Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 12:50 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Proposal of new method for deduction of the stress using virtual reality Luan Zilong, Kazuo Sasaki (TUT) |
A recent research from 2012 shows that people who has suffered from pressure has 43% death rate higher than healthy ones... [more] |
AIT2020-109 pp.201-202 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 12:50 |
Tokyo |
Tokyo University of Technology (Cancelled) |
Research of mnemonicsd using Memory Palace Method in Virtual Reality Kanryou Ryuu, Kazuo Sasaki (TUT) |
This research aims to enchance the effectiveness of people's memorization in a short period by exploring the possibility... [more] |
AIT2020-110 pp.203-204 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 14:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
[Poster Presentation]
Simulation of Fish Dish Operation with Force Feedback Takaya Tsukamoto, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.) |
We have developed a simulator, with which we can experience diagonal cutting of salmon meuniere in a virtual space using... [more] |
AIT2020-134 pp.285-288 |
BCT, IEEE-BT |
2020-02-20 15:45 |
Shiga |
|
Evaluation of Interaction Support Method with vibration in Virtual Studio Naoki Izumida, Nobuyuki Yagi (TCU) |
We have been investigating a support method to feedback to a performer by vibration when interacting with the CG object ... [more] |
BCT2020-28 pp.29-32 |
3DMT, IDY, IST [detail] |
2019-12-20 13:40 |
Aichi |
NHK Nagoya Station |
[Invited Talk]
AR/VR Technologies for Various Viewing Styles in Visual Media Takuya Handa, Daiichi Koide, Hiroyuki Kawakita, Kazuma Yoshino, Kensuke Hisatomi (NHK) |
This paper shows that our prospect of various viewing styles and R&D cases in AR/VR era. As part of our “Diverse Vision”... [more] |
IST2019-60 IDY2019-60 3DIT2019-35 pp.7-10 |
BCT, IEEE-BT |
2019-06-14 13:25 |
Osaka |
MBS Chayamachi Plaza |
Development of virtual studio sensor"MoVR" by space recognition technology Toshiki Ida, Hasegawa Masahiro, Hasegawa Masahiro (ABC TV) |
The virtual system currently used for broadcasting uses an expensive tracking system dedicated to broadcasting. On the o... [more] |
BCT2019-50 pp.9-12 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 13:15 |
Tokyo |
Waseda Univ. |
A VR system for gaze correction during presentation using sound and guidance point Kang Zhou, Yoshihisa Kanematsu, Naoya Tsuruta, Kunio Kondo, Koji Mikami (TUT) |
The purpose of this research is to propose a new way of practice for presentation through the usage of the VR technology... [more] |
AIT2019-71 pp.85-88 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:15 |
Tokyo |
Waseda Univ. |
A Mobile VR Museum of SATREPS BHUTAN Project
-- A Public Information VR Content of SATREPS BHUTAN Project for Bhutanese People -- Sayuri Ohashi, Taku Ota, Ryu Nakagawa (NCU) |
We propose a public information VR content of SATREPS BHUTAN project for Bhutanese people. We planned to use the VR spac... [more] |
AIT2019-93 pp.165-168 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:15 |
Tokyo |
Waseda Univ. |
Generation of behavior of virtual pet corresponding to person's cue using reinforcement learning Yuki Kohata, Hiroshi Mori, Fubito Toyama, Kneji Shoji (Utsunomiya Univ.) |
Symbolic input form is adopted for interaction between conventional people and CG animals. However, in actual human-anim... [more] |
AIT2019-108 pp.211-212 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:15 |
Tokyo |
Waseda Univ. |
An apparatus that reproduces the feeling touched by using electric stimulation and amplifies the fear sense in horror game Yuta Mizoguchi, Hironori Hara (Tokyo Polytechnic Univ.) |
We created a device that reproduces sensations touched using electrical stimulation.We performed an experiment to verify... [more] |
AIT2019-109 pp.213-214 |
3DMT, HI |
2019-03-08 15:35 |
Tokyo |
Kogakuin Univ. Tokyo Urban Tech Tower Campus |
[Invited Talk]
Utilization of Virtual Reality in School Education Takashi Shibata (Tokyo Univ. of Social Welfare) |
In this paper, I describe two studies of conducting experimental classes in schools to evaluate the educational effects ... [more] |
HI2019-60 3DIT2019-12 pp.45-48 |
BCT, IEEE-BT |
2019-02-21 16:55 |
Shizuoka |
Kanponoyado Yaizu |
Interaction Support with Vibration Feedback for Virtual Studio System Hiroyoshi Kobayashi, Yusa Nishioka, Nobuyuki Yagi (TCU) |
We have been investigating a support method to feedback to performer by vibration when interacting with the CG object in... [more] |
BCT2019-33 pp.41-44 |
ME, IEICE-IE, IEICE-ITS, MMS, HI, AIT [detail] |
2019-02-19 11:30 |
Hokkaido |
Hokkaido Univ. |
Improvement of noise separation accuracy in image reconstruction in virtual phase conjugation based optical tomography Sota Nagayoshi, Atsushi Okamoto (Hokkaido Univ.), Yuta Goto (Fukui Univ.), Kazuhisa Ogawa, Akihisa Tomita (Hokkaido Univ.) |
Virtual phase conjugation based optical tomography (VPC-OT) realizes single-shot three-dimensional (3D) measurement. In ... [more] |
MMS2019-11 HI2019-11 ME2019-33 AIT2019-11 pp.71-74 |
ME |
2019-02-09 11:00 |
Kanagawa |
Kanto Gakuin University |
Vibration Feedback Method for Interaction Support in Virtual Studio System Yusa Nishioka, Hiroyoshi Kobayashi, Nobuyuki Yagi (TCU) |
When interacting with the CG object in the virtual studio system, it is necessary to perform while viewing the synthesiz... [more] |
ME2019-1 pp.1-2 |
ME |
2019-02-09 12:00 |
Kanagawa |
Kanto Gakuin University |
An Examination of Depth Information Presentation in Moving a Virtual Object with Eye Tracking Yuki Tanaka, Mie Sato (Utsunomiya Univ.) |
Recently, research on interaction with virtual objects has been conducted in AR and VR. This study develops a system tha... [more] |
ME2019-5 pp.9-12 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 11:15 |
Tokyo |
Tokyo University of Technology |
A system for generating flames capable of binocular vision using particle volume rendering Akihiro Imada, Issei Fujishiro (Keio Univ.) |
In the field of CG, billboards have been used to represent visual effects such as flames, smoke, and
clouds. There are ... [more] |
AIT2018-45 pp.5-8 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
A VR haunted house changing the scale of horror according to player's heart rate Hongyu Wang, Masahiro Ura, Kazunori Miyata (JAIST) |
When people feel nervous, the brain produces something that makes people feel happy in order to relieve tension and main... [more] |
AIT2018-73 pp.115-118 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
A Presentation Practice System Based on VR Technology Zhou Kang, Mikami Koji, Kondo Kunio, Tsuruta Naoya (TUT) |
The purpose of this research is to propose a new way of practice for presentation through the usage of the VR technology... [more] |
AIT2018-79 pp.135-136 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Development of An Experience System of Flooded Cyber Space Yutaka Hikino, Tomoaki Moriya (TDU), Tokiichiro Takahashi (TDU/ASTRODESIGN) |
In Japan, flood disaster is frequently caused by typhoons and torrential rain. However, people’s awareness of flood disa... [more] |
AIT2018-86 pp.157-160 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 10:45 |
Tokyo |
Tokyo University of Technology |
Effects of movement interface for VR Cenesthesic Game Contents Tsuyoshi Matsudo (TDU), Tokiichiro Takahashi (TDU/AstroDesign) |
Among remarkable attention VR contents production, the cenesthesic game type contents are attracting attention as conten... [more] |
AIT2018-87 pp.161-164 |