structures and Their Behaviors into Account
Masato Nakada, Issei Fujishiro (Keio Univ.)
Hands are particularly eye-catching regions from the fi rst-person point of view as well as from the second and third, b... [more] AIT2017-58
pp.53-56
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
11:15
Tokyo Ochanomizu Univ. Virtual Grasping Animation Taking into Account Affordance Information
Reo Takahashi, Issei Fujishiro (Keio Univ.)
The recent spread of head-mounted displays and hand-tracking controllers allows to create Virtual Reality (VR) games wit... [more] AIT2017-88
pp.149-152
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. Commendable Casting of Actors/Actresses for Live-action Film Making: System Development and Evaluation
Nozomi Hijikata, Shuto Shikama, Issei Fujishiro (Keio Univ.)
In recent years, many live-action films have been created based on comics and animations. Best casting is a key to the s... [more] AIT2017-104
pp.209-212
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
14:45
Tokyo Ochanomizu Univ. Representing Animacy by Stretching Animation
Yuki Miyahara, Masanori Nakayama, Issei Fujishiro (Keio Univ.)
With the development of computer graphics, we have come to feel as if CG characters were alive. Such kind of things are ... [more] AIT2017-135
pp.309-312
AIT, IIEEJ 2016-08-26
13:00
Hokkaido FUTURE UNIVERSITY HAKODATE [Invited Talk] -
Issei Fujishiro (Keio Univ.)
 [more] AIT2016-139
pp.9-10
AIT, IIEEJ, AS 2016-03-09
13:27
Tokyo Tokyo Polytechnic Univ. Visual Simulation of Burst Taking into Account Two-way Coupling of Thin Films and Content Liquid
Akichika Sahara, Issei Fujishiro (Keio Univ.)
Bursts of objects enclosed by thin films, such as balloons and cushions, are ubiquitous in our daily life while accurate... [more] AIT2016-51
pp.37-40
 Results 1 - 20 of 30  /  [Next]  
Choose a download format for default settings. [NEW !!]
Text format pLaTeX format CSV format BibTeX format


[Return to Top Page]

[Return to ITE Web Page]


The Institute of Image Information and Television Engineers (ITE), Japan