Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 10:05 |
Online |
Online |
3D Shape Reconstruction of Living Environment using Visual SLAM Yudai Fujino, Mutsuo Sano (OIT) |
As a result of the epidemic of the new coronavirus infection nationwide from around March 2020, many people are being as... [more] |
AIT2022-58 pp.79-82 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 12:40 |
Online |
Online |
A Design Support System for Gothic Ornaments using Metaballs Joe Takayama (MAU) |
[more] |
AIT2022-59 pp.83-86 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 12:52 |
Online |
Online |
Depends on particle and volume data Ambigram design method Otsu Sayaka (Tokyo Univ. of Tech.), Ito Tomoya (Hachinohe Inst. of Tech.), Takeshima Yuriko, Kikuchi Tsukasa (Tokyo Univ. of Tech.) |
[more] |
AIT2022-60 pp.87-90 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:04 |
Online |
Online |
Photo Retouching for Mixed Painting Material Style in Digital Illustrations with Verification of its Visual Effects Tomoya Kobayashi, Issei Fujishiro (Keio Univ.) |
In digital illustration, there exist painting styles that combine multiple visual effects specific to painting materials... [more] |
AIT2022-61 pp.91-94 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:16 |
Online |
Online |
A Proposal for a Design Method for Dragons Using Parametric Modeling Soma Ishimura, Kohe Tokoi (Wakayama Univ.) |
This research aims to develop a method for parametrically modeling the shape of an imaginary creature, a dragon. We assu... [more] |
AIT2022-62 pp.95-97 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:28 |
Online |
Online |
A Study on automatic character illustration and pose generation system from walk through moving image Takuto Tsukiyama, Mutsuo Sano (OIT) |
In recent years, with the development of machine learning, tools such as "SAI-chan" and "WAIFU LABS" that automatically ... [more] |
AIT2022-63 pp.99-102 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 12:40 |
Online |
Online |
Automatic coloring of small regions in anime line drawings by geometric transformation Takashi Ogi (Tokai Univ.), Akinobu Maejima (OLM/IMAGICA), Seitaro Shinagawa, Takuya Funatomi, Satoshi Nakamura, Yasuhiro Mukaigawa (NAIST), Hiroyuki Kubo (Tokai Univ.) |
In this paper, we propose a method that enables correct automatic coloring of small areas in animated line drawings. So ... [more] |
AIT2022-64 pp.103-106 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 12:52 |
Online |
Online |
Acquiring convincing colorization for anime line drawings consistent with shadow indicated lines Nao Kawashima (Tokai Univ.), Akinobu Maejima (OLM/IMAGICA), Seitaro Shinagawa, Takuya Funatomi, Satoshi Nakamura, Yasuhiro Mukaigawa (NAIST), Hiroyuki Kubo (Tokai Univ.) |
In this paper, we aim to improve the accuracy of automatic colorization of anime line-drawings containing shadow colors.... [more] |
AIT2022-65 pp.107-109 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:04 |
Online |
Online |
Interactive manga colorization system using watershed segmentation Delong Ouyang (TUS), Ryosuke Furuta (UTokyo), Yugo Shimizu, Yukinobu Taniguchi (TUS), Ryota Hinami, Shonosuke Ishiwatari (Mantra) |
In this paper, we propose an interactive semi-automatic colorization system for manga in order to reduce the time and co... [more] |
AIT2022-66 pp.111-114 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:16 |
Online |
Online |
Semi-automatic Manga Colorization Using Flat Colored Images Yugo Shimizu (TUS), Ryosuke Furuta (UTokyo), Delong Ouyang, Yukinobu Taniguchi (TUS), Ryota Hinami, Shonosuke Ishiwatari (Mantra) |
To create color comics, manual colorization process is required, which incurs high labor costs. To solve the problem, we... [more] |
AIT2022-67 pp.115-118 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:28 |
Online |
Online |
Learning Region Correspondence from Optimal Transport in Anime Line Drawings Shintaro Hamaguchi, Takuya Funatomi (NAIST), Akinobu Maejima (OLM/IMAGICA), Seitaro Shinagawa (NAIST), Hiroyuki Kubo (Tokai Univ.), Satoshi Nakamura, Yasuhiro Mukaigawa (NAIST) |
[more] |
AIT2022-68 pp.119-122 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 12:40 |
Online |
Online |
Figure Illuminating: A Conception of an Art Competition with Stage Lighting Noriki Amano (Mukogawa Women's Univ) |
We are exploring the unique usage and availability of stage lighting. In this study, we propose an art competition with ... [more] |
AIT2022-69 pp.123-126 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 12:52 |
Online |
Online |
Bquarium Display Ayaka Yokota, Kouta Kikuchi, Toshitaka Amaoka (Meisei Univ.) |
People can’t be exhaling a breath towards the water for making bubbles until people are completely satisfied, because it... [more] |
AIT2022-70 pp.127-130 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:04 |
Online |
Online |
Play with face
-- Musical instrument played on the face -- Masaki Nakai, Hidekazu Tsujiai (Univ. of Toyama) |
[more] |
AIT2022-71 pp.131-132 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:16 |
Online |
Online |
Metaverse Christmas Tomosuke Nakano, Takuma Kato, Miku Takemasa, Takanori Horibe, Akihiko Shirai (REALITY) |
[more] |
AIT2022-72 pp.133-136 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:28 |
Online |
Online |
Shion
-- Paper doll animation -- Ayana Takasaki, Hidekazu Tsujiai (Univ. of Toyama) |
[more] |
AIT2022-73 pp.137-140 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 12:40 |
Online |
Online |
A Picture Style Transfer System for Tourist Attractions using CycleGAN and Instance Segmentation Hiraku Matsuda, Mutsuo Sano (OIT) |
In recent years,the tourism industry has been severely affected by the novel coronavirus.In order to prevent infection,i... [more] |
AIT2022-74 pp.141-144 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 12:52 |
Online |
Online |
Thermal Synthetic Aperture Image De-fencing by Temperature Compensation Miyuki Matsuda (Tokai Univ.), Kenichiro Tanaka (Ritsumeikan Univ.), Takuya Funatomi, Yasuhiro Mukaigawa (NAIST), Hiroyuki Kubo (Tokai Univ.) |
Thermal cameras use far-infrared light, which is emitted in response to the temperature of an object, to make measuremen... [more] |
AIT2022-75 pp.145-146 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:04 |
Online |
Online |
Study on Scene Extraction Method from Table Tennis Video based on Body Movements Ryosuke Ishikawa, Kohjiro Hashimoto, Tadashi Miyosawa (Suwa Univ.) |
In this research, we propose a scene extraction method focusing on table tennis competition. Table tennis players set up... [more] |
AIT2022-76 pp.147-148 |
AIT, IIEEJ, AS, CG-ARTS |
2022-03-08 13:16 |
Online |
Online |
Handwritten Text Detection in Manga based on Deep Learning Zhong Weibo (TUS), Ryosuke Furuta (UTokyo), Yukinobu Taniguchi (TUS), Ryota Hinami, Shonosuke Ishiwatari (Mantra) |
In this study, we tackle a problem of detecting bounding boxes of handwritten texts in a manga image. The detection of h... [more] |
AIT2022-77 pp.149-152 |
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