Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 14:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
[Poster Presentation]
Simulation of Fish Dish Operation with Force Feedback Takaya Tsukamoto, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ.) |
We have developed a simulator, with which we can experience diagonal cutting of salmon meuniere in a virtual space using... [more] |
AIT2020-134 pp.285-288 |
AIT, IIEEJ, AS, CG-ARTS |
2020-03-13 14:20 |
Tokyo |
Tokyo University of Technology (Cancelled) |
An interactive crystal growth expression method using cellular automata Kento Izawa (Wakayama Univ.) |
There are many crystal growth expressions in interactive contents. However, crystal growth in interactive content is oft... [more] |
AIT2020-157 pp.355-356 |
BCT, KYUSHU, IEEE-BT, IEEE-AP-S-FUKUOKA |
2020-01-23 16:20 |
Kagoshima |
|
[Special Talk]
Intelligent Robot & AI Technology for Pioneering Our Future Mutsumi Watanabe (Kagoshima Univ.) |
The lecturer introduces the history of artificial intelligence (AI) and intelligent robots which the lecturer have devel... [more] |
BCT2020-9 pp.29-36 |
BCT, KYUSHU, IEEE-BT, IEEE-AP-S-FUKUOKA |
2020-01-24 11:35 |
Kagoshima |
|
Video Broadcasting Using A Stacked Yagi-Antenna on A PCB Kosuke Katayama, Takaaki Baba, Takashi Ohsawa (Waseda Univ.) |
We are developing a cluster computer whose network is replaced with a wireless connection. The quality of communication ... [more] |
BCT2020-17 pp.63-66 |
IEICE-IE, IEICE-EMM, IEICE-LOIS, IEE-CMN, ME, IPSJ-AVM [detail] |
2019-09-19 16:10 |
Niigata |
Tokimeito, Niigata University |
[Invited Talk]
Current Topics on Computer Graphics
-- Report of SIGGRAPH2019 -- Masayuki Nakajima (Tokyo Tech) |
CG ,Human Interface, Multimedia, Virtual Reality Technology are improved rapidly these days for many kind1s of fields... [more] |
ME2019-112 pp.37-44 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 15:30 |
Tokyo |
Waseda Univ. |
Proposal of Generation Method of Powdery Snow Effect based on Numerical Analysis Information on Avalanche Using Continuum Model Yasutsugu Kimura, Atsushi Kokubo, Shinsuke Takase, Tomoya Ito (HIT) |
One of the research targets for natural disaster countermeasure is analysis of avalanche phenomenon by numerical calcula... [more] |
AIT2019-79 pp.115-118 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:15 |
Tokyo |
Waseda Univ. |
Control of water flow by gesture to synthesize with live-action video Tomohiro Sasaki, Kohe Tokoi (Wakayama Univ.) |
In this research, we developed a method to synthesize interactively user-controllable water current with live-action vid... [more] |
AIT2019-103 pp.197-200 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 11:15 |
Tokyo |
Waseda Univ. |
An Asset Management System for Filmmaking on Unity Takeshi Okuya, Kenya Uno (Waseda Univ.) |
Filmmaking on game engines is gaining attention as a new production method.
However, when asset management systems that... [more] |
AIT2019-126 pp.271-274 |
AIT, IIEEJ, AS, CG-ARTS |
2019-03-12 14:00 |
Tokyo |
Waseda Univ. |
A Representation Method of Cloud like Animation Using Fluid Simulation Miyu Sakaguchi, Kohe Tokoi (Wakayama Univ.) |
In this research, we developed a method of expressing clouds that behave like deformation or scattering due to collision... [more] |
AIT2019-149 pp.351-352 |
IEE-CMN, IEICE-EMM, IEICE-LOIS, IEICE-IE, ME [detail] |
2018-09-28 15:40 |
Oita |
Beppu Int'l Convention Ctr. aka B-CON Plaza |
[Invited Talk]
Current Topics in Computer Graphics
-- Report of SIGGRAPH2018 -- Masayuki Nakajima (Uppsala Univ.) |
CG ,Human Interface, Multimedia, Virtual Reality Technology are improved rapidly these days for many kind1s of fields... [more] |
ME2018-101 pp.95-102 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 11:00 |
Tokyo |
Tokyo University of Technology |
Shape design based on curvature control of plate material with slits Masato Ogaki, Yuki Endo, Yoshihiro Kanamori, Jun Mitani (Univ. of Tsukuba) |
As a technique for bending hard materials like wood, using a slit pattern is known. However, it is difficult to simulate... [more] |
AIT2018-44 pp.1-4 |
AIT, IIEEJ, AS, CG-ARTS |
2018-03-16 12:15 |
Tokyo |
Tokyo University of Technology |
Realization of Bending Operation with both hands in Ikebana Simulator Koji Shimada, Youngha Chang, Nobuhiko Mukai (Tokyo City Univ) |
In this paper, we propose a method of bending operation in Ikebana simulator by using haptic devices. In order to move m... [more] |
AIT2018-56 pp.49-52 |
ME |
2018-02-24 11:45 |
Kanagawa |
Kanto Gakuin Univ. |
A Consideration of 3DCG Character Animation System for Amateur Creator Hiroyoshi Kobayashi (Tokyo City Univ.), Seiki Inoue (NHK-MT), Nobuyuki Yagi (Tokyo City Univ.) |
Many video contents are posted on the video sharing service, but attractive videos of 3DCG character animation is not so... [more] |
ME2018-56 pp.45-48 |
ME, IEICE-EMM, IEICE-IE, IEICE-LOIS, IEE-CMN [detail] |
2017-09-04 15:50 |
Kyoto |
Kyoto Univ. (Clock Tower Centennial Hall) |
[Invited Talk]
Current Topics in Computer Graphics
-- Report of SIGGRAPH2017 -- Masayuki Nakajima (Uppsala Univ.) |
CG ,Human Interface, Multimedia, Virtual Reality Technology are improved rapidly these days for many kind1s of fields... [more] |
ME2017-87 pp.35-42 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 11:15 |
Tokyo |
Ochanomizu Univ. |
An Extended Optical Illusion Object for Depicting Toroidal Impossible Figures Takashi Chiba, Tomoaki Moriya (Tokyo Denki Univ.), Tokiichiro Takahashi (Tokyo Denki Univ./UEI Research) |
An impossible figure is a figure which looks realize at first glance, but is not actually realizable as perceived by the... [more] |
AIT2017-73 pp.99-102 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 11:15 |
Tokyo |
Ochanomizu Univ. |
Examination of Information Presentation Method for Exhibition Commentary Using Tablet Terminal Tomoya Ito, Naruhito Kodama (HIT) |
We introduce a case where we created an application to describe "Michinoku Maru" owned by Noheji-Town, Aomori Prefecture... [more] |
AIT2017-84 pp.135-136 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 11:15 |
Tokyo |
Ochanomizu Univ. |
Development of point cloud data generation software for computer-generated hologram Ryo Ueno, Takeshi Yamaguchi, Hiroshi Yoshikawa (Nihon Univ.) |
When creating a computer-generated hologram,we convert 3D objects from polygons to sets of points.Conventionally,since t... [more] |
AIT2017-92 pp.165-168 |
AIT, IIEEJ, AS, CG-ARTS |
2017-03-14 14:45 |
Tokyo |
Ochanomizu Univ. |
A Stereo Display Method of 2D Smoke Texture Kohei Tobe, Mikio Shinya, Michio Shiraishi (Toho Univ.) |
Recently, stereoscopic games have been actively developed. In video games, smoke displays are important elements and the... [more] |
AIT2017-128 pp.285-288 |
AIT, 3DMT, OSJ-HODIC |
2016-09-06 15:00 |
Tokyo |
Surugadai campus, Nihon univ. |
Reconstruction of full-parallax high-definition CGHs calculated by point cloud with GPU Noriaki Nakatsuji, Kyoji Matsushima (Kansai Univ.), Tomoyoshi Ito, Tomoyoshi Shimobaba (Chiba Univ.) |
Full-parallax high-definition CGHs were mainly created by using the polygon-based method because of the computation time... [more] |
AIT2016-150 3DIT2016-26 pp.13-16 |
AIT, IIEEJ, AS |
2016-03-09 10:30 |
Tokyo |
Tokyo Polytechnic Univ. |
Interactive Groove Visualization via Multithreaded Design Nobuhiko Jin (Keio Univ.), Naoki Haga (NRI), Issei Fujishito (Keio Univ.) |
“Groove”, the sense of rhythmic “feel” or musical “swing”, is one of the most essential factors for a good musical perfo... [more] |
AIT2016-42 pp.1-4 |