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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 17 of 17  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online A Method for Supporting the Creation of Giant Characters Based on Silhouette Analysis
Masaki Hayashi, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami (TUT)
In this study, we analyzed and classified the silhouettes of giant characters by using numerical values, and identified ... [more] AIT2021-120
pp.303-306
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online A Make-up Simulation System for Character Emotional Effects
Mengyan Liu, Yoshihisa Kanematsu, Koji Mikami (TUT)
In this study, we propose a system for simulating make-up that matches the emotions of characters. We analyzed the relat... [more] AIT2021-123
pp.315-316
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
11:20
Tokyo Tokyo University of Technology
(Cancelled)
Rational behavior in Character AI using Favorability change based on Psychological model.
Akari Abe, Masaki Abe, Taichi Watanabe (TUT)
Empathy is one of the elements required to maintain immersion feeling in content. A player is immersed in events in the ... [more] AIT2020-83
pp.119-120
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
11:20
Tokyo Tokyo University of Technology
(Cancelled)
Realization of coexistence method for long-term goal achievement and local problem solving in game AI
Maho Furukawa, Masaki Abe, Taichi Watanabe (TUT)
In recent years, game AI is regarded as important. We focused on goal-based AI used in many works. In this method, a lon... [more] AIT2020-86
pp.129-130
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
11:20
Tokyo Tokyo University of Technology
(Cancelled)
Structure Analysis on Anime Idol Music Video with Association Rule
Rena Aizawa, Akinori Ito (TUT)
In this research, we analyzed music videos of "Maji LOVE 1000%", "God's S.T.A.R.", and "Immortal Inferno" in "Utano☆Prin... [more] AIT2020-87
pp.131-132
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
14:20
Tokyo Tokyo University of Technology
(Cancelled)
Research on support system for anime character settings based on analysis of characters personality
Akifumi Tanimura, Yoshihisa Kanematsu, Koji Mikami, Kunio Kondo (TUT)
The character personality is considered by the viewer based on the character's characteristics, habit, behavior, and the... [more] AIT2020-142
pp.307-310
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
16:00
Tokyo Waseda Univ. Feature-aware Face Transfer for 3D Characters
Masato Watanabe, Yoshihiro Kanamori, Jun Mitani (University of Tsukuba)
Facial models of 3DCG characters have large variations even for an identical character and modeling such variations from... [more] AIT2019-81
pp.123-126
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:15
Tokyo Waseda Univ. Development of Robot Character Design Support System with Armed Consideration
Yuji Miyazaki, Ryuta Motegi, Yoshihisa Kanematsu, Koji Mikami (TUT)
Interview with Kawahori and Tsukuda [1], it turns out that armament affects robot design. In this research, we developed... [more] AIT2019-122
pp.255-258
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:15
Tokyo Waseda Univ. Design Assistance of 3D Dragon Character by Parts Collage Method
Shota Inkyo, Ryuta Motegi, Yoshihisa Kanematsu, Koji Mikami (TUT)
In this research, we aim to prevent communication gap such as direction and passing of design by supporting production o... [more] AIT2019-123
pp.259-262
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:15
Tokyo Waseda Univ. Impression design support method of characters based on analysis of Anime movie
Akifumi Tanimura, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT)
The character plays an important role of leaving the impression to an unspecified number of viewers. In this research, w... [more] AIT2019-125
pp.267-269
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
14:00
Tokyo Waseda Univ. Visualization of Character Illustrations Based on Similarity of Multidimensional Image Features
Ai Tateoka, Takayuki Itoh (Ochanomizu Univ.)
This paper compares the characteristic of the character illustrations by extracting multidimensional feature values and ... [more] AIT2019-164
pp.397-399
AIT, IIEEJ, AS, CG-ARTS 2017-03-14
14:45
Tokyo Ochanomizu Univ. Extraction of design elements to connect high concept and costume design
Akinori Mutou, Tsukasa Kikuchi (TUT)
Content industries such as animation and games are expected to be applied in various fields with the appearance of VR. A... [more] AIT2017-146
pp.347-350
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. Character Group Making based on an Analysis of Plot and Role
Hiroki Iinuma (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
Previous studies about a design method for a cartoon character are focusing on the visual appearance. In this paper, we ... [more] AIT2016-72
pp.103-106
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. A Scrapbook for Character's Facial Expression based on a Cut Analysis
Kohei Osawa (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Koji Mikami, Kunio Kondo (TUT)
In this paper, we propose a scrapbook to support drawing of facial expressions. Facial expressions of cartoon characters... [more] AIT2016-73
pp.107-110
AIT, IIEEJ, AS 2016-03-09
10:40
Tokyo Tokyo Polytechnic Univ. A simulation System for Drafting a Character with Weaponized Artificial Limbs
Yuki Nagata (TUT), Ryuta Motegi, Yoshihisa Kanematsu (TMU), Naoya Tsuruta, Koji Mikami, Kondo Kunio (TUT)
Humanoid characters which have artificial limbs or weapons on their bodies can be found in recent cartoons or animations... [more] AIT2016-116
pp.249-252
AIT, IIEEJ, AS 2015-03-14
14:45
Tokyo   Demi Human Character Making using 3d model parts.
Hiroaki Suzuki (TUT), Yoshihisa Kanematsu, Ryuta Motegi (TMU), Koji Mikami, Kunio Kondo (TUT)
There is the character category called "Demi Human character". The Demi human characters are used to synthesize certain ... [more] AIT2015-69
pp.119-122
ME 2012-02-18
15:40
Kanagawa Kando Gakuin Univ. Automatic generation of 3D characterized facial caricature reflecting individual facial features
Takashi Umemura, Keita Takahashi (UEC), Shigeyuki Sakazawa (KDDI R&D LABS), Masahide Kaneko (UEC)
In this paper, we present a 3-D caricature generation system that can emphasize individual facial features using eigen-s... [more] ME2012-34
pp.131-134
 Results 1 - 17 of 17  /   
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