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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 1539  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
IST, ME, IEICE-IE, IEICE-SIP, IEICE-BioX [detail] 2021-06-03
13:30
Online Online Accumulation Control of Bit-Plane Images for Motion Estimation by Single Photon Counting Imaging
Hiroki Koda, Yusuke Kameda, Shunichi Sato, Takayuki Hamamoto (TUS)
(To be available after the conference date) [more]
IST, ME, IEICE-IE, IEICE-SIP, IEICE-BioX [detail] 2021-06-03
14:00
Online Online High frame rate motion estimation for image sensor with controllable exposure patterns
Yuma Masui, Yusuke Kameda, Shunichi Sato, Takayuki Hamamoto (TUS)
(To be available after the conference date) [more]
IST, ME, IEICE-IE, IEICE-SIP, IEICE-BioX [detail] 2021-06-03
16:00
Online Online Fast Implementation of the Lossless Image Coding Method Based on Example Search and Probability Model Optimization
Hiroki Kojima, Yusuke Kameda, Yasuyo Kita, Ichiro Matsuda, Susumu Itoh (Tokyo Univ of Science.)
 [more]
IST, ME, IEICE-IE, IEICE-SIP, IEICE-BioX [detail] 2021-06-04
10:30
Online Online Signature Verification Combining Minutiae Matching and DP Matching
Nobuyuki Nishiuchi, Yuichi Yoshida (TMU)
 [more]
IST, ME, IEICE-IE, IEICE-SIP, IEICE-BioX [detail] 2021-06-04
11:15
Online Online Robust Constrained Hyperspectral Unmixing Using Multiple Regularizations
Yuki Nagamatsu, Shunsuke Ono (Tokyo Tech)
 [more]
IST, ME, IEICE-IE, IEICE-SIP, IEICE-BioX [detail] 2021-06-04
11:45
Online Online Frequency-domain Robust Principal Component Analysis
Manabu Sueyasu, Seisuke Kyochi (The Univ. of Kitakyushu), Shunsuke Ono (Tokyo Tech)
 [more]
IEICE-MVE, HI, VRSJ 2021-06-01
13:50
Online Online Extending the Readable Range of Imperceptible Fiducial Markers with Color Vibration for Screen-Camera Communication
Ryotaro Tanaka, Ikuo Kamei, Ken Takaki, Changyo Han, Shogo Fukushima, Takeshi Naemura (UT)
(To be available after the conference date) [more]
IEICE-MVE, HI, VRSJ 2021-06-01
14:15
Online Online Improving the Contrast Ratio of Pixel-level Visible Light Communication Projectors Using Blinking Control of Light Sources
Yuki Kakui, Ikuo Kamei, Ken Takaki, Changyo Han, Shogo Fukushima, Takeshi Naemura (UT)
(To be available after the conference date) [more]
IEICE-MVE, HI, VRSJ 2021-06-02
15:50
Online Online Comparing Touchscreen Input Methods of a Positive Sound Feedback Application for Remote Brainstorming
Akiyoshi Shindo (UT), Saki Sakaguchi (TMU), Takeshi Naemura (UT)
(To be available after the conference date) [more]
IST 2021-03-26
11:05
Tokyo Online A Global Shutter Wide Dynamic Range Soft X-Ray CMOS Image Sensor with 45μm-Thick Backside-Illuminated Pinned Photodiode and Two-Stage LOFIC
Hiroya Shike, Rihito Kuroda, Ryota Kobayashi, Maasa Murata, Yasuyuki Fujihara, Manabu Suzuki, Shoma Harada (Tohoku Univ.), Taku Shibaguchi, Naoya Kuriyama (LAPIS Semiconductor), Takaki Hatsui (RIKEN), Jun Miyawaki (The Univ. of Tokyo/QST), Tetsuo Harada (Univ. of Hyogo), Yuichi Yamasaki (NIMS), Takeo Watanabe (Univ. of Hyogo), Yoshihisa Harada (The Univ. of Tokyo), Shigetoshi Sugawa (Tohoku Univ.)
 [more] IST2021-12
pp.17-20
3DIT 2021-03-08
09:05
    Development of HOE illumination system for holographic display using MEMS SLM
Takumi Matsumoto (Tokyo Univ. of Agri. and Tech.), Yasuhiro Takaki (Tokyo Univ of Agri and Tech)
 [more] 3DIT2021-1
pp.1-4
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
12:00
Online Online A Rotation Method of A Hypercube by Intuitive Hand Gestures
Takehiro Fukuda, Akihiro Matsuura (Tokyo Denki Univ.)
In this paper, we propose a method for rotating by intuitive hand gestures a four-dimensional hypercube visualized in th... [more] AIT2021-32
pp.13-16
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online Proposal of a method for improving the visibility of game visuals using impressionist techniques
Natsuka Hasegawa, Motonobu Kawashima, Daichi Hayakawa (TUT)
Visual expression in game contents in recent years has become more sophisticated. Realistic works are so realistic that ... [more] AIT2021-35
pp.25-28
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
12:15
Online Online Efficient techniques of live-action vfx compositing on TV commercials utilizing game engines
Mizuho Baba, Motonobu Kawashima, Daichi Hayakawa (TUT)
In recent years, there have been an increasing number of cases where game engines are used in video production sites. It... [more] AIT2021-39
pp.41-44
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online Mebo: a design of a message board of digital era
Koichi Urimoto, Takashi Ohta (TUT)
While smartphones allow us to communicate whenever or wherever we are, we could have a good experience with the old mess... [more] AIT2021-48
pp.77-78
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online Giant perspective : Comparison of height difference and size difference2
Masato Sekiguchi, Hisakazu Hada (TUT)
This article focuses on the turning points where human vision changes when operating machines and experiencing entertain... [more] AIT2021-49
pp.79-82
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online The blooming flower when the video is posted
Honoka Onishi, Hisakazu Hada (TUT)
 [more] AIT2021-50
pp.83-85
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online Carry bag type device for acquiring a feeling of running by adding vibration
Tomoaki Masaki, Ryuichi Akiba, Yoshihito Yamada, Hisakazu Hada (Tokyo University of Technology)
In VR experience, there is no continuous coordinate movement of the whole body, so it is difficult to obtain a sense of ... [more] AIT2021-52
pp.89-90
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online LED device that allows you to easily change the color of the penlight and concentrate on the image
Hiroaki Tanaka, Hironori Hara (TPU)
 [more] AIT2021-53
pp.91-93
AIT, IIEEJ, AS, CG-ARTS 2021-03-08
11:15
Online Online The effect of production on the tactile -- Effect of fear on bees --
Naoki Miura, Hironori Hara (TPU)
 [more] AIT2021-54
pp.95-97
 Results 1 - 20 of 1539  /  [Next]  
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