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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 7 of 7  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
12:40
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Flexible 3D display kit for designers with air and water control
Yuki Akachi, Junichi Yamaoka (keio)
We propose a kit for designers to create a flexible 3D display by controlling air, water, etc. using an elastomer and an... [more] AIT2023-125
pp.319-320
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
09:05
Online Online The control method for fluid expression in tank firing scenes
Shungo Kiuchi (TUT), Tomoya Itoh (HIT), Yuriko Takeshima, Tsukasa Kikuchi (TUT)
3DCG fluid simulation has become an indispensable element in the field of video, but to control the fluid as desired req... [more] AIT2022-43
pp.21-24
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:50
Online Online An Experimental Study on Modeling Fluid Flow using VR
Haruchika Isoya, Syuhei Sato, Shangce Gao (Univ. of Toyam), Zheng Tang (Univ. of Toyama)
In computer graphics (CG), a modeling system with virtual reality (VR), which can achieve intuitive operations, has got ... [more] AIT2022-146
pp.391-392
AIT, IIEEJ, AS, CG-ARTS 2022-03-08
13:50
Online Online Turbulence Style Transfer of 3D Fire Simulation with Preserving Color Distribution based on Temperature Control
Yuma Shiraki, Hyuga Saito, Syuhei Sato, Shangce Gao, Zheng Tang (Univ. of Toyama)
The turbulence style transfer, which can synthesize turbulence details to low-resolution smoke flows, proposed for creat... [more] AIT2022-165
pp.433-434
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:15
Tokyo Waseda Univ. Control of water flow by gesture to synthesize with live-action video
Tomohiro Sasaki, Kohe Tokoi (Wakayama Univ.)
In this research, we developed a method to synthesize interactively user-controllable water current with live-action vid... [more] AIT2019-103
pp.197-200
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
12:30
Tokyo Tokyo University of Technology Real time wet hair simulation interacting with Eulerian Water
Takashi Nishihama, Tetsuya Murakami, Kohei Tokoi (Wakayama Univ)
In this presentation, we propose an interactive hair simulation method considering interaction between water and hair. T... [more] AIT2018-50
pp.25-27
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
14:45
Tokyo Ochanomizu Univ. Procedual Animation of Trail Smoke
Yohei Ueki, Tsukasa Kikuchi (TUT)
In recent years, it has become common to use 3DCG in movies and animation, and improvement of production technology is r... [more] AIT2017-131
pp.295-298
 Results 1 - 7 of 7  /   
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