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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 40  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
11:12
Tokyo Tokyo University of Technology A Method for Generating Anime-Style 3D Models Using Photogrammetry
Tomoya Nagai, Kohe Tokoi (Wakayama Univ.)
In this study, we developed a method for generating lightweight, anime-style 3D models from point cloud acquired through... [more] AIT2024-32
pp.3-6
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
15:04
Tokyo Tokyo University of Technology Brittle Fracture Shape Generation of Plane Objects by Conditional GAN
Yuma Aoki, Kohei Tokoi (Wakayama Univ.)
Physics-based fracture simulation can generate realistic debris shapes, but it is difficult to use in applications that ... [more] AIT2024-114
pp.284-287
ME 2024-02-10
13:45
Online online Emotion Amplification Method Using Comic Symbols in Online Communication
Shuto Nakagoshi, Kohei Tokoi (Wakayama Univ.)
 [more] ME2024-12
pp.42-43
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
13:28
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Development and implementation of node graph drawing algorithm for digital compositing process
Takayuki Ide, Toshiyuki Imai, Kohei Tokoi (Wakayama Univ.)
Node-based visual programming has become popular in recent years and is used in a wide range of applications from video ... [more] AIT2023-54
pp.69-72
ME 2023-02-04
15:45
Online online Real-time shading by anisotropic reflection based on the microstructure of woven fabrics
Shiori Iida, Kohe Tokoi (Wakayama Univ)
In real-time computer graphics, fabrics often appear uniform. This is partly because the actual weave structure produces... [more] ME2023-19
pp.71-73
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:05
Online Online Realization of Collaborative Work in Clay Modeling by Hand Tracking with Mobile Devices
Miku Takemasa, Kohei Tokoi (Wakayama Univ.)
The purpose of this research is to develop an application using Augmented Reality (AR) to model a virtual object jointly... [more] AIT2022-53
pp.61-62
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:16
Online Online A Proposal for a Design Method for Dragons Using Parametric Modeling
Soma Ishimura, Kohe Tokoi (Wakayama Univ.)
This research aims to develop a method for parametrically modeling the shape of an imaginary creature, a dragon. We assu... [more] AIT2022-62
pp.95-97
AIT, IDY, 3DMT, IIEEJ, IEICE-EID, IEE-EDD, VRSJ [detail] 2021-11-29
16:15
Online Online [Invited Lecture] Dome Sport Live Viewing in the Mega Sport Event
Keiichi Koshiba (Wakayama Univ.), Kenji Yamamoto (Tokushima Univ.), Eiji Ito (Chukyo Univ.), Masami Okyudo (Wakayama Univ.)
Many new imaging technologies have been tested and put to practical use when mega sport events are held. The Future Spor... [more] IDY2021-29 AIT2021-160 3DIT2021-54
pp.27-31
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
13:30
Online Online Computer simulation of crushing a paper box by shape matching
Keisuke Nishida, Kohe Tokoi (Wakayama Univ.)
In this research, we developed a paper simulation method that can be applied to games. The proposed method adopted the m... [more] AIT2021-81
pp.183-184
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
15:30
Tokyo Tokyo University of Technology
(Cancelled)
Knowledge Systematization for CG Education
Daisuke Miyazaki (Hiroshima City Univ.), Osamu Yuuki (Canon), Kohe Tokoi (Wakayama Univ.), Norimasa Yoshida (Nihon Univ.), Yoshihiro Kanamori (Univ. of Tsukuba)
In the last few decades, CG technology has evolved significantly. A wide variety of technologies have been developed, an... [more] AIT2020-76
pp.97-100
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
11:20
Tokyo Tokyo University of Technology
(Cancelled)
Evaluation of randomness in a combination of shuffle methods of Playing cards
Kazuki Nishikawa (Wkayama Univ)
 [more] AIT2020-79
pp.107-110
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
12:50
Tokyo Tokyo University of Technology
(Cancelled)
A matching method of light sorce enviroment in MR space by light source estimation using range images
Yuya Fujibayashi (Wakayama Univ)
 [more] AIT2020-106
pp.193-196
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
12:50
Tokyo Tokyo University of Technology
(Cancelled)
A 3D object erasure and replacement method using AR and general object recognition
Kazuki Otsuka, Kohei Tokoi (Wakayama Univ.)
Many AR applications are designed on a flat surface without objects. For this reason, if the virtual object is arranged ... [more] AIT2020-107
pp.197-198
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
14:20
Tokyo Tokyo University of Technology
(Cancelled)
An interactive crystal growth expression method using cellular automata
Kento Izawa (Wakayama Univ.)
There are many crystal growth expressions in interactive contents. However, crystal growth in interactive content is oft... [more] AIT2020-157
pp.355-356
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] 2020-02-28
14:15
Hokkaido Hokkaido Univ.
(Cancelled)
Design of additional patterns in self-referential holographic data storage -- Recording and readout simulation with designed additional patterns --
Masanori Takabayashi, Kanami Inoue (Kyutech), Yusuke Saita, Takanori Nomura (Wakayama Univ.)
 [more] MMS2020-35 HI2020-35 ME2020-63 AIT2020-35
pp.293-297
3DMT, AIT, IDY, IIEEJ, IEICE-EID, IEE-EDD, VRSJ [detail] 2019-11-11
10:45
Tokyo Ota Kumin Hall Aprico [Invited Talk] Ultra High-Definition Dome Movie using 250 Million-pixel Ultra High-Resolution Imaging Technology -- Real-Word Highly Realistic Virtual Reality --
Katsuhisa Ogawa (CANON), Masami Okyudo (Wakayama Univ.)
 [more] IDY2019-54 AIT2019-188 3DIT2019-29
pp.3-5
IEICE-MRIS, MMS 2019-07-19
14:15
Tokyo Kogakuin Univ. Holographic data storage based on a binary computer-generated hologram without iterative and non-iterative generation methods
Naru Yoneda, Yusuke Saita, Takanori Nomura (Wakayama Univ.)
 [more]
BCT, IEEE-BT 2019-06-14
14:30
Osaka MBS Chayamachi Plaza [Special Talk]
Kei Iwasaki (Wakayama Univ.)
 [more] BCT2019-52
pp.17-18
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:15
Tokyo Waseda Univ. Control of water flow by gesture to synthesize with live-action video
Tomohiro Sasaki, Kohe Tokoi (Wakayama Univ.)
In this research, we developed a method to synthesize interactively user-controllable water current with live-action vid... [more] AIT2019-103
pp.197-200
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
14:00
Tokyo Waseda Univ. A Representation Method of Cloud like Animation Using Fluid Simulation
Miyu Sakaguchi, Kohe Tokoi (Wakayama Univ.)
In this research, we developed a method of expressing clouds that behave like deformation or scattering due to collision... [more] AIT2019-149
pp.351-352
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