Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
BCT, IEICE-SIS |
2021-10-08 10:50 |
Online |
online |
A Study on Contrast Enhancement of Images for SfM Kazuaki Takahashi, Masaaki Fujiyoshi (Tokyo Metro. Univ.) |
This paper investigates the application of contrast enhancement to photographs for structure from motion (SfM), where Sf... [more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 11:30 |
Online |
Online |
Construction of a video recording studio for three-dimensional model acquisition Taichi Suginoshita, Toshie Misu, Hideki Mitsumine, Jun Arai (NHK) |
This paper introduces our 3D acquisition studio for model-based versatile production including 2D, 3D, AR, and VR conten... [more] |
AIT2021-36 pp.29-32 |
AIT, IIEEJ, AS, CG-ARTS |
2021-03-08 15:00 |
Online |
Online |
A Production Support System of "Torii" and "Shaden" Considering Architectural Styles Yuzuka Suzuki, Yoshihisa Kanematsu (TUT), Ryuta Motegi (TMU), Koji Mikami (TUT) |
When modeling a shrine, knowledge of shrine architecture is required. The goal of this study was to develop a tool that ... [more] |
AIT2021-121 pp.307-310 |
HI |
2021-03-05 14:30 |
Online |
|
[Short Paper]
3D Human Body Pose Estimation Using Graph Convolutional Networks Shoji Kisita, Jiaqing Liu (Ritsumeikan Univ.), Tomoko Tateyama (Shiga Univ.), Yutaro Iwamoto, Yen-Wei Chen (Ritsumeikan Univ.) |
3D pose recognition can apply for many fields, such as touchless operation in the medical field and the entertainment fi... [more] |
HI2021-8 pp.27-28 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 14:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
A Pose Design System for 3D Characters by Applying Retrieved Results Based on Partial Similarities Mayuko Ohi (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN,Inc.) |
Illustrators often use a model of a posed 3D character as reference for drawing illustrations. However, it is not easy f... [more] |
AIT2020-154 pp.345-348 |
HI, IEICE-IE, IEICE-ITS, MMS, ME, AIT [detail] |
2020-02-27 17:05 |
Hokkaido |
Hokkaido Univ. (Cancelled) |
A Note on Data Augmentation Method of 3D Pose Estimation for Illustration of Anime Character Nozomi Isami, Yuji Sakamoto (Hokkaido Univ.) |
Research on 3D pose estimation from photographs of real human using machine learning have already been proposed. However... [more] |
MMS2020-24 HI2020-24 ME2020-52 AIT2020-24 pp.123-128 |
IIEEJ, AIT |
2019-09-05 14:20 |
Iwate |
Iwate Prefectural Univ. |
A Digital Surface Model Generation Method with 3D LIDAR Point Clouds Processing Yusuke Miyazaki, Munetoshi Iwakiri (NDA) |
A numerical surface layer model is digital data representing the surface shape of the ground including buildings and tre... [more] |
AIT2019-172 pp.5-8 |
IST, ME, IEICE-BioX [detail] |
2019-06-07 11:00 |
Ishikawa |
|
AR system capable of 3D modeling using a hand as an input interface Jun Sonoyama, Takayuki Hamamoto (Tokyo Univ. Of Science) |
In this paper, we report a system that can perform 3D modeling using a monocular camera and a hand. Recently, with the s... [more] |
IST2019-31 ME2019-79 pp.41-44 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 16:00 |
Tokyo |
Waseda Univ. |
Feature-aware Face Transfer for 3D Characters Masato Watanabe, Yoshihiro Kanamori, Jun Mitani (University of Tsukuba) |
Facial models of 3DCG characters have large variations even for an identical character and modeling such variations from... [more] |
AIT2019-81 pp.123-126 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:15 |
Tokyo |
Waseda Univ. |
Development of Robot Character Design Support System with Armed Consideration Yuji Miyazaki, Ryuta Motegi, Yoshihisa Kanematsu, Koji Mikami (TUT) |
Interview with Kawahori and Tsukuda [1], it turns out that armament affects robot design. In this research, we developed... [more] |
AIT2019-122 pp.255-258 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:15 |
Tokyo |
Waseda Univ. |
Design Assistance of 3D Dragon Character by Parts Collage Method Shota Inkyo, Ryuta Motegi, Yoshihisa Kanematsu, Koji Mikami (TUT) |
In this research, we aim to prevent communication gap such as direction and passing of design by supporting production o... [more] |
AIT2019-123 pp.259-262 |
HI, IEICE-MVE |
2018-06-15 16:40 |
Tokyo |
FUKUTAKE Learning Theater, Fukutake Hall, The University of Tokyo |
Manipulating 3D-models Using Hand Gesture of Finger Plays Amato Tsuji, Keita Ushida, Qiu Chen (Kogakuin Univ.) |
The authors propose a method to manipulate 3D-models with motions of hand shadow and finger play.
Users are able to man... [more] |
|
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 11:45 |
Tokyo |
Tokyo University of Technology |
3D Simulation of Cracks Generated on Concrete Walls by Considering Multiple Factors Naoki Haruguchi, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.) |
In this paper, we propose a 3D simulation of cracks generated on concrete walls by considering multiple factors such as ... [more] |
AIT2018-47 pp.13-16 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:30 |
Tokyo |
Tokyo University of Technology |
Proposal of automatic generation method for hieroglyphics of anime style flame effect Taishi Suzuki, Koji Mikami, Yosuke Nakamura (Tokyo Univ of Technology) |
In recent years, the number of games using animated graphics has increased. Among them, many flame effects have complica... [more] |
AIT2018-103 pp.217-220 |
ME |
2018-02-24 11:45 |
Kanagawa |
Kanto Gakuin Univ. |
A Consideration of 3DCG Character Animation System for Amateur Creator Hiroyoshi Kobayashi (Tokyo City Univ.), Seiki Inoue (NHK-MT), Nobuyuki Yagi (Tokyo City Univ.) |
Many video contents are posted on the video sharing service, but attractive videos of 3DCG character animation is not so... [more] |
ME2018-56 pp.45-48 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 13:00 |
Tokyo |
Ochanomizu Univ. |
Drawing illustrations support by posing of human 3D model by draw-sketch Naoki Imamura, Yosuke Nakamura, Taichi Watanabe, Koji Mikami (TUT) |
In recent years, more and more people draw illustrations using computers. In some cases, a 3D model is used in order to ... [more] |
AIT2017-106 pp.217-220 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 14:45 |
Tokyo |
Ochanomizu Univ. |
|
A picture drawn with a computer called the computer graphics becomes mainstream in the present. The new form idea discov... [more] |
AIT2017-137 pp.317-318 |
ME, IEICE-IE, IEICE-EMM, IEICE-LOIS, IEE-CMN [detail] |
2016-09-15 14:00 |
Aichi |
Aichi Prefectural University |
Implant Method of Pseudo Sample for Haptic Perception Validation by 3D Printer Saki Yamada, Naoki Kamiya, Kazuhito Murakami (Aichi Prefectural Univ.) |
The use of the 3D printer is able to make visualization and to haptization of disease states with particular patients in... [more] |
ME2016-118 pp.13-16 |
AIT, IIEEJ, AS |
2016-03-09 14:15 |
Tokyo |
Tokyo Polytechnic Univ. |
Development of cubic element modeler with augmented reality interface Masaki Saitou, Shinitirou Sawamura, Takeshi Yamaguti, Hiroshi Yoshikawa (Nihon Univ.) |
In recent years, a head-mounted display (HMD) is again noted along with improvement in performance of hardware. It is co... [more] |
AIT2016-55 pp.53-56 |
AIT, IIEEJ, AS |
2016-03-09 10:40 |
Tokyo |
Tokyo Polytechnic Univ. |
3D of the lanterns with Memento Ayaka Kitamura, Hidekazu Tsujiai (Univ. of Toyama) |
This work is a summary of the 3D model production method of the garden lanterns by Autodesk Memento. Autodesk Memento is... [more] |
AIT2016-112 pp.233-236 |