Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 13:00 |
Tokyo |
Ochanomizu Univ. |
A Battle scene Production Support System for Robot Animation Hikaru Yamaguchi (TUT), Ryuta Motegi (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT) |
[more] |
AIT2017-112 pp.237-240 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 13:00 |
Tokyo |
Ochanomizu Univ. |
Design support of scene in character joint struggle scene Shouhei Miyagi (TUT), Yoshihisa Kanematsu (TMU), Koji Mikami, Kunio Kondo (TUT) |
In this research, we develop a struggle scene design support system that accumulates the technology and know-how of exis... [more] |
AIT2017-113 pp.241-244 |
HI, VRPSY [detail] |
2016-11-06 09:50 |
Aichi |
Archie Shukutoku University |
A consideration of perceived self-motion by cutaneous sensation in relation to vestibular stimuli (5)
-- Whether the source of wind approaches or daparts -- Kayoko Murata (TMU), Hidemi Komatsu (Keio Univ.), Masami Ishihara (TMU), Naoe Masuda (Keio Univ.), Shigeru Ichihara (MEDIA EYE) |
[more] |
HI2016-70 pp.21-23 |
HI, VRPSY [detail] |
2016-11-06 10:10 |
Aichi |
Archie Shukutoku University |
A consideration of perceived self-motion by cutaneous sensation in relation to vestibular stimuli (6)
-- Whether the direction of transfer motion and the air-flow are consistent or not -- Hidemi Komatsu (Keio Univ.), Kayoko Muraata, Masami Ishihara (TMU), Shigeru Ichihara (MEDIA EYE), Naoe Masuda (Keio Univ.) |
[more] |
HI2016-71 pp.25-27 |
ME, IEICE-IE, IEICE-EMM, IEICE-LOIS, IEE-CMN [detail] |
2016-09-16 10:00 |
Aichi |
Aichi Prefectural University |
A Study for Ball Tracking in Basketball Analysis using Multi-View Image Sequences Koya Yasuda, Yuto Idaka, Norio Tagawa, Yihsin HO, Kan Okubo (TMU) |
In basketball video analysis, tracking of a ball is an important issue for individual and team technical improvement and... [more] |
ME2016-120 pp.37-40 |
AIT, IIEEJ, AS |
2016-03-09 10:40 |
Tokyo |
Tokyo Polytechnic Univ. |
Character Group Making based on an Analysis of Plot and Role Hiroki Iinuma (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT) |
Previous studies about a design method for a cartoon character are focusing on the visual appearance. In this paper, we ... [more] |
AIT2016-72 pp.103-106 |
AIT, IIEEJ, AS |
2016-03-09 10:40 |
Tokyo |
Tokyo Polytechnic Univ. |
A Scrapbook for Character's Facial Expression based on a Cut Analysis Kohei Osawa (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT) |
In this paper, we propose a scrapbook to support drawing of facial expressions. Facial expressions of cartoon characters... [more] |
AIT2016-73 pp.107-110 |
AIT, IIEEJ, AS |
2016-03-09 10:40 |
Tokyo |
Tokyo Polytechnic Univ. |
Key Pose Simulation System for the Robot Animation Yuta Takemoto (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Kouji Mikami, Kunio Kondo (TUT) |
Designing a pose of a character is important because a pose expresses an emotion and a personality. It is particularly i... [more] |
AIT2016-74 pp.111-114 |
AIT, IIEEJ, AS |
2016-03-09 10:40 |
Tokyo |
Tokyo Polytechnic Univ. |
A simulation System for Drafting a Character with Weaponized Artificial Limbs Yuki Nagata (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Koji Mikami, Kondo Kunio (TUT) |
Humanoid characters which have artificial limbs or weapons on their bodies can be found in recent cartoons or animations... [more] |
AIT2016-116 pp.249-252 |
AIT, IIEEJ, AS |
2016-03-09 10:40 |
Tokyo |
Tokyo Polytechnic Univ. |
A Design Support Technique for Gothic Lolita Fashion Character Yuko Kayama (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT) |
[more] |
AIT2016-117 pp.253-256 |
HI, VRPSY |
2015-11-14 09:40 |
Kagoshima |
Korimoto Campus, Kagoshima Univ. |
A consideration of perceived self-motion by cutaneous sensation in relation to vestibular stimuli (3)
-- Influence of stimulus intensity change -- Kayoko Murata (TMU), Hidemi Komatsu (Keio Univ.), Masami Ishihara (TMU), Shigeru Ichihara (MEDIA EYE), Naoe Masuda (SSU) |
Cutaneous stimulation (i.e., wind blowing to the participants’ face) accompanied with a constant vestibular stimulus (vi... [more] |
HI2015-71 pp.39-41 |
HI, VRPSY |
2015-11-14 10:00 |
Kagoshima |
Korimoto Campus, Kagoshima Univ. |
A consideration of perceived self-motion by cutaneous sensation in relation to vestibular stimuli (4)
-- Comparison of active motion and passive motion -- Hidemi Komatsu (Keio Univ.), Kayoko Murata, Masami Ishihara (TMU), Shigeru Ichihara (MEDIA EYE), Naoe Masuda (SSU) |
Murata et al. (2014) reported the wind for cutaneous sensation with vibration for vestibule could occur perceived self-m... [more] |
HI2015-72 pp.43-45 |
AIT, IIEEJ, AS |
2015-03-14 13:00 |
Tokyo |
|
Camerawork Design support system based on Film Analysis Takuma Nakajima (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT) |
[more] |
AIT2015-62 pp.91-94 |
AIT, IIEEJ, AS |
2015-03-14 14:45 |
Tokyo |
|
Digital Scrapbook for "Tsundere" Character Making Yoda Naoya (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT) |
[more] |
AIT2015-67 pp.111-114 |
AIT, IIEEJ, AS |
2015-03-14 14:45 |
Tokyo |
|
Municipality Mascot Character Making using 3D Model parts Katsutoshi Shirako (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT) |
[more] |
AIT2015-68 pp.115-118 |
AIT, IIEEJ, AS |
2015-03-14 14:45 |
Tokyo |
|
Demi Human Character Making using 3d model parts. Hiroaki Suzuki (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT) |
There is the character category called "Demi Human character". The Demi human characters are used to synthesize certain ... [more] |
AIT2015-69 pp.119-122 |
AIT, IIEEJ, AS |
2015-03-14 16:30 |
Tokyo |
|
Group Character Making based on Silhouette analysis Sakauchi Yasuko (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT) |
[more] |
AIT2015-83 pp.169-172 |
IPSJ-AVM, IEICE-CS, IEICE-IE, BCT [detail] |
2014-12-05 10:30 |
Osaka |
Osaka University Nakanoshima Center |
Virtual Backbone Construction with Directional Anntennas Kazuya Sakai (TMU) |
[more] |
|
IEICE-ITS, IEICE-IE, AIT, HI, ME [detail] |
2013-02-18 13:40 |
Hokkaido |
Hokkaido Univ. |
AN INTEGER OPERATION OF GLOBAL TONE MAPPING FOR HDR IMAGES Tatsuya Murohushi (TMU), Masahiro Iwahashi (NUT), Hitoshi Kiya (TMU) |
This paper proposes a new tone mapping operation which is implemented in integer input and integer output.
A tone mappi... [more] |
|
HI [detail] |
2011-12-09 13:30 |
Okinawa |
Okinawa Industry Support Center |
Quantification of Promotion Degree on Active Touch for Products Takanori Chihara, Kyoko Higurashi, Keiko Kasamatsu (TMU) |
[more] |
HI2011-75 pp.5-7 |
|