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Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 21  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
HI 2026-03-19
13:45
Online   Effects of Task Difficulty and Trial Performance on Spatial Cognition Puzzle Tasks with Apple Vision Pro
Riria Tanaka, Mai Murayoshi, Tomohiro Hibino, Ken Ishibashi (PUK)
(To be available after the conference date) [more]
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
10:30
Tokyo Tokyo Polytechnic Univ. (Nakano) An investigation of Improving oral hygiene awareness using an interactive toothbrushing VR system
Takuma Kato, Saaya Okawauchi, Hinano Kinoshita, Takuma Matsumoto, Ken Ishibashi (PUK)
This study developed a cooperative, experiential toothbrushing game for pairs of participants, proposing a learning expe... [more] AIT2026-116
pp.280-283
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
13:00
Tokyo Tokyo Polytechnic Univ. (Nakano) An XR-based cooperative game for nutrition education and dietary awareness enhancement
Kazuma Sakamoto, Kanata Kono, Nanaka Nakamura, Misa Nishimori, Haruna Sugiyama, Ken Ishibashi (PUK)
This study aims to enhance young people’s interest in food through a newly developed cooperative game by integrating XR ... [more] AIT2026-127
pp.313-316
AIT, IIEEJ, AS, CG-ARTS 2026-03-02
13:00
Tokyo Tokyo Polytechnic Univ. (Nakano) Evaluation of eye-tracking games for promoting eye movements
Chihiro Kogayama, Moe Omagari, Sae Nishitomi, Ai Shirataka, Kotaro Nakao, Ken Ishibashi (PUK)
In this study, we developed a gaze-based game designed to promote diverse eye movement patterns. We implemented a hands-... [more] AIT2026-136
pp.346-349
AIT, IIEEJ, AS, CG-ARTS 2025-03-10
13:37
Tokyo Tokyo Polytechnic Univ. (Nakano) Development of an Interactive Projection Mapping-Based Learning Support System for the Five Basic Nutrients -- Evaluation of Learning Effectiveness using the Nutrition Education Game "Let's Learn Nutrients" --
Haruka Ogata, Rinka Kurosawa, Kenta Sonoda, Mayo Harada, Mio Hirano, Ken Ishibashi (PUK)
This research aims to develop an interactive support system for learning the five macronutrients (carbohydrates, protein... [more] AIT2025-78
pp.144-147
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:42
Tokyo Tokyo University of Technology MeroVerse: A Co-Creative Space for Integrating Spatial Performance and Music Production
Natsuki Kawamoto, Sasuke Miyata, Masamichi Nishida, Aoi Yamada, Ken Ishibashi (PUK)
 [more] AIT2024-65
pp.117-120
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:00
Tokyo Tokyo University of Technology Interactive Learning System for Chemical Reaction Equations Using Visual Effects and Robot Toys
Kanon Tashiro, Hikaru Oda, Asuka Chiba, Yudai Honda, Ken Ishibashi (PUK)
 [more] AIT2024-87
pp.200-202
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
10:37
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Acting system targeted at animal movements using Kinect for enhancing skills of observation and expression -- A report of experiments at the zoo's event for children --
Yuto Uchi, Soutarou Kido, Yousei Kubota, Kanon Nakaharada, Naoto Harada, Ken Ishibashi (PUK)
 [more] AIT2023-41
pp.23-25
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
13:30
Online Online Proposal of boxing practice support system with AR
Tsukasa Fujikawa, Ken Ishibashi (Kumamoto Pre Univ.)
Acquisition of correct forms is the most important training when beginners take up boxing. However, acquirement of corre... [more] AIT2021-75
pp.165-168
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
11:45
Tokyo Tokyo University of Technology
(Cancelled)
Interactive projection mapping focusing on natural worship behavior on shrine
Shu Ichinose, Yuta Kurino, Shunsuke Suwa, Tsukasa Fujikawa, Kanae Wada, Ken Ishibashi (PUK)
Conventional interactive projection mapping has a disadvantage that is “difficulty of understanding the relevance to use... [more] AIT2020-58
pp.33-36
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
13:30
Tokyo Waseda Univ. A proposal of interactive projection mapping using model of shrine
Yudai Makioka, Kazue Kamuro, Hiroshi Goto, Taketsugu Furuie, Ryuki Miyazaki, Yuki Motoyama, Kazunari Yaji, Ken Ishibashi (PUK)
 [more] AIT2019-72
pp.89-92
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
11:15
Tokyo Tokyo University of Technology Development of interactive projection mapping system focused on distance change
Satoshi Furukawa, Ken Ishibashi (PUK)
Recently,non-professional creators are possible to create dimensional representations by a projection mapping. In additi... [more] AIT2018-52
pp.33-36
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
10:45
Tokyo Tokyo University of Technology Proposal of AR application for enhancing curiosity about educational toy
Tomoki Kanemaru, Naoto Fukushima, Shusaku Asao, Ryousuke Uchiyama, Misaki Fukuda, Kaho Honda, Sera Watanabe, Ken Ishibashi (PUK)
This paper proposes a new educational toy using an AR technology, called “AR Puzzle”. The AR puzzle is based on a silhou... [more] AIT2018-80
pp.137-139
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
12:30
Tokyo Tokyo University of Technology Development and evaluation of projection mapping system for comprehension support about device operations
Shogo Yoshida, Ken Ishibashi (PUK)
In the information society, operate and understand the equipment is difficult and inconvenient for the user unfamiliar w... [more] AIT2018-117
pp.269-272
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
09:20
Tokyo Ochanomizu Univ. A study on the effects of the interactiveness using an interactive projection mapping
Shogo Yosida, Junki Morikawa, Taiki Ogawa, Mika Iwasaki, Tomoe Sekido, Sakura Tujita, Idumi Nakayama, Ken Ishibashi (PUK)
 [more] AIT2017-46
pp.5-8
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
13:00
Tokyo Ochanomizu Univ. Development of multiplayer interactive games for inducing children's exercise and its evaluation
Satoshi Furukawa, Yosuke Umemoto, Misato Kawatsu, Keisuke Sakata, Hinako Toyonaga, Yumie Yamasaki, Ken Ishibashi (PUK)
After-school care programs have a function for providing a safety children’s playground. On the other hand, most of the ... [more] AIT2017-117
pp.253-256
AIT, IIEEJ, AS 2015-03-14
15:45
Tokyo   Proposal of a font search method using a letter deformation
Ken Ishibashi, Kazunori Miyata (JAIST)
This paper provides an easy font search method for users who have no significant knowledge of font. The proposed font se... [more] AIT2015-45
pp.39-42
HI 2013-12-06
15:50
Okinawa Okinawa Industry Support Center IEC-based color scheme support system using the statistics of color scheme
Ken Ishibashi (JAIST/JSPS), Kazunori Miyata (JAIST)
This paper reports a novel statistic-based interactive evolutionary computation (IEC) method for color scheme search. Ou... [more] HI2013-67
pp.21-24
ME, JSKE 2011-10-14
10:10
Tochigi Utsunomiya University, Nikko Nature-House Proposal of Font Selection Method using Interactive Genetic Algorithm and Similarity Search
Ken Ishibashi, Kazunori Miyata (JAIST)
We often see various types of fonts in advertising media or some package design. There are also many opportunities to se... [more] ME2011-123
pp.33-36
ME 2011-02-19
11:15
Kanagawa Kanto Gakuin Univ. Painting-like image generation with KANSEI Information
Ken Ishibashi, Kazunori Miyata (JAIST)
Conventional research on Non-photorealistic Rendering proposed various painting methods based on some techniques and kno... [more] ME2011-14
pp.53-56
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