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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 32  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2024-03-05
13:00
Tokyo Tokyo University of Technology Supporting Consistent Dialogue Writing Using Character Emotion Extraction
Kousei Mochizuki, Yoshihisa Kanematsu, Suguru Matsuyoshi, Koji Mikami (TUT)
Character dialogues should reflect the character's personality and setting, but it is unclear whether they are communica... [more] AIT2024-84
pp.189-192
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
15:40
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Emotional expression method of Ahoge considering camera work in video games
Hironobu Hosoya, Motonobu Kawashima, Daichi Hayakawa (TUT)
In recent years, many characters in animated works and video game productions have a bunch of hair that spring out from ... [more] AIT2023-75
pp.147-150
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
10:25
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Automating NPC Reactions Using Acoustic Feature Recognition Technology in Games
Maria Kuroda, Yoshihisa Kanematsu, Suguru Matsuyoshi, Hirokazu Yasuhara, Koji Mikami (TUT)
Speech recognition games are progressing day by day, mainly through the improvement of natural language processing techn... [more] AIT2023-99
pp.227-230
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
12:40
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
Proposal of clothes that change into multiple forms
Chisa Murakawa, Rina Ikuno, Hisakazu Hada (TUT)
Wearing clothing not only adjusts the temperature but also has the potential to alter the psychological state of the wea... [more] AIT2023-110
pp.267-270
AIT, IIEEJ, AS, CG-ARTS 2023-03-06
12:40
Tokyo Tokyo Polytechnic Univ. (Nakano)
(Primary: On-site, Secondary: Online)
The interior which visualizes emotions analyzed from Twitter
Honoka Onishi, Hisakazu Hada (TUT)
Stress arises from sudden changes in emotions. Self-care is important to protect the mind from stress. Therefore, I devi... [more] AIT2023-117
pp.289-292
MMS, ME, AIT, IEICE-IE, IEICE-ITS [detail] 2023-02-22
14:15
Hokkaido Hokkaido Univ. Prototype of TV Viewing Robot Web Application
Makoto Okuda, Yuta Hagio, Marina Kamimura, Yutaka Kaneko, Hisayuki Ohmata (NHK)
With the aim of making TV (television) viewing more enjoyable, we are researching a TV viewing robot that watches TV whi... [more] MMS2023-32 ME2023-52 AIT2023-32
pp.239-241
IIEEJ, AIT 2022-10-31
11:00
Online on line Along with the increase in the feeding rate of the pets such as dogs and cats, the amount of time people spend together ... [more] AIT2022-183
pp.45-48
HI, IEICE-HIP, ASJ-H, VRPSY [detail] 2022-02-28
09:45
Online on line Estimation of speech emotional intensity model using impression ratings
Megumi Kawase, Minoru Nakayama (Tokyo Tech)
We used deep learning to estimate emotional intensity from speech. In our previous study, we considered emotional intens... [more]
AIT, ME, MMS, IEICE-IE, IEICE-ITS [detail] 2022-02-21
14:25
Online online A Note on Visual Sentiment Prediction Based on Few-shot Learning using Knowledge Distillation
Yingrui Ye, Yuya Moroto, Keisuke Maeda, Takahiro Ogawa, Miki Haseyama (Hokkaido Univ.)
The prediction of visual sentiment can be useful to understand users' behaviors. Emotion theories underlying the sentime... [more] MMS2022-24 ME2022-49 AIT2022-24
pp.171-175
AIT, ME, MMS, IEICE-IE, IEICE-ITS [detail] 2022-02-22
11:40
Online online English Situation-dependent Sentiment Polarity Dictionary
Toshiki Matsumura, Atsushi Takada (UTokyo), Yoshinobu Kano (Shizuoka Univ.), Toshihiko Yamasaki (UTokyo)
An sentiment polarity dictionary is indispensable for reputation and sentiment analysis using Social Network Services (S... [more]
ME 2021-12-13
14:00
Online online Emotion Recognition from Gait Using Attention Spatial-Temporal Graph Convolutional Network
Shoji Kisita, Chen Yen-Wei (Ritsumeikan Univ.), Tomoko Tateyama (Shiga Univ.), Yutaro Iwamoto, Liu Jiaqing, Chai Shurong (Ritsumeikan Univ.)
3D pose recognition is a technology that has been used in many fields, including touchless operation in the medical fiel... [more] ME2021-94
pp.25-28
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online A System for Expressing Avatar Emotions on Smartphones Using 3D Touch
Chenyi Han, Yoshihisa Kanematsu, Koji Mikami (TUT)
In order to convey the user's emotions in communicating with others on smartphones, not only linguistic expressions but ... [more] AIT2021-55
pp.99-102
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
15:00
Online Online A Make-up Simulation System for Character Emotional Effects
Mengyan Liu, Yoshihisa Kanematsu, Koji Mikami (TUT)
In this study, we propose a system for simulating make-up that matches the emotions of characters. We analyzed the relat... [more] AIT2021-123
pp.315-316
ME 2021-02-27
10:30
    Relation between Sound Frequencies and Human Emotional Characteristics
Mituski Ootani, Yasuyuki Saito (NITKC)
In this study, we investigate the relationship between the timbre of a musical instrument and human emotions
with respe... [more]
ME2021-33
pp.17-20
IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] 2021-02-18
16:40
Online Online A note on improvement of image sentiment analysis based on introduction of image captioning
Yun Liang, Keisuke Maeda, Takahiro Ogawa, Miki Haseyama (Hokkaido Univ.)
Recently, with the popularization of social network services, the images uploaded by users have been increasing. Users t... [more] MMS2021-13 ME2021-13 AIT2021-13
pp.65-69
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] 2020-02-27
15:10
Hokkaido Hokkaido Univ.
(Cancelled)
A note on estimation of gaze features for human emotion estimation while viewing images
Yuya Moroto, Keisuke Maeda, Takahiro Ogawa, Miki Haseyama (Hokkaido Univ.)
This paper presents a method for estimation of gaze features for human emotion estimation while viewing images. In the p... [more] MMS2020-17 HI2020-17 ME2020-45 AIT2020-17
pp.85-89
ME 2020-02-08
12:00
Kanagawa Kanto Gakuin University An Examination of Effects of Fear by VR Content on Time Estimation
Masaki Kitajima, Mie Sato (Utsunomiya Univ.)
(To be available after the conference date) [more] ME2020-12
pp.39-42
ME, IEICE-IE, IEICE-ITS, MMS, HI, AIT [detail] 2019-02-20
13:45
Hokkaido Hokkaido Univ. A Note on Eye Gaze-based Estimation of Emotion Evoked by Watching Images -- Performance Improvement via Feature Transformation Based on KDLPCCA --
Taiga Matsui, Naoki Saito, Takahiro Ogawa (Hokkaido Univ.), Satoshi Asamizu (NIT, Kushiro College), Miki Haseyama (Hokkaido Univ.)
This paper presents an estimation method for emotion evoked by watching images focused on non-linear correlations of bet... [more] MMS2019-39 HI2019-39 ME2019-61 AIT2019-39
pp.323-327
HI, VRPSY 2018-12-15
09:00
Fukuoka Kokura Campus, Univ. Kitakyushu Temporal Analysis of Smile Expressions Using QRNN
Kodai Kitamura, Kazunori Kotani, Siritanawan Parinya (JAIST)
This paper describes recognition of smile expressions. We distinguish two types of smile expression, first is “Ginnine s... [more] HI2018-69
pp.33-36
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
10:45
Tokyo Tokyo University of Technology A VR haunted house changing the scale of horror according to player's heart rate
Hongyu Wang, Masahiro Ura, Kazunori Miyata (JAIST)
When people feel nervous, the brain produces something that makes people feel happy in order to relieve tension and main... [more] AIT2018-73
pp.115-118
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