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Technical Group on Artistic Image Technology (AIT)  (Searched in: 2021)

Search Results: Keywords 'from:2022-03-08 to:2022-03-08'

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Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Ascending)
 Results 21 - 40 of 128 [Previous]  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
10:05
Online Online 3D Shape Reconstruction of Living Environment using Visual SLAM
Yudai Fujino, Mutsuo Sano (OIT)
As a result of the epidemic of the new coronavirus infection nationwide from around March 2020, many people are being as... [more] AIT2022-58
pp.79-82
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
12:40
Online Online A Design Support System for Gothic Ornaments using Metaballs
Joe Takayama (MAU)
 [more] AIT2022-59
pp.83-86
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
12:52
Online Online Depends on particle and volume data Ambigram design method
Otsu Sayaka (Tokyo Univ. of Tech.), Ito Tomoya (Hachinohe Inst. of Tech.), Takeshima Yuriko, Kikuchi Tsukasa (Tokyo Univ. of Tech.)
 [more] AIT2022-60
pp.87-90
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:04
Online Online Photo Retouching for Mixed Painting Material Style in Digital Illustrations with Verification of its Visual Effects
Tomoya Kobayashi, Issei Fujishiro (Keio Univ.)
In digital illustration, there exist painting styles that combine multiple visual effects specific to painting materials... [more] AIT2022-61
pp.91-94
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:16
Online Online A Proposal for a Design Method for Dragons Using Parametric Modeling
Soma Ishimura, Kohe Tokoi (Wakayama Univ.)
This research aims to develop a method for parametrically modeling the shape of an imaginary creature, a dragon. We assu... [more] AIT2022-62
pp.95-97
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:28
Online Online A Study on automatic character illustration and pose generation system from walk through moving image
Takuto Tsukiyama, Mutsuo Sano (OIT)
In recent years, with the development of machine learning, tools such as "SAI-chan" and "WAIFU LABS" that automatically ... [more] AIT2022-63
pp.99-102
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
12:40
Online Online Automatic coloring of small regions in anime line drawings by geometric transformation
Takashi Ogi (Tokai Univ.), Akinobu Maejima (OLM/IMAGICA), Seitaro Shinagawa, Takuya Funatomi, Satoshi Nakamura, Yasuhiro Mukaigawa (NAIST), Hiroyuki Kubo (Tokai Univ.)
In this paper, we propose a method that enables correct automatic coloring of small areas in animated line drawings. So ... [more] AIT2022-64
pp.103-106
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
12:52
Online Online Acquiring convincing colorization for anime line drawings consistent with shadow indicated lines
Nao Kawashima (Tokai Univ.), Akinobu Maejima (OLM/IMAGICA), Seitaro Shinagawa, Takuya Funatomi, Satoshi Nakamura, Yasuhiro Mukaigawa (NAIST), Hiroyuki Kubo (Tokai Univ.)
In this paper, we aim to improve the accuracy of automatic colorization of anime line-drawings containing shadow colors.... [more] AIT2022-65
pp.107-109
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:04
Online Online Interactive manga colorization system using watershed segmentation
Delong Ouyang (TUS), Ryosuke Furuta (UTokyo), Yugo Shimizu, Yukinobu Taniguchi (TUS), Ryota Hinami, Shonosuke Ishiwatari (Mantra)
In this paper, we propose an interactive semi-automatic colorization system for manga in order to reduce the time and co... [more] AIT2022-66
pp.111-114
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:16
Online Online Semi-automatic Manga Colorization Using Flat Colored Images
Yugo Shimizu (TUS), Ryosuke Furuta (UTokyo), Delong Ouyang, Yukinobu Taniguchi (TUS), Ryota Hinami, Shonosuke Ishiwatari (Mantra)
To create color comics, manual colorization process is required, which incurs high labor costs. To solve the problem, we... [more] AIT2022-67
pp.115-118
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:28
Online Online Learning Region Correspondence from Optimal Transport in Anime Line Drawings
Shintaro Hamaguchi, Takuya Funatomi (NAIST), Akinobu Maejima (OLM/IMAGICA), Seitaro Shinagawa (NAIST), Hiroyuki Kubo (Tokai Univ.), Satoshi Nakamura, Yasuhiro Mukaigawa (NAIST)
 [more] AIT2022-68
pp.119-122
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
12:40
Online Online Figure Illuminating: A Conception of an Art Competition with Stage Lighting
Noriki Amano (Mukogawa Women's Univ)
We are exploring the unique usage and availability of stage lighting. In this study, we propose an art competition with ... [more] AIT2022-69
pp.123-126
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
12:52
Online Online Bquarium Display
Ayaka Yokota, Kouta Kikuchi, Toshitaka Amaoka (Meisei Univ.)
People can’t be exhaling a breath towards the water for making bubbles until people are completely satisfied, because it... [more] AIT2022-70
pp.127-130
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:04
Online Online Play with face -- Musical instrument played on the face --
Masaki Nakai, Hidekazu Tsujiai (Univ. of Toyama)
 [more] AIT2022-71
pp.131-132
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:16
Online Online Metaverse Christmas
Tomosuke Nakano, Takuma Kato, Miku Takemasa, Takanori Horibe, Akihiko Shirai (REALITY)
 [more] AIT2022-72
pp.133-136
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:28
Online Online Shion -- Paper doll animation --
Ayana Takasaki, Hidekazu Tsujiai (Univ. of Toyama)
 [more] AIT2022-73
pp.137-140
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
12:40
Online Online A Picture Style Transfer System for Tourist Attractions using CycleGAN and Instance Segmentation
Hiraku Matsuda, Mutsuo Sano (OIT)
In recent years,the tourism industry has been severely affected by the novel coronavirus.In order to prevent infection,i... [more] AIT2022-74
pp.141-144
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
12:52
Online Online Thermal Synthetic Aperture Image De-fencing by Temperature Compensation
Miyuki Matsuda (Tokai Univ.), Kenichiro Tanaka (Ritsumeikan Univ.), Takuya Funatomi, Yasuhiro Mukaigawa (NAIST), Hiroyuki Kubo (Tokai Univ.)
Thermal cameras use far-infrared light, which is emitted in response to the temperature of an object, to make measuremen... [more] AIT2022-75
pp.145-146
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:04
Online Online Study on Scene Extraction Method from Table Tennis Video based on Body Movements
Ryosuke Ishikawa, Kohjiro Hashimoto, Tadashi Miyosawa (Suwa Univ.)
In this research, we propose a scene extraction method focusing on table tennis competition. Table tennis players set up... [more] AIT2022-76
pp.147-148
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:16
Online Online Handwritten Text Detection in Manga based on Deep Learning
Zhong Weibo (TUS), Ryosuke Furuta (UTokyo), Yukinobu Taniguchi (TUS), Ryota Hinami, Shonosuke Ishiwatari (Mantra)
In this study, we tackle a problem of detecting bounding boxes of handwritten texts in a manga image. The detection of h... [more] AIT2022-77
pp.149-152
 Results 21 - 40 of 128 [Previous]  /  [Next]  
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