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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
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Committee Date Time Place Paper Title / Authors Abstract Paper #
ME, IEICE-EMM, IEICE-IE, IEICE-LOIS, IEE-CMN, IPSJ-AVM [detail] 2023-09-07
09:50
Osaka Osaka Metropolitan Univ.
(Primary: On-site, Secondary: Online)
Improving Performance of Convolutional Neural Network-Based Driver Behavior Recognition
Shengbiao Wang, Koji Iwano (Tokyo City Univ.)
This study investigates the automatic recognition of driver behaviors using images captured by in-vehicle cameras for th... [more] ME2023-90
pp.7-12
HI 2021-03-05
14:30
Online   [Short Paper] 3D Human Body Pose Estimation Using Graph Convolutional Networks
Shoji Kisita, Jiaqing Liu (Ritsumeikan Univ.), Tomoko Tateyama (Shiga Univ.), Yutaro Iwamoto, Yen-Wei Chen (Ritsumeikan Univ.)
3D pose recognition can apply for many fields, such as touchless operation in the medical field and the entertainment fi... [more] HI2021-8
pp.27-28
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
14:15
Tokyo Tokyo University of Technology A Self-Learning Support System for Drawing Actual Human Body Model by Pose Estimation
Hiroto Nishizawa, Masahiro Ura, Kazunori Miyata (JAIST)
This research proposes a learning support system for drawing on actual human body model. For beginners at drawing pictur... [more] AIT2018-66
pp.87-90
ME 2013-02-16
12:30
Kanagawa Kanto Gakuin Univ. Dress Capture for Video-Based Virtual Fitting
Yukiko Kawaguchi, Naoki Hashimoto (UEC)
Recently, virtual fitting systems with AR techniques have been used at some apparel shops. However they are very attract... [more] ME2013-12
pp.43-46
HI 2011-03-15
14:10
Tokyo Tokyo Univ. of Tech. A High-quality Skeletonization Method Based on Automatic Joint Position Estimation Using Guass Spheres
Hitomi Konno, Terumasa Aoki (Tohoku Univ.)
Recently, skereton-based animation is mainly used for 3D computer graphics. In this paper, we propose a new skeletonizat... [more] HI2011-32
pp.13-16
 Results 1 - 5 of 5  /   
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