| Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
| HI |
2026-03-19 13:45 |
Online |
|
Effects of Task Difficulty and Trial Performance on Spatial Cognition Puzzle Tasks with Apple Vision Pro Riria Tanaka, Mai Murayoshi, Tomohiro Hibino, Ken Ishibashi (PUK) |
(To be available after the conference date) [more] |
|
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 10:30 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
An investigation of Improving oral hygiene awareness using an interactive toothbrushing VR system Takuma Kato, Saaya Okawauchi, Hinano Kinoshita, Takuma Matsumoto, Ken Ishibashi (PUK) |
This study developed a cooperative, experiential toothbrushing game for pairs of participants, proposing a learning expe... [more] |
AIT2026-116 pp.280-283 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 13:00 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
An XR-based cooperative game for nutrition education and dietary awareness enhancement Kazuma Sakamoto, Kanata Kono, Nanaka Nakamura, Misa Nishimori, Haruna Sugiyama, Ken Ishibashi (PUK) |
This study aims to enhance young people’s interest in food through a newly developed cooperative game by integrating XR ... [more] |
AIT2026-127 pp.313-316 |
| AIT, IIEEJ, AS, CG-ARTS |
2026-03-02 13:00 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Evaluation of eye-tracking games for promoting eye movements Chihiro Kogayama, Moe Omagari, Sae Nishitomi, Ai Shirataka, Kotaro Nakao, Ken Ishibashi (PUK) |
In this study, we developed a gaze-based game designed to promote diverse eye movement patterns. We implemented a hands-... [more] |
AIT2026-136 pp.346-349 |
| AIT, IIEEJ, AS, CG-ARTS |
2025-03-10 13:37 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) |
Development of an Interactive Projection Mapping-Based Learning Support System for the Five Basic Nutrients
-- Evaluation of Learning Effectiveness using the Nutrition Education Game "Let's Learn Nutrients" -- Haruka Ogata, Rinka Kurosawa, Kenta Sonoda, Mayo Harada, Mio Hirano, Ken Ishibashi (PUK) |
This research aims to develop an interactive support system for learning the five macronutrients (carbohydrates, protein... [more] |
AIT2025-78 pp.144-147 |
| AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 13:42 |
Tokyo |
Tokyo University of Technology |
MeroVerse: A Co-Creative Space for Integrating Spatial Performance and Music Production Natsuki Kawamoto, Sasuke Miyata, Masamichi Nishida, Aoi Yamada, Ken Ishibashi (PUK) |
[more] |
AIT2024-65 pp.117-120 |
| AIT, IIEEJ, AS, CG-ARTS |
2024-03-05 13:00 |
Tokyo |
Tokyo University of Technology |
Interactive Learning System for Chemical Reaction Equations Using Visual Effects and Robot Toys Kanon Tashiro, Hikaru Oda, Asuka Chiba, Yudai Honda, Ken Ishibashi (PUK) |
[more] |
AIT2024-87 pp.200-202 |
| AIT, IIEEJ, AS, CG-ARTS |
2023-03-06 10:37 |
Tokyo |
Tokyo Polytechnic Univ. (Nakano) (Primary: On-site, Secondary: Online) |
Acting system targeted at animal movements using Kinect for enhancing skills of observation and expression
-- A report of experiments at the zoo's event for children -- Yuto Uchi, Soutarou Kido, Yousei Kubota, Kanon Nakaharada, Naoto Harada, Ken Ishibashi (PUK) |
[more] |
AIT2023-41 pp.23-25 |
| AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 13:30 |
Online |
Online |
Proposal of boxing practice support system with AR Tsukasa Fujikawa, Ken Ishibashi (Kumamoto Pre Univ.) |
Acquisition of correct forms is the most important training when beginners take up boxing. However, acquirement of corre... [more] |
AIT2021-75 pp.165-168 |
| AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 11:45 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Interactive projection mapping focusing on natural worship behavior on shrine Shu Ichinose, Yuta Kurino, Shunsuke Suwa, Tsukasa Fujikawa, Kanae Wada, Ken Ishibashi (PUK) |
Conventional interactive projection mapping has a disadvantage that is “difficulty of understanding the relevance to use... [more] |
AIT2020-58 pp.33-36 |
| AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 13:30 |
Tokyo |
Waseda Univ. |
A proposal of interactive projection mapping using model of shrine Yudai Makioka, Kazue Kamuro, Hiroshi Goto, Taketsugu Furuie, Ryuki Miyazaki, Yuki Motoyama, Kazunari Yaji, Ken Ishibashi (PUK) |
[more] |
AIT2019-72 pp.89-92 |
| AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 11:15 |
Tokyo |
Tokyo University of Technology |
Development of interactive projection mapping system focused on distance change Satoshi Furukawa, Ken Ishibashi (PUK) |
Recently,non-professional creators are possible to create dimensional representations by a projection mapping. In additi... [more] |
AIT2018-52 pp.33-36 |
| AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Proposal of AR application for enhancing curiosity about educational toy Tomoki Kanemaru, Naoto Fukushima, Shusaku Asao, Ryousuke Uchiyama, Misaki Fukuda, Kaho Honda, Sera Watanabe, Ken Ishibashi (PUK) |
This paper proposes a new educational toy using an AR technology, called “AR Puzzle”. The AR puzzle is based on a silhou... [more] |
AIT2018-80 pp.137-139 |
| AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
Development and evaluation of projection mapping system for comprehension support about device operations Shogo Yoshida, Ken Ishibashi (PUK) |
In the information society, operate and understand the equipment is difficult and inconvenient for the user unfamiliar w... [more] |
AIT2018-117 pp.269-272 |
| AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 09:20 |
Tokyo |
Ochanomizu Univ. |
A study on the effects of the interactiveness using an interactive projection mapping Shogo Yosida, Junki Morikawa, Taiki Ogawa, Mika Iwasaki, Tomoe Sekido, Sakura Tujita, Idumi Nakayama, Ken Ishibashi (PUK) |
[more] |
AIT2017-46 pp.5-8 |
| AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 13:00 |
Tokyo |
Ochanomizu Univ. |
Development of multiplayer interactive games for inducing children's exercise and its evaluation Satoshi Furukawa, Yosuke Umemoto, Misato Kawatsu, Keisuke Sakata, Hinako Toyonaga, Yumie Yamasaki, Ken Ishibashi (PUK) |
After-school care programs have a function for providing a safety children’s playground. On the other hand, most of the ... [more] |
AIT2017-117 pp.253-256 |
| AIT, IIEEJ, AS |
2015-03-14 15:45 |
Tokyo |
|
Proposal of a font search method using a letter deformation Ken Ishibashi, Kazunori Miyata (JAIST) |
This paper provides an easy font search method for users who have no significant knowledge of font. The proposed font se... [more] |
AIT2015-45 pp.39-42 |
| HI |
2013-12-06 15:50 |
Okinawa |
Okinawa Industry Support Center |
IEC-based color scheme support system using the statistics of color scheme Ken Ishibashi (JAIST/JSPS), Kazunori Miyata (JAIST) |
This paper reports a novel statistic-based interactive evolutionary computation (IEC) method for color scheme search. Ou... [more] |
HI2013-67 pp.21-24 |
| ME, JSKE |
2011-10-14 10:10 |
Tochigi |
Utsunomiya University, Nikko Nature-House |
Proposal of Font Selection Method using Interactive Genetic Algorithm and Similarity Search Ken Ishibashi, Kazunori Miyata (JAIST) |
We often see various types of fonts in advertising media or some package design. There are also many opportunities to se... [more] |
ME2011-123 pp.33-36 |
| ME |
2011-02-19 11:15 |
Kanagawa |
Kanto Gakuin Univ. |
Painting-like image generation with KANSEI Information Ken Ishibashi, Kazunori Miyata (JAIST) |
Conventional research on Non-photorealistic Rendering proposed various painting methods based on some techniques and kno... [more] |
ME2011-14 pp.53-56 |
|