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All Technical Committee Conferences  (Searched in: All Years)

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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 42  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
10:55
Tokyo Tokyo University of Technology Proposals for Improvement to Achieve a Variety of Tone Changes -- Sound-making System Triggered by Body Movements --
Kengo Fujita, Kenichiro Ito (TUT)
Tone modulation on an electric guitar is achieved by operating switches on the guitar itself, using an amplifier, or usi... [more] AIT2024-44
pp.47-48
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:30
Tokyo Tokyo University of Technology A proposal for musical live coding to control Acousmonium
Noriki Amano (Mukogawa Women's Univ)
We are exploring the application areas and possibilities of live coding, which treats programming as a type of performan... [more] AIT2024-64
pp.113-116
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
15:16
Tokyo Tokyo University of Technology RadioScape -- Sound installation listening to inaudible environmental sounds --
Kastuya Endoh (STUDIO Arcana, Inc.)
We created a sound installation work "RadioScape". This work allows visitors to listen to normally inaudible environment... [more] AIT2024-106
pp.254-256
IEICE-HIP, HI, VRPSY, ASJ-H [detail] 2024-02-22
14:00
Okinawa   Effects of body motion and somatosensory factors on sound localization
Koki Hosoda, Hiroaki Shigemasu (KUT)
In this study, we investigated the effects of body movements and somatosensory perception on sound source localization d... [more] HI2024-1
pp.1-5
IEICE-EID, IDY, IEE-EDD, SID-JC, IEIJ-SSL [detail] 2024-01-26
09:50
Kyoto
(Primary: On-site, Secondary: Online)
[Poster Presentation] Analysis of expiratory flow velocity on artificial vocal fold vibration
Yuta Nagai, Fumiya Kondo, Atsushi Nakamura (Shizuoka Univ)
Synthesized speech has undergone significant changes in recent years. However, it has not yet been able to reproduce hum... [more] IDY2024-5
pp.17-20
IEICE-MVE, HI, VRSJ, HI-SIG-DeMO, IPSJ-HCI, IPSJ-EC [detail] 2023-05-31
16:40
Tokyo Univ. of Tokyo
(Primary: On-site, Secondary: Online)
AR Environmental Sound Display with Onomatopoeia for Deaf or Hard of Hearing People
Yuito Arisumi, Yutaro Hirao, Monica Perusquia-Hernandez (NAIST), Naoya Isoyama (Otsuma Women's University), Hideaki Uchiyama, Kiyoshi Kiyokawa (NAIST)
In Japan, onomatopoeia such as onomatopoeia and mimetic words are often used to add concreteness to speech. On the other... [more]
HI 2023-03-15
11:00
Online   Effects of Stimulus Onset Asynchrony on Timbre Perception of Piano Chord Sound
Ryohei Takayama, Yutaka Sakaguchi (UEC)
Timbre of a piano harmonic chord is determined not only by the heights of the individual tones consisting of the chord b... [more] HI2023-7
pp.5-8
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
10:25
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Influence Evaluation of Segmentation Parameters in Automatic Score Generation for Music Games
Masato Mitsuda, Yasunari Obuchi (TUT)
"Music games" are games in which the player performs certain actions to the rhythm of music played automatically to scor... [more] AIT2023-101
pp.235-238
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
12:40
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
A Research on Minimum Quality Level of Edits Required for High-Rating Posted Videos
Toranosuke Kubokawa, Suguru Matsuyoshi (TUT)
The object of this work is to clarify minimum quality level of edits required for high-rating posted videos. We targeted... [more] AIT2023-124
pp.315-318
IEICE-HIP, HI, VRPSY [detail] 2023-02-22
11:55
Toyama
(Primary: On-site, Secondary: Online)
Measurement of minimum audible movement angle per movement speed with constant stimulus sound duration
Ryoga Ogura, Daisuke Morikawa (Toyama Pref. Univ.), Yohji Ishii (SEKISUI CHEMICAL), Mokhtari Parham (Toyama Pref. Univ.)
To clarify the effect of changes in sound image movement speed on the minimum audible movement angle, the MAMA was measu... [more] HI2023-2
pp.25-29
IIEEJ, AIT 2022-10-31
11:20
Online on line A System for Interactive Sound Synthesis Based on Tree Simulation
Kazuki Matsuura, Makoto Fujisawa, Masahiko Mikawa
In this paper, we proposes a system to generate environmental sounds from tree swaying based on a tree simulation. A pos... [more] AIT2022-184
pp.49-52
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:05
Online Online A proposal for a sound interactive system making sounds in the real world by electronic control -- sTone --
Yuki Ishii, Kouta Kikuchi, Toshitaka Amaoka (Meisei Univ.)
This study proposes a sound interactive system “sTone” ,which makes sound in the real world, performs by electronic cont... [more] AIT2022-38
pp.1-4
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:54
Online Online Prototyping of a real-time sound effect tool for live streaming with CG avatar
Hikaru Murakami, Akinori Ito (TUT)
In this study, we created a prototype of a tool that plays sound effects in real time in response to the actions of a CG... [more] AIT2022-42
pp.17-20
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:05
Online Online Interactive sound effect generate system for "buechu-buechu" sound with CsoundUnity
Satoshi Koibuchi, Akinori Ito (TUT)
This study is demonstrate a system for procedural sound synthesis of "buechu-buechu" in the production of video content ... [more] AIT2022-47
pp.37-40
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:30
Online Online Driving sounds for exciting driving experiences in electric mobility
Kosuke Hoshino, Tomonari Kamba (Toyo Univ)
Electric vehicles, which are expected to be widely used in the future, are extremely quiet both inside and outside the v... [more] AIT2022-98
pp.235-238
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:30
Online Online Research on diegesis of the sound effects in "Aikatsu!" through impression experiments.
Soichiro Arai, Akinori Ito (TUT)
In this study, we analyzed the sound effects associated with the characters in Japanese anime and game titled "Aikatsu!.... [more] AIT2022-126
pp.325-328
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:30
Online Online Influence by the impression difference of gun sound to the play performance in FPS game -- in the case of "VAROLANT" --
Manami Baba, Akinori Ito (TUT)
In order to investigate the relationship between the sound of gunfire and play performance in FPS games, this study cond... [more] AIT2022-129
pp.337-340
3DMT 2021-07-20
15:20
    [Invited Talk] The concept of a small sound reproduce system for 3D audio and its evaluation method
Manabu Okamoto (Sojo Univ.)
In recent years, it has become possible to increase the number of channels of audio equipment, and large-scale equipment... [more] 3DIT2021-20
pp.27-31
IEICE-MVE, HI, VRSJ 2021-06-02
15:50
Online Online Comparing Touchscreen Input Methods of a Positive Sound Feedback Application for Remote Brainstorming
Akiyoshi Shindo (UT), Saki Sakaguchi (TMU), Takeshi Naemura (UT)
Previous works have introduced approaches to easily convey reactions using voice sound in telecommunication. Existing sm... [more]
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online Proposal of Factor Analysis Method of Emotion Evocation by Music Listening
Yuki Notomi, Keiko Ochi, Yasunari Obuchi (Tokyo Univ. Tech.)
When we listen to music, we often feel chills and thrills. These bodily functions caused by the music are defined as "em... [more] AIT2021-127
pp.323-326
 Results 1 - 20 of 42  /  [Next]  
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