ITE Technical Report

Print edition: ISSN 1342-6893      Online edition: ISSN 2424-1970

Volume 42, Number 12

Artistic Image Technology

Workshop Date : 2018-03-16 / Issue Date : 2018-03-09

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Table of contents

AIT2018-44
Shape design based on curvature control of plate material with slits
Masato Ogaki, Yuki Endo, Yoshihiro Kanamori, Jun Mitani (Univ. of Tsukuba)
pp. 1 - 4

AIT2018-45
A system for generating flames capable of binocular vision using particle volume rendering
Akihiro Imada, Issei Fujishiro (Keio Univ.)
pp. 5 - 8

AIT2018-46
Viewpoint Selection for Liquid Animations
Chihiro Suzuki, Takashi Kanai (UTokyo)
pp. 9 - 12

AIT2018-47
3D Simulation of Cracks Generated on Concrete Walls by Considering Multiple Factors
Naoki Haruguchi, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.)
pp. 13 - 16

AIT2018-48
Automatic Generation of Blowing Animation Taking Physical Movements Synchronized with Digital Music into Account
Eri Horii, Koh Takeuchi, Issei Fujishiro (Keio Univ.)
pp. 17 - 20

AIT2018-49
Breathing Animation for Representing Internal States of Abiotic Things
Takahiro Shimizu, Masanori Nakayama, Issei Fujishiro (Keio Univ.)
pp. 21 - 24

AIT2018-50
Real time wet hair simulation interacting with Eulerian Water
Takashi Nishihama, Tetsuya Murakami, Kohei Tokoi (Wakayama Univ)
pp. 25 - 27

AIT2018-51
Takoyaki Projection Mapping -- The Entertainment of Food and Cooking: Takoyaki Version --
Noriki Amano (Mukojo Univ.)
pp. 29 - 32

AIT2018-52
Development of interactive projection mapping system focused on distance change
Satoshi Furukawa, Ken Ishibashi (PUK)
pp. 33 - 36

AIT2018-53
Non-planar marker detection by adaptive division marker for AR
Tao Iwasaki, Hiroki Takahashi (UEC)
pp. 37 - 40

AIT2018-54
Cloth Model Fitting for Laundry Folding Support
Megumi Kido, Hiroki Takahashi (UEC)
pp. 41 - 44

AIT2018-55
Digital Signage that Offers an Interaction with the Character in Display for Receiving an Advertisement Flyer
Daiki Hayashi, Sadahiro Shiga, Ryutaro Suda, Tahashi Ohta (TUT)
pp. 45 - 48

AIT2018-56
Realization of Bending Operation with both hands in Ikebana Simulator
Koji Shimada, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ)
pp. 49 - 52

AIT2018-57
3D Camera Pose Estimation from corresponding segments
Zhengnan Yu, Hiroki Takahashi (UEC)
pp. 53 - 56

AIT2018-58
The Report of the 17th Visual Information Processing Camp (VIP2017)
Shoki Miyagawa (Waseda Univ.), Fumiaki Ashikaga (Wakayama Univ.), Yusuke Uchimi (Toyohashi Tech), Kazuki Yamakawa (Tokyo Denki Univ.)
pp. 57 - 60

AIT2018-59
CG lesson for Kids --Report on FY 2017-- -- Practice example to promote understanding of 3-dimensional virtual space --
Kyoko Eguchi (ZOU STUDIO)
pp. 61 - 63

AIT2018-60
A study on smooth introductory education for programming at elementary school student level
Seiya Yamada, Hiroki Harada, Junpei Hasegawa, Ikuko Tsubaki (TUT), Meeko Kuwahara (Meisei Univ)
pp. 65 - 68

AIT2018-61
Practice of cinematography dessin -- On the educational effects for acquiring video languages using cinematography dessin by the previs method --
Takahiko Akiyama (4D Brain)
pp. 69 - 72

AIT2018-62
A Fundamental Study on a Structural Analysis Method of "Point of View Shot Style" Audio Drama applied the Theory of Cinema Audio -- Through a Case Study of Romantic Audio Drama for Female --
China Miyazono, Akinori Ito, Ken'ichiro Ito (TUT)
pp. 73 - 76

AIT2018-63
Symphony of art and science/Trend of branded movies -- The future of high-density audiovisual work --
Takeshi Kawamura (Meiji University graduate school)
pp. 77 - 79

AIT2018-64
Cheese robbery strategy
Kaito Chiba (Tokyo Polytechnic Univ.)
p. 81

AIT2018-65
Annotation Assistant using Words Recognition for Building Japanese Sign Language Corpus
Natsuki Takayama, Hiroki Takahashi (UEC)
pp. 83 - 86

AIT2018-66
A Self-Learning Support System for Drawing Actual Human Body Model by Pose Estimation
Hiroto Nishizawa, Masahiro Ura, Kazunori Miyata (JAIST)
pp. 87 - 90

AIT2018-67
Implementation of a Lightning System and a Video Rotation Cancelation Mechanism of a Double Capsulated Drifting Camera for Sewer Survey
Takuma Maeda, Shunta Shimizu, Hiroaki Sawano (AIT), Susumu Ishihara (Shizuoka Univ.)
pp. 91 - 94

AIT2018-68
Multi-postures Human Extraction Using Coarse-to-Fine Method
Yosuke Kinoshita, Hiroki Takahashi (UEC)
pp. 95 - 98

AIT2018-69
A Proposal of a Visualization Method Focusing on Speech Balloon of Comic's Panels
Takaaki Sato, Hiroaki Sawano (AIT), Yuri Suzuki (Chubu UNIV.), Seiji Hotta (TUAT)
pp. 99 - 102

AIT2018-70
A study on weight feeling and psychological effect given by shaking of screen in animation
Yukina Nkajima, Tsukasa Kikuchi (TUT)
pp. 103 - 106

AIT2018-71
A System for Light-Art-Like Representation of Human Silhouettes
Momoko Tsuchiya, Takayuki Itoh (Ochanomizu Univ.), Yoshihisa Nitta (Tsuda), Michael Neff, Yuhan Liu (UC Davis)
pp. 107 - 110

AIT2018-72
KoroKoro Dust Buster
Takuma Yamamoto, Kureha Sato, Hiroyuki Ito, Rina Ito, Yuji Fujishige, Shunsuke Shimizu, Yosuke Morishita, Kazuyoshi Fujisawa, Shinji Mizuno (Aichi Institute of Technology)
pp. 111 - 114

AIT2018-73
A VR haunted house changing the scale of horror according to player's heart rate
Hongyu Wang, Masahiro Ura, Kazunori Miyata (JAIST)
pp. 115 - 118

AIT2018-74
engawa -- A solution that visualizes inside of certain space and sends it outside --
Rina Katsube (Univ. of Tsukuba), Mitsuru Nakazawa, Soh Masuko (RIT), Toshiaki Uchiyama (Univ. of Tsukuba)
pp. 119 - 122

AIT2018-75
Seeing from Things -- A virtual reality experience focusing on film transition of 360-degree video --
Taku Ota, Suzuka Tomiishi, Fuuka Hayano, Ryu Nakagawa (Nagoya City Univ.)
p. 123

AIT2018-76
A Sound Assembling System for Anime with Technical Terms of Pre-Production -- Based on Onomatopoeia Research and Analysis of Anime Moving Images --
Takuma Hirayama, Akinori Ito (TUT), Kengo Watanabe (WD), Ken'ichiro Ito (TUT)
pp. 125 - 128

AIT2018-77
AR content for enjoying exhilaration
Ryosuke Shirasu, Sho Kamakura, Riiya Ono, Hisakazu Hada (TUT)
pp. 129 - 130

AIT2018-78
[Poster Presentation] A proposal of traditional Chinese fashion show based on AR
Qi Li, Sasaki Kazuo (TUT)
pp. 131 - 133

AIT2018-79
A Presentation Practice System Based on VR Technology
Zhou Kang, Mikami Koji, Kondo Kunio, Tsuruta Naoya (TUT)
pp. 135 - 136

AIT2018-80
Proposal of AR application for enhancing curiosity about educational toy
Tomoki Kanemaru, Naoto Fukushima, Shusaku Asao, Ryousuke Uchiyama, Misaki Fukuda, Kaho Honda, Sera Watanabe, Ken Ishibashi (PUK)
pp. 137 - 139

AIT2018-81
Wander and Wonder -- A pop-up book using mixed reality and the possibilities of communication using it --
Ryo Komatsubara, Yuri Kogiso, Ryu Nakagawa (NCU)
pp. 141 - 144

AIT2018-82
A Virtual Reality Content for Disaster Mitigation Education in Bhutan
Sayuri Ohashi, Taku Ota, Ryu Nakagawa (NCU)
pp. 145 - 148

AIT2018-83
A Fundamental Study of Sound Design Method on AR Card Game
Akihiro Yoneyama, Akinori Ito, Koji Mikami (TUT)
pp. 149 - 150

AIT2018-84
Development of slide control device oriented to virtual physics-based MR
Hideo Tagashira, Hideaki Nagashima, Akihiro Matsuura (Tokyo Denki Univ.)
pp. 151 - 152

AIT2018-85
Floating Sights -- Studies on Expression Methods of Dynamic Textures for AR Applications Using Programmable Shader --
Koki Takeda (TUT), Kengo Watanabe (WD), Akinori Ito, Kunio Kondo (TUT)
pp. 153 - 156

AIT2018-86
Development of An Experience System of Flooded Cyber Space
Yutaka Hikino, Tomoaki Moriya (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN)
pp. 157 - 160

AIT2018-87
Effects of movement interface for VR Cenesthesic Game Contents
Tsuyoshi Matsudo (TDU), Tokiichiro Takahashi (TDU/AstroDesign)
pp. 161 - 164

AIT2018-88
Development of Teaching Materials to Display Equilibrium Relation of Mechanical Force
Yoshinori Itoh (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN)
pp. 165 - 168

AIT2018-89
A User Interface Design to Smoothly Run About on VR Space by Swinging Arms
Kosuke Iwasaki, Moriya Tomoaki (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN)
pp. 169 - 172

AIT2018-90
Effect of VR in brain waves during game play
Koji Ohki, Ikuko Tsubaki (TUT)
pp. 173 - 174

AIT2018-91
MusiColor -- Music Player by Picture Coloring --
Shiori Nakayama, Masato Mitsuda, Shunya Ishida, Kazuto Hasegawa, Hisakazu Hada (TUT)
pp. 175 - 177

AIT2018-92
Visualization of music preference among listeners
Reiko Yoshihisa (Ocha Univ.), Hayato Oya (RecoChoku), Takayuki Itoh (Ocha Univ.), Kazuki Yamauchi (RecoChoku)
pp. 179 - 180

AIT2018-93
Automatic estimation of Key-sound in Rhythm Action Games
Daiki Fukunaga, Yasunari Obuchi (Tokyo Univ. of Tech.)
pp. 181 - 184

AIT2018-94
Tourist Spot Recommendation Applying Generic Object Recognition with Travel Photos
Risa Kitamura, Takayuki Itoh (Ochanomizu Univ.)
pp. 185 - 188

AIT2018-95
[Poster Presentation] development of composition design system for dodge animation
Kenta Nakagama (TUT), Yoshihisa Kanematu (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
pp. 189 - 192

AIT2018-96
A User Interface for Digest Movie Creation Focusing on Specific Persons Using Face Recognition
Saki Yamashita, Takayuki Itoh (Ocha Univ.)
pp. 193 - 195

AIT2018-97
Automatic quality assessment system for attack motions using support vector machine
Hirotake Sawaguchi, Tomohiko Mukai (Tokai Univ.)
pp. 197 - 198

AIT2018-98
Trial and consideration of making a aerial photography system using a toy drone -- - - --
Adiljan Yimit, Iigura Kouji (AUA)
pp. 199 - 200

AIT2018-99
A research on support method of foreshadowing in time series manegement on the story
Jun Hashidume, Naoya Tsuruta, Kunio Kondo, Koji Mikami (TUT)
pp. 201 - 204

AIT2018-100
Research on directing effects for enemy appearance scene in horror movies
Yurika Takamura (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
pp. 205 - 208

AIT2018-101
Suggestion of abozzo drawing technique peculiar to cel using 3DCG
Katsunari Yano, Tsukasa Kikuchi (TUT)
pp. 209 - 211

AIT2018-102
A Proposal of Automatic Handprint Image Generation System
Keita Miyawaki, Yosuke Nakamura, Koji Mikami (TUT)
pp. 213 - 216

AIT2018-103
Proposal of automatic generation method for hieroglyphics of anime style flame effect
Taishi Suzuki, Koji Mikami, Yosuke Nakamura (Tokyo Univ of Technology)
pp. 217 - 220

AIT2018-104
Proposal of exaggerated conversion method from facial capture to anime facial expression
Mayu Kanemaru, Yosuke Nakamura, Koji Mikami (TUT)
pp. 221 - 224

AIT2018-105
Proposal of color adjustment tool considering affinity and saliency for player guidance in video games
Kotaro Yamane, Koji Mikami (TUT)
pp. 225 - 228

AIT2018-106
Proposal of production support for plot ending
Daisuke Kanno, Koji Mikami, Kunio Kondo (TUT)
pp. 229 - 231

AIT2018-107
utomatic coloring method of Storyboard using Machine-learning
Jingzhou Song, Koji Mikami (TUT)
pp. 233 - 236

AIT2018-108
Clothing Design Support System for Magical Girl Characters
Moe Kakegawa (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Kunio Kondo (TUT)
pp. 237 - 240

AIT2018-109
Digital Scrapbook System for Designing School Anime Characters
Ryota Nozoe (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Kunio Kondo (TUT)
pp. 241 - 244

AIT2018-110
Design Support System for Characters with Animal Extensions
Wakana Miyazaki (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Kunio Kondo (TUT)
pp. 245 - 248

AIT2018-111
A Generation Method of Digital Animation-like Background Images from a Photographed Image
Ryoko Sunaga, Shuhei Kodama (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN)
pp. 249 - 252

AIT2018-112
A Generation Method of Avatar’s Facial Expressions with “Manpu (Comic Symbols)” by Emotion Recognition
Shu Gemba, Noa Funatsu (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN)
pp. 253 - 256

AIT2018-113
Effective camerawork and condition of objects for aerial videos taken from an unmanned aerial vehicle
Takumi Kobayashi, Ikuko Tsubaki (TUT)
pp. 257 - 258

AIT2018-114
Data Collection and Visualization of Diffusion Patterns on Social Network Services
Narumi Kuroko, Chisae Iwashina (Ochanomizu University), Mitsuo Yoshida (Toyohashi University of Technology), Takayuki Itoh (Ochanomizu University)
pp. 259 - 260

AIT2018-115
Prototype Development and Experiment of a Smartphone Application for Examining Size and Depth of Pigmentations
Asuka Nakabayashi, Rio Sakamoto, Takayuki Itoh (Ochanomizu University), Hiroyuki Kawai (Skin Data Bank)
pp. 261 - 264

AIT2018-116
A study of learning technique for programming at elementary school level
Junpei Hasegawa, Hiroki Harada, Seiya Yamada, Ikuko Tsubaki (TUT), Meeko Kuwahara (Meisei Univ)
pp. 265 - 268

AIT2018-117
Development and evaluation of projection mapping system for comprehension support about device operations
Shogo Yoshida, Ken Ishibashi (PUK)
pp. 269 - 272

AIT2018-118
Development of An Image Analysis System for Supporting Basketball Shoot Practice
Goki Hasegawa, Tomoaki Moriya (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN)
pp. 273 - 276

AIT2018-119
A change in feelings with synchronization of heartbeat using a stuffed animal and vibration motor
Haruka Sato, Hisakazu Hada (TUT)
pp. 277 - 280

AIT2018-120
Survey of emotional change in high five with restriction.
Seiya Imai, Yohei Saito, Hisakazu Hada (TUT)
pp. 281 - 283

AIT2018-121
(See Japanese page.)
pp. 285 - 288

AIT2018-122
Creating 3D Shapes Based on Freehand Curves Drawn in VR Space
Masafumi Kamei, Saori Kurata, Kenji Shoji, Hiroshi Mori, Fubito Toyama (Utsunomiya Univ.)
pp. 289 - 292

AIT2018-123
Acceleration of micro-geometry modeling of human skins
Shiori Yasue, Takayuki Itoh (Ochanomizu Univ.), Naruhito Toyoda (Shiseido)
pp. 293 - 296

AIT2018-124
Representation of Special Makeup for Computer Graphics by Blending Color, Reflection and Roughness
Moeko Ishii, Takayuki Itoh (Ocha Univ.)
pp. 297 - 300

AIT2018-125
Proposal of 3D CG representation of scattered perspective projection considering camera dolly in
Kentaro Kimura, Yosuke Nakamura, Kouji Mikami (TUT)
pp. 301 - 304

AIT2018-126
[Poster Presentation] Output of full-color volume hologram based on exposure characteristics
Miki Hirohashi, Takeshi Yamaguchi, Hiroshi Yoshikawa (Nihon Univ.)
pp. 305 - 308

AIT2018-127
Difference of expression between 2DCG and 3DCG in effect composition
Hirotaka Hasegawa, Ikuko Tsubaki (TUT)
pp. 309 - 310

AIT2018-128
[Poster Presentation] Potential as a media content of Gothic and Lolita fashion
May Watanabe, Kazuo Sasaki (TUT), Meeko Kuwahara (Meisei Univ.)
pp. 311 - 313

AIT2018-129
The Interactive Content based on the ring toss with a moving target
Izumi Senju, Mizuki Amano, Marin Shimizu, Hisakazu Hada (TUT)
pp. 315 - 316

AIT2018-130
Proposal of Interactive Contents using Synthetic Expressions of Kaleidoscope
ToruNishiwaki, Yosuke Nakamura, Koji Mikami (TUT)
pp. 317 - 320

AIT2018-131
[Poster Presentation] The Research of classic content diffusion on MAD movies
LIU LU, Sasaki Kazuo, Tubaki Ikuko (TUT)
pp. 321 - 324

AIT2018-132
In-store layout arrangement system of restaurant
Momoyo Kanie, Norimasa Yoshida (Nihon Univ.)
pp. 325 - 326

AIT2018-133
Output of various computer generated holograms using a new fringe printer
Takumi Iwamoto, Takeshi Yamaguchi, Hiroshi Yoshikawa (Nihon Univ)
pp. 327 - 330

AIT2018-134
Gen
Kensho Ando, Kai Lenz, Takeo Matsumoto, Yusuke Hioki, Shinichi Hosokawa, Daiki Kamiyama, Ryota Takeuchi (Yack Lab.)
pp. 331 - 332

AIT2018-135
(See Japanese page.)
pp. 333 - 334

AIT2018-136
Towards simulation of paper deformation using position based dynamics
Haruki Miyaguchi, Tomohiko Mukai (Tokai Univ.)
pp. 335 - 336

AIT2018-137
Generative-Art-Like Representation of Movement of Human Hair
Maya Atsuki, Takayuki Ito (Ochanomizu Univ.), Takashi Kanai (Tokyo Univ.)
pp. 337 - 340

AIT2018-138
Procedural Animation of Lava Lake
Shogo Tsuburaya, Tsukasa Kikuchi (TUT)
pp. 341 - 344

AIT2018-139
Spread with the color of the cloth Simulation
Kazusa Suda,Kikuti Kikuti (TEU)
pp. 345 - 348

AIT2018-140
Procedural Animation of Pyroclastic Flow
Kensuke Yuge, Kikuchi Tsukasa (TUT)
pp. 349 - 352

AIT2018-141
Procedural Animation of Fire Tornado
Masaki Onishi, Tsukasa Kikuchi (TUT)
pp. 353 - 356

AIT2018-142
[Poster Presentation] Solar prominence generate animation by the magnetic field calculation
Takumi Fujitsuka, Tsukasa Kikuchi (TUT)
pp. 357 - 360

AIT2018-143
Crowd simulation considering personality in evacuation from threat
Makoto Ida, Koji Mikami (TUT)
pp. 361 - 364

AIT2018-144
Simulation of batons rolling on a series of surfaces and its analysis
Toshiki Nishino, Akihiro Matsuura (Tokyo Denki Univ.)
pp. 365 - 368

AIT2018-145
A New Expression composed from 2D Animation and Cloth-shaped Generative Art
Syou Takino, Naoya Tsuruta, Kunio Kondou (TUT)
pp. 369 - 372

AIT2018-146
Generative Art by Photoelastic Material Under Virtual Stress Distribution
Kazuki Miyazaki, Issei Fujishiro (Keio Univ.)
pp. 373 - 376

AIT2018-147
Simulation of Fog Generation due to Radiative Cooling based on Cellular Automaton
Yusuke Yato (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN)
pp. 377 - 380

AIT2018-148
Depicting Impossible Figures by Using Optical Illusion Objects in Perspective Rendering
Takashi Chiba, Tomoaki Moriya (Tokyo Denki Univ.), Tokiichiro Takahashi (Tokyo Denki Univ./ASTRODESIGN)
pp. 381 - 384

AIT2018-149
Color Scheme Simulation for Idol Characters based on Song Impression
Mako Okegawa (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Akinori Ito, Kunio Kondo (TUT)
pp. 385 - 388

Note: Each article is a technical report without peer review, and its polished version will be published elsewhere.


The Institute of Image Information and Television Engineers (ITE), Japan