ITE Technical Group Submission System
Conference Schedule
Online Proceedings
[Sign in]
    [Japanese] / [English] 
( Committee/Place/Topics  ) --Press->
 
( Paper Keywords:  /  Column:Title Auth. Affi. Abst. Keyword ) --Press->

All Technical Committee Conferences  (Searched in: All Years)

Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 21 - 40 of 59 [Previous]  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
12:50
Tokyo Tokyo University of Technology
(Cancelled)
Proposal of new method for deduction of the stress using virtual reality
Luan Zilong, Kazuo Sasaki (TUT)
A recent research from 2012 shows that people who has suffered from pressure has 43% death rate higher than healthy ones... [more] AIT2020-109
pp.201-202
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
12:50
Tokyo Tokyo University of Technology
(Cancelled)
Research of mnemonicsd using Memory Palace Method in Virtual Reality
Kanryou Ryuu, Kazuo Sasaki (TUT)
This research aims to enchance the effectiveness of people's memorization in a short period by exploring the possibility... [more] AIT2020-110
pp.203-204
AIT, IIEEJ, AS, CG-ARTS 2020-03-13
14:20
Tokyo Tokyo University of Technology
(Cancelled)
[Poster Presentation] Simulation of Fish Dish Operation with Force Feedback
Takaya Tsukamoto, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.)
We have developed a simulator, with which we can experience diagonal cutting of salmon meuniere in a virtual space using... [more] AIT2020-134
pp.285-288
BCT, IEEE-BT 2020-02-20
15:45
Shiga   Evaluation of Interaction Support Method with vibration in Virtual Studio
Naoki Izumida, Nobuyuki Yagi (TCU)
We have been investigating a support method to feedback to a performer by vibration when interacting with the CG object ... [more] BCT2020-28
pp.29-32
3DMT, IDY, IST [detail] 2019-12-20
13:40
Aichi NHK Nagoya Station [Invited Talk] AR/VR Technologies for Various Viewing Styles in Visual Media
Takuya Handa, Daiichi Koide, Hiroyuki Kawakita, Kazuma Yoshino, Kensuke Hisatomi (NHK)
This paper shows that our prospect of various viewing styles and R&D cases in AR/VR era. As part of our “Diverse Vision”... [more] IST2019-60 IDY2019-60 3DIT2019-35
pp.7-10
BCT, IEEE-BT 2019-06-14
13:25
Osaka MBS Chayamachi Plaza Development of virtual studio sensor"MoVR" by space recognition technology
Toshiki Ida, Hasegawa Masahiro, Hasegawa Masahiro (ABC TV)
The virtual system currently used for broadcasting uses an expensive tracking system dedicated to broadcasting. On the o... [more] BCT2019-50
pp.9-12
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
13:15
Tokyo Waseda Univ. A VR system for gaze correction during presentation using sound and guidance point
Kang Zhou, Yoshihisa Kanematsu, Naoya Tsuruta, Kunio Kondo, Koji Mikami (TUT)
The purpose of this research is to propose a new way of practice for presentation through the usage of the VR technology... [more] AIT2019-71
pp.85-88
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:15
Tokyo Waseda Univ. A Mobile VR Museum of SATREPS BHUTAN Project -- A Public Information VR Content of SATREPS BHUTAN Project for Bhutanese People --
Sayuri Ohashi, Taku Ota, Ryu Nakagawa (NCU)
We propose a public information VR content of SATREPS BHUTAN project for Bhutanese people. We planned to use the VR spac... [more] AIT2019-93
pp.165-168
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:15
Tokyo Waseda Univ. Generation of behavior of virtual pet corresponding to person's cue using reinforcement learning
Yuki Kohata, Hiroshi Mori, Fubito Toyama, Kneji Shoji (Utsunomiya Univ.)
Symbolic input form is adopted for interaction between conventional people and CG animals. However, in actual human-anim... [more] AIT2019-108
pp.211-212
AIT, IIEEJ, AS, CG-ARTS 2019-03-12
11:15
Tokyo Waseda Univ. An apparatus that reproduces the feeling touched by using electric stimulation and amplifies the fear sense in horror game
Yuta Mizoguchi, Hironori Hara (Tokyo Polytechnic Univ.)
We created a device that reproduces sensations touched using electrical stimulation.We performed an experiment to verify... [more] AIT2019-109
pp.213-214
3DMT, HI 2019-03-08
15:35
Tokyo Kogakuin Univ. Tokyo Urban Tech Tower Campus [Invited Talk] Utilization of Virtual Reality in School Education
Takashi Shibata (Tokyo Univ. of Social Welfare)
In this paper, I describe two studies of conducting experimental classes in schools to evaluate the educational effects ... [more] HI2019-60 3DIT2019-12
pp.45-48
BCT, IEEE-BT 2019-02-21
16:55
Shizuoka Kanponoyado Yaizu Interaction Support with Vibration Feedback for Virtual Studio System
Hiroyoshi Kobayashi, Yusa Nishioka, Nobuyuki Yagi (TCU)
We have been investigating a support method to feedback to performer by vibration when interacting with the CG object in... [more] BCT2019-33
pp.41-44
ME, IEICE-IE, IEICE-ITS, MMS, HI, AIT [detail] 2019-02-19
11:30
Hokkaido Hokkaido Univ. Improvement of noise separation accuracy in image reconstruction in virtual phase conjugation based optical tomography
Sota Nagayoshi, Atsushi Okamoto (Hokkaido Univ.), Yuta Goto (Fukui Univ.), Kazuhisa Ogawa, Akihisa Tomita (Hokkaido Univ.)
Virtual phase conjugation based optical tomography (VPC-OT) realizes single-shot three-dimensional (3D) measurement. In ... [more] MMS2019-11 HI2019-11 ME2019-33 AIT2019-11
pp.71-74
ME 2019-02-09
11:00
Kanagawa Kanto Gakuin University Vibration Feedback Method for Interaction Support in Virtual Studio System
Yusa Nishioka, Hiroyoshi Kobayashi, Nobuyuki Yagi (TCU)
When interacting with the CG object in the virtual studio system, it is necessary to perform while viewing the synthesiz... [more] ME2019-1
pp.1-2
ME 2019-02-09
12:00
Kanagawa Kanto Gakuin University An Examination of Depth Information Presentation in Moving a Virtual Object with Eye Tracking
Yuki Tanaka, Mie Sato (Utsunomiya Univ.)
Recently, research on interaction with virtual objects has been conducted in AR and VR. This study develops a system tha... [more] ME2019-5
pp.9-12
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
11:15
Tokyo Tokyo University of Technology A system for generating flames capable of binocular vision using particle volume rendering
Akihiro Imada, Issei Fujishiro (Keio Univ.)
In the field of CG, billboards have been used to represent visual effects such as flames, smoke, and
clouds. There are ... [more]
AIT2018-45
pp.5-8
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
10:45
Tokyo Tokyo University of Technology A VR haunted house changing the scale of horror according to player's heart rate
Hongyu Wang, Masahiro Ura, Kazunori Miyata (JAIST)
When people feel nervous, the brain produces something that makes people feel happy in order to relieve tension and main... [more] AIT2018-73
pp.115-118
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
10:45
Tokyo Tokyo University of Technology A Presentation Practice System Based on VR Technology
Zhou Kang, Mikami Koji, Kondo Kunio, Tsuruta Naoya (TUT)
The purpose of this research is to propose a new way of practice for presentation through the usage of the VR technology... [more] AIT2018-79
pp.135-136
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
10:45
Tokyo Tokyo University of Technology Development of An Experience System of Flooded Cyber Space
Yutaka Hikino, Tomoaki Moriya (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN)
In Japan, flood disaster is frequently caused by typhoons and torrential rain. However, people’s awareness of flood disa... [more] AIT2018-86
pp.157-160
AIT, IIEEJ, AS, CG-ARTS 2018-03-16
10:45
Tokyo Tokyo University of Technology Effects of movement interface for VR Cenesthesic Game Contents
Tsuyoshi Matsudo (TDU), Tokiichiro Takahashi (TDU/AstroDesign)
Among remarkable attention VR contents production, the cenesthesic game type contents are attracting attention as conten... [more] AIT2018-87
pp.161-164
 Results 21 - 40 of 59 [Previous]  /  [Next]  
Choose a download format for default settings. [NEW !!]
Text format pLaTeX format CSV format BibTeX format


[Return to Top Page]

[Return to ITE Web Page]


The Institute of Image Information and Television Engineers (ITE), Japan